Brutal Nightmare  : Insane Difficult

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Brutal Nightmare : Insane Difficult

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Minecraft too easy? Try this mods with nearly 40 modifiers - settings new mini bosses, which made minecraft become hard & insane. Enhanced hostile mobs' AI. Zombie place/break blocks. Skeleton,Spider,Creeper,Enderman.

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Bosses
Hostile Mobs
Zombies
QoL & Tweaks
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Datapack
Forge
NeoForge
Fabric
Paper
Spigot
Quilt
Minecraft
26.2

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
BrutalNightmare-v6.8.481_MOD.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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External Links

Source Issues Wiki Discord

About

Description

THIS MOD/DATAPACK REQUIRE FokusAPI AND REACTIFY to work correctly, please install it

If you have any suggestions or reports, create an issue in Github or DM my discord : xd6t

NOTES (For modded)

  • Brutal Nightmare already have a features-settings , which configurable through /function cw:menu/main . But if you want to config it through Config Screen or for GLOBAL WORLD - MODPACK, use Brutal Nightmare Config Integration

Brutal Nightmare

Minecraft, but with insane difficulty. Enhanced Zombie & Skeleton AI; Give new abilities to Enderman, Drowned,Witch,etc…

Showcase

Full showcase - Youtube

Support

  • This mod/datapack require CoffeeG's FokusAPI to work!
  • Platform : Mod (Forge, Fabric, Quilt) ; Plugin ; Datapack
  • Version : 1.16 -> up Tip : You can also use Datapack in Paper / Spigot servers

Settings

All features below can be customized, you can turn on/off these features by using in-game menu (run command into the chat /function cw:menu/main)

Features

All features

General

  • All hostile mobs can follow and detect players from far distance & move faster
  • Passive mobs like Cows, Chickens, Sheep or etc… will fight back when player killed one of them
  • More types of jockey & jockey will summon more often
  • If players is swimming - travelling in the ocean, Mobs riding a boat have a chance to summon : Boats Riders can use boat to chase players. Boats Rider can be Zombie,Skeletons,etc…
  • Spider, Phantom and Enderman can become transparent : Which made them more horifying and harder to fight

Zombie & Husk

  • Zombie & Husk can place block - pillar up to follow its target
  • Zombie & Husk can break block if needed to follow its target
  • Zombie & Husk can throw tnt
  • Prevent zombie from burning in sunlight
  • Zombie & Husk has a new ability, which can make zombie use ender pearl, flint & steel, etc…
  • Zombie & Husk will summon more often

Skeleton

  • Skeleton can fire an arrow from the sky into its target (Cooldown)
  • Skeleton can swap between bow/sword for far/near target
  • Prevent skeleton from burning in sunlight
  • Skeleton can shoot multiple arrows at once

Creeper

  • Creeper can explode even if its target is behind the wall
  • Creeper can shoot snowball : Work perfectly with CoffeeG's Useful Snowball mod
  • Creeper can randomly spawn as Powered Creeper
  • Creeper can disguide as Passive mob like Cow, sheep, chicken,etc…

Spider

  • Spider can shoot web into its target (Cooldown)

Enderman

  • Enderman can curse its target (Random - Long cooldown) : After a while , the cursed target will be attacked by a NIGHTMARE enderman
  • Enderman can teleport its target (Cooldown)

Drowned

  • Drowned can pull its target backward (Cooldown)
  • Drowned can curse its target (Random - Long cooldown) : After a short time, the cursed target will be pulled into the ocean

Blaze

  • Blaze can split into two blazes on death : Splited Blaze can not split anymore
  • Blaze can spawn at overworld

Silverfish

  • Silverfish can parasite its target (Small Chance) : The parasited target will take damage ~4 heart after ~30sec. Then 2x Parasited Silverfish will summon.

Phantom

  • Fire Phantom has chances to summon while player is sleeping : Fire Phantom is immune to fire
  • Phantom can pull its target up a high distance and drop it down
  • Fire Phantom will summon normally : Fire Phantom is immune to fire

Others

  • Slime can shoot slimeball
  • Ghast can shoot multiple fireball
  • Illusioner can randomly spawn
  • Wither Skeleton can slow its nearby target

Mini bosses

Witch

  • (Mini boss) Witch can become Master Witch when target is nearby (Small Chance)
    • Master Witch can cast various spells

Vindicator

  • (Mini boss) Nightmare Vindicator : 'Crying angel'
    • Nightmare Vindicator cannot be killed and will do nothing when it's freezing. But if any players moving nearby, it will 'unfreeze'. You can stop its moving by looking at ITS EYES. Or place a torch under the statue to make it 'freezing' again. It'll disappear if it got "frozen" by torch 5 times.

