Broken Generation

Quick rating

Broken Generation

No reviews yet

Broken Generation adds a new generation to the Minecraft, which consists of "steps" of 8 blocks.

World Gen Improvements
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
b1.9_pre-5
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Broken Generation adds a new generation to the game, which consists of "steps" of 8 blocks. Here you can see caves and other features of normal generation

This mod doesn't require anything to work, like Risugami's Modloader.

This mod don't remove:

  • Caves
  • Trees
  • Mobs spawning
  • Water
  • Ores
  • Cactuses
  • Cane

The game with this mod generates regular lakes and lakes 8 blocks deep:

This mod may be ported to newer versions in the future, such as 1.5.2, 1.7.10, 1.12.2 and more.

This mod changes the GenerateTerrain function:

double var15 = this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0];
double var17 = this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0];
double var19 = this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0];
double var21 = this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0];
double var23 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0] - var15) * var13;
double var25 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0] - var17) * var13;
double var27 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0] - var19) * var13;
double var29 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0] - var21) * var13;

With normal generation, this passage would look like this:

double var15 = this.field_4180_q[((var10 + 0) * var9 + var11 + 0) * var8 + var12 + 0];
double var17 = this.field_4180_q[((var10 + 0) * var9 + var11 + 1) * var8 + var12 + 0];
double var19 = this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 0];
double var21 = this.field_4180_q[((var10 + 1) * var9 + var11 + 1) * var8 + var12 + 0];
double var23 = (this.field_4180_q[((var10 + 0) * var9 + var11 + 0) * var8 + var12 + 1] - var15) * var13;
double var25 = (this.field_4180_q[((var10 + 0) * var9 + var11 + 1) * var8 + var12 + 1] - var17) * var13;
double var27 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 0) * var8 + var12 + 1] - var19) * var13;
double var29 = (this.field_4180_q[((var10 + 1) * var9 + var11 + 1) * var8 + var12 + 1] - var21) * var13;

Screenshots

Gallery

  • a1.2.6
    a1.2.6
  • Pumpkins
    Pumpkins
  • Mountains
    Mountains
  • Water and sand
    Water and sand
  • Sea
    Sea
  • Underwater
    Underwater
  • b1.9 pre-5
    b1.9 pre-5
  • a1.1.2
    a1.1.2 This mod works on a1.1.2_01!
  • 1.0.0
    1.0.0 This mod works on version 1.0.0

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works