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Must be installed on both the client and the server.
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Description
Inspired partially by the Terraria and Greek mythology, this mod adds powerful new items (Relics) that can be equipped to grant unique abilities.
Sacrifices & Catalysts
- Sacrifice various items at a Sacrificial Altar for different results, from blessings to curses
- Craft catalysts with obsidian, diamond, and redstone

- Bring them to life at a Sacrificial Altar
Relics
- Throw the Blessed Relic Catalyst on the ground with specific ingredients
- Lightning strikes, and a Relic is born!
- Obtained through various means, hearts can be used to make even more powerful Relics
- Relics are one-of-a-kind; only one of each can be made!
Classes/Races
- A class OR demi-human race is chosen when the player first spawns in, inspired by Origins
This mod was made for the Bing SMP, and basically functions as the datapack did for the previous season.
Additional information
- Adds new splash text
- Bundles and netherite tools are uncraftable, excluding pickaxes, shovels, and hoes, to comply with server rules.
- Combat caps (max 1 totem, max sharp V, etc) have been implemented to comply with server rules.
- Damage-boosting Relics typically only work while holding weapons.
- The mace has been made functionally useless in combat to comply with server rules.
- A villager has been added, and its workstation is the "Identification Table". This villager sells/buys various Relic-related items, including books containing specific Relic recipes/functions, sacrifices/results, and more!
- Additional music discs have been added.
- Two new functional blocks have been added; The sacrificial altar and the identification table.

Dependencies
- Currently, the only other mod required is Inv View, but this is only relevant to a single late-game item and only needs to be installed server-side.
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