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BN's Chiseled Enchanting
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Apply enchanted books without consuming them via the chiseled bookshelf!
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Description
ABOUT
Enchanting Table RNG too frustrating? Alternative enchanting mods either too complicated or too overpowered?
Behold the Enchanting Inscriber!
The inscriber allows you to take your existing enchanted books and apply them to items without consuming the book. Simply place chiseled bookshelves around your inscriber and fill them with enchantments!
Too expensive?
When enchanting costs are too high, use certain magical items found throughout your adventures to bring the cost down!
certain magical items
The "certain magical items" you can use to lower costs are as follows:
Cost Calculation
Enchantment cost is calculated as:
x = Enchant level | n = # of ingredient slots filled
f(x,n) = 7 + x^(3) * ln(2.7 - 0.4n)
---
TL;DR enchanting is EXPENSIVE, but using more ingredients yields increasingly better discounts
Here is a table and graph of the XP cost growth for enchantment levels 1-5 and used ingredients 0-4
(L = enchant level, fb = base cost, f1 = 1 ingredient, etc)
Compatibility
This mod should be compatible with mods that either add new enchantments or modify enchantment compatibility behavior. If you run into any bugs, report them on github
ABOUT
Enchanting Table RNG too frustrating? Alternative enchanting mods either too complicated or too overpowered?
Behold the Enchanting Inscriber!
The inscriber allows you to take your existing enchanted books and apply them to items without consuming the book. Simply place chiseled bookshelves around your inscriber and fill them with enchantments!
Too expensive?
When enchanting costs are too high, use certain magical items found throughout your adventures to bring the cost down!
certain magical items
Spoiler
The "certain magical items" you can use to lower costs are as follows:- Amethyst shard
- Trial Key
- Blaze Powder
- Dragon's Breath
Cost Calculation
Spoiler
Enchantment cost is calculated as:
x = Enchant level | n = # of ingredient slots filled
f(x,n) = 7 + x^(3) * ln(2.7 - 0.4n)
TL;DR enchanting is EXPENSIVE, but using more ingredients yields increasingly better discounts
Here is a table and graph of the XP cost growth for enchantment levels 1-5 and used ingredients 0-4
(L = enchant level, fb = base cost, f1 = 1 ingredient, etc)
Compatibility
This mod should be compatible with mods that either add new enchantments or modify enchantment compatibility behavior. If you run into any bugs, report them on github.
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