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Borderworlds
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Travel to procedurally generated dimensions, à la 20w14infinite.
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Borderworlds
Travel to procedurally generated dimensions through mysterious portals sprinkled all over the world. By default there are 150 pregenerated dimensions to hop between. You can regenerate or increase/decrease the number of dimensions by following the README. Note this should be done BEFORE exploring new dimensions, since generating a new set overrides all previous dimension data. Generating an excessive number of dimensions can bog down world size and loading times.
When loading into a world you will be given a map to a mysterious portal chamber. Attempting the enter the portal will activate its automatic defenses, which will need to be disarmed before the portal can be used. You can occasionally buy more maps from the wandering trader. If you want a unique challenge, you can also choose to spawn in a random dimension by adjusting the config file (data/bw_resources/function/config).
Each dimension has some logic to the way biomes and features are arranged, though you'll still find plenty of chaotic combinations. To set your spawnpoint, you'll need a respawn anchor. In creative mode you can freely travel between dimensions with the following command:
/execute in borderworlds:<dimension name> run tp @s ~ ~ ~
To modify settings in the config file, change the last value on the line:
data modify storage bw:config portal_defenses set value true
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V
data modify storage bw:config portal_defenses set value false
Anybody is free to copy, modify, and reupload any and all components of this datapack with or without attribution as per the CC0 license.
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