Blue Power
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Blue Power adds a variety of ways to manipulate and transport blocks and redstone signals to the game
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Features complex tech, often requiring intricate setups and resources.
Features machines that produce and store energy or resources.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Introduces new tools, which may add enhanced capabilities.
Adds decorative items and furniture for more detailed building.
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Blue Power is a tech mod that adds a variety of ways to manipulate and transport blocks and redstone signals to the game.
The initial release will be expanded on over time with a lot of the core processes changed giving a whole new feel and progression. It is in a constant state of development and features can be added or removed at any time.
Feel free to add it to your modpack without asking. Have fun!
Machines and Project Tables:

Volcanoes:
Lamps:

Blutricity:

Port Progress:
Currently Includes:
- Project Tables
- Lamps
- World Gen
- Crops
- Tools
- Alloy Furnace
- World Manipulation Machines
- Blutricity
- Microblocks
Currently WIP:
- Wire
- Gates
- Tubes
- Computers
Important information:
Forge Multipart or QmunityLib is no longer required for 1.12 / 1.14
Recommend adding ConnectedTextureMod for Connected Textures and Lighting of some blocks in 1.12.
You will need QmunityLib for 1.7.10 though! Grab it from: https://www.curseforge.com/minecraft/mc-mods/qmunitylib
Bug reports:
PLEASE report bugs in the issue tracker, not here.
https://github.com/Qmunity/BluePower/issues
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