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Break My Bones

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Break My Bones

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Adds cool weapons with varied stats!

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Mod
Latest Version
Break My Bones 1.19.2 Port
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Description

Break My Bones Title

Break My Bones is a mod that adds a large variety of weapons to choose from. From daggers to bo staffs, all the weapons have as much variety as I could give them!

This mod uses Json Things (to register all the items for the mod) and Better Combat (provides the unique attack patterns that will spice up combat!) to allow for a nice mod that I can easily work and continue to improve on! The weapons also appear as 16x16 in the inventory, but when held appear as 32x32; meaning items are not huge in the inventory or appear as a very low resolution.

Currently adds these weapons for every vanilla tool material type:

  • Claymores: large, two-handed swords that have slightly reduced attack speed but slightly increased damage compared to a sword.
  • Daggers: short, one-handed knives that have reduced range and damage compared to a sword, but high attack speed.
  • Hammers: smaller, one-handed blunt weapons that have slightly more attack speed than an axe, but slightly less damage than an axe. Also functions as an axe, meaning you can disable shields with them (and chop)!
  • Rapiers: one-handed thin blades that has slightly more attack speed than a sword, but less damage.
  • Spears: long, one-handed pointed sticks, has increased range but less damage than a sword.
  • Double Blades: large, two-handed double-edged swords, has faster attack speed than a sword.
  • Battle Axes: large, two-handed double-sided axes with extremely low attack speed but massive damage. Has a penalty of a movement speed decrease.
  • Glaives: long, two-handed pointed sticks with slightly lower attack speed but long range.
  • Sabres: curved, two-handed blades with fast attack speed.
  • Bo Staffs: blunt, long, two-handed sticks with high knockback. Provides knockback resistance when held.
  • Zweihänders: thin, very long, two handed swords that have a large damage increase with an attack speed decrease. Has a penalty of a movement speed decrease.
  • Knuckles: tiny, one-handed, bludgeoning weapons that fit to your fist. Provides a speed increase when held in either hand.

To Do:

  • Organize creative tab.
  • Add mod compatibility.
  • Add more weapons.
  • Make netherite weapons fire immune.

"F"AQ:

Q: Why are there no custom shields?

A: Due to the limitations of Json Things, I cannot add shields to the mod. If you do want shields I would recommend Shield Expansion.

Q: What about armor?

A: I am planning to add heavy variants to vanilla armor.

Q: What mods are you planning to do compat with?

A: I am first planning to do compat with Malum. I have already made art for them (I posted the art in the discord server).

Q: What are the plans for the future of the mod?

A: I do plan on recoding the mod because the limitations of Json Things pains me. Expect things like blocking with weapons or heavy armor when I end up recoding the mod.

Contributors:

  • True Penut: Retextures (thanks because my texturing skills are meh)


If you find any issues or have suggestions, please put them in my discord server!

Have fun, and happy breaking of bones!

Screenshots

Gallery

  • Spritesheet Showcase
    Spritesheet Showcase A showcase of every single sprite I made for the mod, aside from the vanilla weapons and stick.
  • All Weapons in Inventory
    All Weapons in Inventory All added weapon and vanilla weapon types sorted in the inventory.
  • Zweihänder
    Zweihänder A comparison of a zweihänder on the ground, and in the inventory.
  • Hammer
    Hammer A hammer being caressed in my hands.
  • Bo Staff
    Bo Staff A large stick with a counterweight on each end.
  • Sabre
    Sabre My legs are broken, the kneecaps are stolen.
  • Long Stick
    Long Stick A long stick, used in crafting recipes.

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