Redstone Tweaks
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A mod to improve Better Than Adventure redstone mechanics
Enhances game performance and optimizes resource usage.
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Works on the client or the server alone, but does more when on both.
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Description
This mod uses a modified version of Fabric (Babric) and is designed only for Better than Adventure, a heavily modified version of Minecraft b1.7.3! For more information, join the discord server provided on this projects page.
Redstone Tweaks
A mod that aims to improve BTA! redstone mechanics :)

Changes
- Redstone wire is no longer redirected by diagonal power sources (e.g. lever at the side of the block the wire is on) [This is NOT related to QC]
- Redstone wire now uses the Alternate Current efficient and non-locational redstone dust implementation (toggleable with the
useAlternateCurrentgamerule) - Redstone Jack o' lanterns behaves as a solid block, allowing the block to be powered
- Redstone Jack o' lanterns isolate the front face from the rest of the redstone going though it
- Redstone blocks no longer hard power adjacent blocks (toggleable with the gamerule
redstoneBlockHardPower) - Activator block now allows using left click to lock/unlock slots
- Activator block now allows unlocking slots while holding an item
- Activator block now allows locking/unlocking all unused slots with middle click
- Activator block now allows using seeds directly on farmland
- Redstone ore now redirects redstone dust
- Levers are now placed parallel to the player's view instead of perpendicularly
- Fence gates can now be affected by redstone
- Mesh Blocks and Gold Mesh Blocks can now be powered to block items from going through them
Fixes
- Redstone wire now properly handles redstone redirection
- Redstone wire now properly sends updates when its direction changes
- Redstone wire no longer visually connects to things it isn't logically connected to
- Redstone wire now uses the same checks to visually connect diagonally downwards than upwards
- Repeaters now properly connect to redstone dust
- Repeaters now properly soft power some blocks and redstone components
- Repeaters now send updates when removed
- Repeaters no longer send a 1 tick pulse when placed next to a powered block (breaks repeater auto-powering with
/setblock, toggleable with the gameruleremoveInitialRepeaterUpdate) - Redstone Jack o' lanterns no longer redirect redstone on all sides
- TNT now properly handles valid signals to activate
To-do list
Defined
- Allow some sort for compact downwards wiring, just like upwards glass. The groundwork is already implemented, just need to choose a block :) maybe slabs or another glass type?
- Fix update queue being reset on dimension change and world reload (On hold, would have to overhaul a big part of the game)
Maybe
Add observer functionality to motion sensorMatcher Block planned for vanilla BTA! in 7.4- Make activator be able to retake some items like discs from jukeboxes or items from golden meshes
- Allow a slot to be used twice on an activator (e.g. bucket in a sequence of steps would be able to be handled properly)
- Activator rail
- Minecart with basket, going over mesh blocks drops items in order and over golden mesh blocks only a certain item.
Afterword
I made this mod out of pure love for BTA, I want to be able to play the game and don't let jank ruin the experience, feel free to contribute or use the code as you see fit :) Licence is CC0, but credit is always appreciated!
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