BlueGreen Enchantments

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BlueGreen Enchantments

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Adds twenty custom enchantments with a four-slot custom enchantment limit.

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1.0.0
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BlueGreen Enchantments

A custom enchantment mod that adds 20 unique enchantments with an independent slot system and color-coded lore.

✨ What makes this mod special?

Every item gets 4 exclusive custom enchantment slots, completely separate from vanilla enchantments. Vanilla enchants (Efficiency, Sharpness, etc.) still work normally and don't take up these slots.

🔵 Blue Enchants (Combat)

Enchantment Max Item Effect
Channeling III Weapons Summon lightning on hit. III = 12 dmg + 3-block radius + Blindness 2s
Force Field V Sword Knockback on hit. V = 3 blocks
Dazzle III Sword Smoke particles + Ghast scream. III = 30 particles + Slowness I 2s
Berserk V Sword/Axe Gain Strength but Mining Fatigue. V = Strength III + Fatigue II 5s
Zombie Slayer V Sword/Axe +10%~40% extra damage to zombies
Skeleton Slayer V Sword/Axe +10%~40% extra damage to skeletons
Flurry III Sword/Axe Gain Haste on hit. III = Haste III 5s
Famine IV Sword/Axe Apply Hunger II on hit. IV = 6 seconds
Gluttony IV Sword/Axe Restore 1~4 saturation on hit
Devour III Sword/Axe Restore saturation on kill. No cooldown

🟢 Green Enchants (Tools / Survival)

Enchantment Max Item Effect
Haste V Tools Gain Haste while mining. V = Haste III 5s
XP Boost V Pickaxe +2~5 bonus XP when mining
Smelting III Pick/Shovel Auto-smelt drops. III = ores + stone + sand + clay + cactus + sponge
Oxygen II Pickaxe Restore air underwater. II = +60 oxygen
Night Vision I Helmet Permanent Night Vision while worn
Gills I Helmet Permanent Water Breathing while worn
Wither V Bow/Crossbow Apply Wither on arrow hit. V = 30% trigger rate
Venom III Bow/Crossbow Apply Poison II on arrow hit
Spirit Hunt IV Bow/Crossbow +10%~40% extra damage to hostile mobs. Always active
Hunter IV Trident +10%~40% extra melee damage to hostile mobs. Always active

⚙️ Mechanics

Probability & Cooldown — Every custom enchant has a trigger chance (P) and cooldown (CD). If the roll fails, no cooldown is consumed. If it succeeds, the effect triggers and enters cooldown. Slot System — Each item shows Available Slots: X in its lore. Max 4 custom enchants per item. If full, the anvil will refuse to combine.

📥 Installation

Minecraft: 1.20.1+ Loader: Forge / Fabric Dependencies: None (standalone) Drop the .jar into your mods folder. No resource pack needed — colors are hardcoded.

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