Mod

Brand New Day

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Brand New Day

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๐ŸŒ… Shows an animated day counter and statistics whenever a new Minecraft day starts!

Adventure/Exploration
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Client Required
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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-1.0 | Brand New Day
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Brand New Day is a client-side mod that shows a screen at the start of each day. The screen displays an animated day counter and statistics of what the player has done that day. It's a nice transition between night and day, and an easy way to keep track of how many days you've played.

The statistics it currently shows are:
Blocks broken, blocks travelled, deaths, items crafted and monsters slain.

Any statistic can be enabled/disabled inside the config. The header image that's shown at the top of the screen, by default the sun and a cat, can be changed as well in ./config/brandnewday/header/.



Dependencies

Requires Collective
Environment: Client




Configurable

Configuration guide

ย ย ย All available config options:

showHeaderย ย default true
If the header image should be shown at the top of the new day screen.

showDayCountย ย default true
If the current day number should be shown on the new day screen.

showStatsย ย default true
If a summary of the previous day should be shown. Each line can be toggled individually below.

playSoundย ย default true
If a sound plays when the new day screen appears.

newDayScreenDurationTicksย ย default 200, min 1, max 1200
How many ticks the new day screen stays on screen in total. 20 ticks = 1 second.

newDayScreenFadeInTicksย ย default 20, min 1, max 200
How many ticks the screen takes to fade in. 20 ticks = 1 second.

newDayScreenFadeOutTicksย ย default 20, min 1, max 200
How many ticks the screen takes to fade out before disappearing. 20 ticks = 1 second.

guiScaleModifierย ย default 1.0f, min 0.1, max 5.0
Scales the day number, stats text, and header image together, based on the player's GUI scale. 1.0 matches the configured sizes at GUI scale 4; higher makes everything bigger.

headerImageWidthย ย default 64, min 0, max 2000
The width in pixels the header image is rendered at on screen.

headerImageHeightย ย default 64, min 0, max 2000
The height in pixels the header image is rendered at on screen.

headerImageYOffsetย ย default 10, min 0, max 1000
How far down from the top of the screen the header image is drawn, in pixels. 0 is flush against the top.

dayFontScaleย ย default 3, min 1, max 8
How much bigger the day number text should be rendered. 1 is the normal font size.

dayTextRGB_Rย ย default 218, min 0, max 255
The red RGB value for the day number text.

dayTextRGB_Gย ย default 164, min 0, max 255
The green RGB value for the day number text.

dayTextRGB_Bย ย default 40, min 0, max 255
The blue RGB value for the day number text.

showMobsKilledย ย default true
If the monsters slain line is shown in the day summary.

showBlocksBrokenย ย default true
If the blocks broken line is shown in the day summary.

showDistanceTraveledย ย default true
If the distance traveled line is shown in the day summary.

showDeathsย ย default true
If the deaths line is shown in the day summary.

showItemsCraftedย ย default true
If the items crafted line is shown in the day summary.

statsKeyTextRGB_Rย ย default 216, min 0, max 255
The red RGB value for the stat labels (the key text).

statsKeyTextRGB_Gย ย default 196, min 0, max 255
The green RGB value for the stat labels (the key text).

statsKeyTextRGB_Bย ย default 180, min 0, max 255
The blue RGB value for the stat labels (the key text).

statsValueTextRGB_Rย ย default 255, min 0, max 255
The red RGB value for the stat values (the numbers).

statsValueTextRGB_Gย ย default 234, min 0, max 255
The green RGB value for the stat values (the numbers).

statsValueTextRGB_Bย ย default 210, min 0, max 255
The blue RGB value for the stat values (the numbers).




Commands

/brandnewday preview - Preview the brand new day screen. Useful during configuration.

/brandnewday last - Shows the last brand new day screen again. For when it disappeared too quickly.




Showcase

The screen itself:
a.png

Here's you can see the screen and its animated day counter:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Brand New Day is a client-side mod that shows a screen at the start of each day. The screen displays an animated day counter and statistics of what the player has done that day. It's a nice transition between night and day, and an easy way to keep track of how many days you've played.

The statistics it currently shows are:
Blocks broken, blocks travelled, deaths, items crafted and monsters slain.

Any statistic can be enabled/disabled inside the config. The header image that's shown at the top of the screen, by default the sun and a cat, can be changed as well in ./config/brandnewday/header/.



Dependencies

Requires Collective
Environment: Client




Configurable

Configuration guide

ย ย ย All available config options:

Show Spoiler

showHeaderย ย default true
If the header image should be shown at the top of the new day screen.

showDayCountย ย default true
If the current day number should be shown on the new day screen.

showStatsย ย default true
If a summary of the previous day should be shown. Each line can be toggled individually below.

playSoundย ย default true
If a sound plays when the new day screen appears.

newDayScreenDurationTicksย ย default 200, min 1, max 1200
How many ticks the new day screen stays on screen in total. 20 ticks = 1 second.

newDayScreenFadeInTicksย ย default 20, min 1, max 200
How many ticks the screen takes to fade in. 20 ticks = 1 second.

newDayScreenFadeOutTicksย ย default 20, min 1, max 200
How many ticks the screen takes to fade out before disappearing. 20 ticks = 1 second.

guiScaleModifierย ย default 1.0f, min 0.1, max 5.0
Scales the day number, stats text, and header image together, based on the player's GUI scale. 1.0 matches the configured sizes at GUI scale 4; higher makes everything bigger.

headerImageWidthย ย default 64, min 0, max 2000
The width in pixels the header image is rendered at on screen.

headerImageHeightย ย default 64, min 0, max 2000
The height in pixels the header image is rendered at on screen.

headerImageYOffsetย ย default 10, min 0, max 1000
How far down from the top of the screen the header image is drawn, in pixels. 0 is flush against the top.

dayFontScaleย ย default 3, min 1, max 8
How much bigger the day number text should be rendered. 1 is the normal font size.

dayTextRGB_Rย ย default 218, min 0, max 255
The red RGB value for the day number text.

dayTextRGB_Gย ย default 164, min 0, max 255
The green RGB value for the day number text.

dayTextRGB_Bย ย default 40, min 0, max 255
The blue RGB value for the day number text.

showMobsKilledย ย default true
If the monsters slain line is shown in the day summary.

showBlocksBrokenย ย default true
If the blocks broken line is shown in the day summary.

showDistanceTraveledย ย default true
If the distance traveled line is shown in the day summary.

showDeathsย ย default true
If the deaths line is shown in the day summary.

showItemsCraftedย ย default true
If the items crafted line is shown in the day summary.

statsKeyTextRGB_Rย ย default 216, min 0, max 255
The red RGB value for the stat labels (the key text).

statsKeyTextRGB_Gย ย default 196, min 0, max 255
The green RGB value for the stat labels (the key text).

statsKeyTextRGB_Bย ย default 180, min 0, max 255
The blue RGB value for the stat labels (the key text).

statsValueTextRGB_Rย ย default 255, min 0, max 255
The red RGB value for the stat values (the numbers).

statsValueTextRGB_Gย ย default 234, min 0, max 255
The green RGB value for the stat values (the numbers).

statsValueTextRGB_Bย ย default 210, min 0, max 255
The blue RGB value for the stat values (the numbers).




Commands

/brandnewday preview - Preview the brand new day screen. Useful during configuration.

/brandnewday last - Shows the last brand new day screen again. For when it disappeared too quickly.




Showcase

The screen itself:
a.png

Here's you can see the screen and its animated day counter:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


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