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bossesrise_cinematic_unlock
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Removes the camera restrictions imposed by the Bosses Rise mod during boss battle cutscenes
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Description
Bosses'Rise Cinematic Unlock
A Forge 1.20.1 patch mod for Bosses'Rise. Simply put, it removes forced camera movements during boss‑fight cutscenes.
Modifies the behaviour of Bosses'Rise cutscenes:
- Free Camera — Disables forced cinematic camera takeover; players retain full look and movement control.
- No Black Screen — Completely disables the full‑screen black overlay effect.
- No Letterbox Bars — Removes the top‑and‑bottom cinematic black bars (configurable).
- Persistent UI — The in‑game HUD is no longer hidden during cutscenes.
- Suppressed Potion Effects — Removes resistance and slowness effects applied by the mod during transitions.
- Yeti Enrage Movement Unlock — The yeti’s enrage cutscene no longer locks player movement input.
- Music Bug Fix — Original issue: The server failed to properly notify clients to stop boss music. The mod sent stale data via
UpdateBossBarTypeMessage, causing boss music to loop indefinitely through the dragon‑death cutscene. This fix makes network packets carry up‑to‑date music‑state flags. - Dragon Spawner Structure Check Removed — The boss‑spawner block summons the Infernal Dragon whenever a player is within 8 blocks, with no requirement for the Dragon Tower structure.
Configuration
Client‑side config file: config/bossesrise_cinematic_unlock-client.toml
| Option | Default | Description |
|---|---|---|
forceCameraMovement |
false |
Enables vanilla forced cinematic camera. When turned on, cutscenes restore original potion effects and hidden UI, behaving exactly like the base mod. |
blackBars |
false |
Retain the top‑and‑bottom cinematic letterbox bars. |
The black‑screen effect is permanently disabled and has no corresponding config toggle.
Installation
This mod is required on both client and server, as the music fix contains server‑side logic.
Bosses'Rise Cinematic Unlock
针对 Bosses'Rise的 Forge 1.20.1 补丁模组,简单来说就是取消了BOSS战过场动画中对玩家镜头的强制运镜。
修改 Bosses'Rise 过场动画的运行行为:
- 自由相机 — 取消强制接管的剧情相机,玩家完全保留视角与移动控制权。
- 移除黑屏 — 彻底关闭全屏黑色遮罩效果。
- 移除宽银幕黑边 — 取消过场上下黑边(可配置)。
- UI 保持可见 — 播放过场时不再隐藏游戏界面。
- 屏蔽药水效果 — 移除模组在转场期间施加的抗性/缓慢效果。
- 雪人狂暴不再锁移动 — 雪人狂暴过场不会再锁定玩家的移动输入。
- 音乐 Bug 修复 — 原问题:服务端没有正确通知客户端停止 BOSS 音乐,模组通过
UpdateBossBarTypeMessage发送过期数据,导致巨龙死亡过场里 BOSS 音乐持续循环播放。本修复让网络数据包携带最新的音乐状态标记。 - 龙生成器移除结构校验 — BOSS生成器方块只要检测到8格范围内存在玩家,就会召唤地狱巨龙,不再要求必须处在巨龙塔结构内。
配置
客户端配置文件:config/bossesrise_cinematic_unlock-client.toml
| 配置项 | 默认值 | 说明 |
|---|---|---|
forceCameraMovement |
false |
启用原版强制剧情相机。开启后过场会恢复原版药水效果、隐藏UI,行为和原模组完全一致。 |
blackBars |
false |
保留过场动画的上下宽银幕黑边。 |
黑屏效果会永久关闭,该功能不提供配置开关。
安装
客户端与服务端都需要安装本模组,因为音乐修复包含服务端逻辑。
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