SCP-015-IT, The Boogeyman
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Be aware of the Darkness or the Boogeyman will start his Hunt on you...
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The Boogeyman adds a terrifying new monster. Its history comes from the SCP universe, where it is referred to as SCP-015-IT, also known as The Boogeyman.
If you spend too much time in extremely dark places, a warning will appear, signaling that the SCP-015-IT will come for you. If you fail to find a strong light source soon after, SCP-015-IT will appear. This creature will hunt you, inflicting fear that leads to terrifying hallucinations and disturbing sounds. The longer you do nothing to address the fear, the more intense the effect becomes.
● A mod made by Zcoper
● Mod created with MCreator!
● Requires Geckolib:
GeckoLib 1.19.2 Version
GeckoLib 1.19.4 Version
GeckoLib 1.20.1 Version
● Visit my Discord Server!
https://discord.gg/akP56NtmVQ
● Important FaQ
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why can't I summon a mob?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions.
For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► Where does SCP-015-IT spawn?
SCP-015-IT spawns if the player spends too long in dark areas after seeing SCP-015-IT earlier
► How can I activate SCP-015-IT to spawn in dark areas?
You can alternatly try to find and look at an Instance of SCP-015-IT which stalks you, or activate the gamerule "enableBoogeyman" to true.
► Does the Boogeyman work with Dynamic Lightning?
No. The Boogeyman Mod does not work with Dynamic Lightning.
► How can I disable the Hallucinations of SCP-015-IT?
To turn off the fear effect, you can set the gamerule "doFearEffect" to false.


SCP-015-IT, The Boogeyman
SCP-015-IT is a humanoid pitch-black entity with glowing eyes. It firstly stalks the player, disappearing when they get too close. After a player saw SCP-015-IT, it will attack if the player stays in dark areas with a light level below 3 for too long. The player will be warned three times, and if ignored, SCP-015-IT will spawn and inflict the Darkness effect. Players within 8 blocks receive the Fear effect. If SCP-015-IT attacks, the player gets Slowness and Mining Fatigue. SCP-015-IT is strong and fast. When it kills a player, it disappears, and the Fear effect ends. Killing SCP-015-IT also removes the Fear effect.

Fear and Antidepressiva
Fear is a new effect given by SCP-015-IT when within 8 blocks. It causes creepy sounds and hallucinations of SCP-015-IT which causes damage. As the effect worsens, more negative effects are applied, while positive effects are removed. The Fear effect is removed when SCP-015-IT is killed or killed a player, or through Antidepressants.
● Mods Origins:
https://scp-wiki.wikidot.com/scp-015-it
● Config File not inculed.
● You are all allowed to use this mod in your modpacks!
● Do not port my mods without permission!
● Check out my other Mods:
https://www.curseforge.com/members/zcoperfy/projects
The Boogeyman adds a terrifying new monster. Its history comes from the SCP universe, where it is referred to as SCP-015-IT, also known as The Boogeyman.
If you spend too much time in extremely dark places, a warning will appear, signaling that the SCP-015-IT will come for you. If you fail to find a strong light source soon after, SCP-015-IT will appear. This creature will hunt you, inflicting fear that leads to terrifying hallucinations and disturbing sounds. The longer you do nothing to address the fear, the more intense the effect becomes.
Updates continue on Curseforge
- A mod made by Zcoper
- Mod created with MCreator!
- Requires Geckolib
● Visit my Discord Server! https://discord.gg/akP56NtmVQ
● Important FaQ
Spoiler
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why can't I summon a mob?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions. For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► Where does SCP-015-IT spawn?
SCP-015-IT spawns if the player spends too long in dark areas after seeing SCP-015-IT earlier
► How can I activate SCP-015-IT to spawn in dark areas?
You can alternatly try to find and look at an Instance of SCP-015-IT which stalks you, or activate the gamerule "enableBoogeyman" to true.
► Does the Boogeyman work with Dynamic Lightning?
No. The Boogeyman Mod does not work with Dynamic Lightning.
► How can I disable the Hallucinations of SCP-015-IT?
To turn off the fear effect, you can set the gamerule "doFearEffect" to false.

SCP-015-IT is a humanoid pitch-black entity with glowing eyes. It firstly stalks the player, disappearing when they get too close. After a player saw SCP-015-IT, it will attack if the player stays in dark areas with a light level below 3 for too long. The player will be warned three times, and if ignored, SCP-015-IT will spawn and inflict the Darkness effect. Players within 8 blocks receive the Fear effect. If SCP-015-IT attacks, the player gets Slowness and Mining Fatigue. SCP-015-IT is strong and fast. When it kills a player, it disappears, and the Fear effect ends. Killing SCP-015-IT also removes the Fear effect.
- Config File not inculed.
- You are all allowed to use this mod in your modpacks!
- Do not port my mods without permission!
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