Bogey!

Quick rating

Bogey!

No reviews yet

A simple golf mod with vanilla-like mechanics to allow for creative-course-creations

Redstone Improvements
Minigame
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
bogey-1.0.0-beta.1.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Bogey

Golf, except it's integrated into Minecraft. No custom blocks, no hole detection, none of that. You just get a ball and a club, and everything else you build from stuff already in the game.

The mod was made to be interactable by what Minecraft gives you by default, so pistons can change the course of the ball, sand can stop it, water makes it float and drags on currents. Predictable physics, no RNG, if a hole feels unfair it's just the good old skill issue.

Features

  • A golf ball entity with roll & bounce physics, and you can dye it any color so you can tell whose ball is whose
  • Animated aim, charge and swing
  • Different physics for different blocks. Sand/gravel/mud/snow slow you down, slime makes the ball jump higher, water slows down but makes the ball flow on currents
  • Bells, levers and buttons react if the ball rolls into them, so redstone contraptions are expected on course designs
  • With Mod Menu and Cloth Config, you can change the configs on some stuff (like the rendered guideline)

This is still early in development (beta), and on purpose kept small: one ball, one club, no variants or cosmetics yet. The idea is to give you the core and you express your creativity.

Bug reports and feedback are always welcome. This mod was made by me to play with some friends, just thought about publishing it for fun.

Screenshots were taken on this beautiful map by Wifies_arg

Bogey

Golf, except it's integrated into Minecraft. No custom blocks, no hole detection, none of that. You just get a ball and a club, and everything else you build from stuff already in the game.

The mod was made to be interactable by what Minecraft gives you by default, so pistons can change the course of the ball, sand can stop it, water makes it float and drags on currents. Predictable physics, no RNG, if a hole feels unfair it's just the good old skill issue.

Features

  • A golf ball entity with roll & bounce physics, and you can dye it any color so you can tell whose ball is whose
  • Animated aim, charge and swing
  • Different physics for different blocks. Sand/gravel/mud/snow slow you down, slime makes the ball jump higher, water slows down but makes the ball flow on currents
  • Bells, levers and buttons react if the ball rolls into them, so redstone contraptions are expected on course designs
  • With Mod Menu and Cloth Config, you can change the configs on some stuff (like the rendered guideline)

This is still early in development (beta), and on purpose kept small: one ball, one club, no variants or cosmetics yet. The idea is to give you the core and you express your creativity.

Bug reports and feedback are always welcome. This mod was made by me to play with some friends, just thought about publishing it for fun.

Screenshots were taken on this beautiful map by Wifies_arg

Screenshots

Gallery

  • Aiming the shot
    Aiming the shot In-game trajectory preview (configurable)
  • Reconsidering the shot
    Reconsidering the shot Without the in-game trajectory preview
  • That's a high ball
    That's a high ball Although it looks like a gigantic ball, it's just the perspective. It's just a really high ball
  • Close shot
    Close shot Moment of pure concentration
  • And.. i messed it up
    And.. i messed it up Shot the ball to the other side of the course on accident
  • Aiming the shot
    Aiming the shot In-game trajectory preview (configurable)
  • Reconsidering the shot
    Reconsidering the shot Without the in-game trajectory preview
  • That's a high ball
    That's a high ball Although it looks like a gigantic ball, it's just the perspective. It's just a really high ball
  • Close shot
    Close shot Moment of pure concentration
  • And.. i messed it up
    And.. i messed it up Shot the ball to the other side of the course on accident

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works