Try my others mod

  • Double Jump - Add Double Jump and Leap mechanic to minecraft with sneak button!
  • Adrenaline Rush - Add "final shout" & "second chance" mechanic into minecraft! You'll have 0,5 HP instead of dying when fall from height ; Buff your power when you at low HP
  • Wall Climbing - Add Wall Climb (Wall Jump) mechanic to minecraft
  • Useful Snowball - Useful Snowball! Make snowball slow mob.
  • AwfulLightning - Makes Lightning strucks on players more oftenly, can create fun & surprising deaths with lightning bolts!

THIS MOD/DATAPACK/PLUGIN REQUIRE FokusAPI AND REACTIFY to work correctly, please install it

If you have any suggestions or reports, create an issue in Github or DM my discord : xd6t

NOTES (For modded-version)

Brutal Nightmare already have a features-settings , which configurable through /function cw:menu/main . But if you want to config it through Config Screen or for GLOBAL WORLD use Brutal Nightmare Config Integration

Brutal Nightmare

Minecraft, but with insane difficulty. Enhanced Zombie & Skeleton AI; Give new abilities to Enderman, Drowned,Witch,etc...

Support

  • This mod/datapack require CoffeeG's FokusAPI to work!
  • Platform : Mod (Forge, Fabric, Quilt) ; Plugin ; Datapack
  • Version : 1.16 -> up

Tip : You can also use Datapack in Paper / Spigot servers

Settings

All features below can be customized, you can turn on/off these features by using in-game menu (run command into the chat /function cw:menu/main)

Features

Full showcase: Youtube

Show all features

General

  • Bed cannot skip night anymore.
  • All hostile mobs can follow and detect players from far distance & move faster
  • Passive mobs like Cows, Chickens, Sheep or etc... will fight back when player killed one of them
  • More types of jockey & jockey will summon more often
  • If players is swimming - travelling in the ocean, Mobs riding a boat have a chance to summon : Boats Riders can use boat to chase players. Boats Rider can be Zombie,Skeletons,etc...
  • Spider, Phantom and Enderman can become transparent : Which made them more horifying and harder to fight

Zombie & Husk

  • Zombie & Husk can place block - pillar up to follow its target
  • Zombie & Husk can break block if needed to follow its target
  • Zombie & Husk can throw tnt
  • Prevent zombie from burning in sunlight
  • Zombie & Husk has a new ability, which can make zombie use ender pearl, flint & steel, etc...
  • Zombie & Husk will summon more often

Skeleton

  • Skeleton can fire an arrow from the sky into its target (Cooldown)
  • Skeleton can swap between bow/sword for far/near target
  • Prevent skeleton from burning in sunlight

Creeper

  • Creeper can explode even if its target is behind the wall
  • Creeper can shoot snowball : Work perfectly with CoffeeG's Useful Snowball mod
  • Creeper can randomly spawn as Powered Creeper
  • Creeper can disguide as Passive mob like Cow, sheep, chicken,etc...

Spider

  • Spider can shoot web into its target (Cooldown)

Enderman

  • Enderman can curse its target (Random - Long cooldown) : After a while , the cursed target will be attacked by a NIGHTMARE enderman
  • Enderman can teleport its target (Cooldown)

Drowned

  • Drowned can pull its target backward (Cooldown)
  • Drowned can curse its target (Random - Long cooldown) : After a short time, the cursed target will be pulled into the ocean

Blaze

  • Blaze can split into two blazes on death : Splited Blaze can not split anymore
  • Blaze can spawn at overworld

Silverfish

  • Silverfish can parasite its target (Small Chance) : The parasited target will take damage ~4 heart after ~30sec. Then 2x Parasited Silverfish will summon.

Phantom

  • Fire Phantom has chances to summon while player is sleeping : Fire Phantom is immune to fire
  • Phantom can pull its target up a high distance and drop it down
  • Fire Phantom will summon normally : Fire Phantom is immune to fire

Others

  • Slime can shoot slimeball
  • Ghast can shoot multiple fireball
  • Illusioner can randomly spawn
  • Wither Skeleton can slow its nearby target

Mini bosses

Witch

  • (Mini boss) Witch can become Master Witch when target is nearby (Small Chance)
    • Master Witch can cast various spells

Vindicator

  • (Mini boss) Nightmare Vindicator : 'Crying angel'
    • Nightmare Vindicator cannot be killed and will do nothing when it's freezing. But if any players moving nearby, it will 'unfreeze'. You can stop its moving by looking at ITS EYES. Or place a torch under the statue to make it 'freezing' again. It'll disappear if it got "frozen" by torch 5 times.

Try my others mod

  • Double Jump - Add Double Jump and Leap mechanic to minecraft with sneak button!
  • Adrenaline Rush - Add "final shout" & "second chance" mechanic into minecraft! You'll have 0,5 HP instead of dying when fall from height ; Buff your power when you at low HP
  • Useful Snowball - Useful Snowball! Make snowball slows mob.
  • Wall Climbing - Add Wall Climb (Wall Jump) mechanic to minecraft
  • Awful Lightning - Struck lightning on players more oftenly, can create fun & surprising deaths with lightning bolts.

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~140,000
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CurseForge
~65,000
Modrinth
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Modrinth
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