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Butcher's Delight
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This is a mod that complements animal processing
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features a central focus of farming and villages/ homesteading.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Focuses on cooking, recipes, and food-related mechanics.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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About the Mod
This is a mod that tries to implement a small level of realism related to animal meat, trying to be as faithful as possible to the Minecraft style
Likewise, it tries to give a little more use to some animals that have not been taken advantage of.
The goal is to include all animals that could be considered livestock
Features and Mechanics
Currently adds up to 3 processes for each animal
1. meat hook, high efficiency
can be placed at the bottom of any solid block, it is used to place the animal carcasses so it can be cut into smaller parts
You must click secondary with a cleaver until you complete the process level (10 clicks)
accepted animals: Cow, Sheep, Goat, Pig, Hogilin, llama.

2. Roaster
It is placed on any type of campfire, you can place the carcasses of animals to cook them completely
You must place the animal's carcass on the campfire and wait for it to cook.
Accepted animals: cow, sheep, goat, pig. (chicken and rabbit planned)
once cooked, with right click with your hand

3. Any flat surface, low efficiency
Any carcass can be placed on a solid surface and using the cleaver (any item with Knife tag),
The chicken can be plucked with shears to obtain more feathers, use a shears on a strider to get strings

Sub Products

Planned:
integrated compativility whit other mods
fortune drops
Fabric Port
Do you want the customs food items back?
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About the Mod
This is a mod that tries to implement a small level of realism related to animal meat, trying to be as faithful as possible to the Minecraft style Likewise, it tries to give a little more use to some animals that have not been taken advantage of. The goal is to include all animals that could be considered livestock
Features and Mechanics
Currently adds up to 3 processes for each animal
1. meat hook, high efficiency
can be placed at the bottom of any solid block, it is used to place the animal carcasses so it can be cut into smaller parts
more:
You must click secondary with a cleaver until you complete the process level (10 clicks)
accepted animals: Cow, Sheep, Goat, Pig, Hogilin, llama

2. Roaster
It is placed on any type of campfire, you can place the carcasses of animals to cook them completely
more:
You must place the animal's carcass on the campfire and wait for it to cook.
Accepted animals: cow, sheep, goat, pig. (chicken and rabbit planned) once cooked, with right click with your hand

3. Any flat surface, low efficiency
Any carcass can be placed on a solid surface and using the cleaver (any item with Knife tag),
more:
The chicken can be plucked with shears to obtain more feathers, use a shears on a strider to get strings

Sub Products
Some by-products such as skin or fur can be processed into a rack and shears to obtain more items.

Planned:
reincorporate custom meat, update changes to version 1.19.2, Fabric Port
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