Mod
Bruno's Enchantments
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Adds custom enchantments and rework vanilla ones
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Adds a few enchantments and rework a lot of vanilla ones!
New enchantments
-Bacon Slicer: deals more damage for pig mobs

-Explosive Burst: makes a explosion when using the mace smash attack (requires recipe)

-Turbulence: deals more damage for mobs in the air
-Spite of the Sea: makes fishing worse
-Magic and Melee Protections: self-explanatory
-Light Shield: protects from damage when in a light level higher than 7

-Shadow Strike: increases the damage in light levels lower than 6
-Focus: reduce multishot spread
-Spread: increases multishot spread
-Gravity: pulls mobs to the mob attacked

-Overburn: deals more damage for mobs on fire and fire mobs (except blazes)

Reworked vanilla enchantments
-Protection, Sharpness, Power: don't exist anymore, this is because they overshadow less generic enchantments
-Infinity: has 3 levels, works with every arrow in the game, is chance based (like dungeons) and works with crossbow
-Flame: works with both bows now
-Piercing and breach: merged info just piercing, it's now a damage enchantment, with means is not compatible with other enchantments that increase damage
-Multishot: works with bows and has 2 levels
-Fire Aspect: works with tridents now and has a crafting recipe

-Density: increases player gravity and fall damage as a drawback
-Wind Burst: works as before the ''''buffs'''' and has a crafting recipe

-Impaling: works as both java and bedrock impaling
-Smite: works with all weapons now
-Bane of Arthropods: now works with all weapons and infested/weaving mobs, has a crafting recipe

extra
-projectiles ignore i-frames
-enchanting bottles have a crafting recipe now

Follow me on twitter! https://x.com/BrunoGoldberg
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