Mod
By Powder and Steel
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Biome-specific mobs armed with guns you can use; addon for Guns Without Roses.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Fast paced gameplay that involves guns, with a focus on combat.
Adds new ores or other raw resources.
Features new biomes or content focused on overhauling existing ones.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces modern weaponry and combat mechanics.
Adds or enhances hostile creatures and enemies.
Adds decorative items and furniture for more detailed building.
Adds extra features or content to an existing mod.
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Requires Guns Without Roses and changes its recipes for diamond guns.
Adds a variety of biome-specific mobs, some of them wearing guns that you can craft for yourself!
15+ mobs, 16+ guns, 6+ bullets, 4 armor sets, and 50+ decorative blocks to make use of any mob drop you don't need.
Gunsteel is dropped from all gun-wielding mobs, and is used to craft nearly anything in the mod, including bullets, or it can be made into decorative bricks. Other new materials are obtained from the corresponding new mobs, which are as follow:
- In Forests, you can find Gunomes alongside Shrubhulks and Shrubsnappers. They are a source of Caliberries, both edible fruit and bullet with high knockback, and Living Herb, used to make an early gatling and guns that save on ammo. You can also make patterned lattices with it.
- In Deserts and Savannahs, you can find Cowbones. They are a source of Cowbones Horns, used to make an early shotgun and fast firing guns, or an armor that boosts gun damage. They can also make a black decorative stone called Bovony.
- In Tundras and Taigas, you can find Zombie Seals. They are a source of Milspec Ice, used to make an early sniper and slow but precise guns, or you can grill it to eat it. It can also make for some icy bricks.
- In Oceans, you can find Sunken Pirates. They are a source of Sunken Doubloons, used to make guns that are very slow but deal a lot of damage. They can also make shiny golden bricks.
- In Mountains and Hills, you can find Patrollers. They are a source of Densgsten Cubes, which can make for powerful but heavy bullets. They can also make deep purple metallic blocks.
- In Plains, you can find the agile and deadly Zombunnies. They drop Markspebbles, which can make Marksblades, melee weapons used alongside guns, or a stratified rock.
- In Jungles and Lush Caves, you can find Abeillons. They drop Abeillonswax, that can make Burst Rifles, an armor that boosts firing speed, or yellow decorative blocks. Gunomes will also be there.
- At the Deepslate layer, you can find various kind of Sentries, deadly robots with high armor. They give Damaged Devices, which can make some unique weapons but mostly are required to craft any diamond gun.
- In Crimson Forests (in the Nether), you can find large Crimson Gunnubi. They drop Heptacles, which can make a powerful gun that hurts you, an armor that boosts gun damage even more, or fire-colored bricks.
- In Soul Sand Valleys (in the Nether), you can find Ensouled Skulls. They drop Octacles which can make glass, or short range piercing bullets that the Pale Gunnubi will be happy to demonstrate at you.
- In the Outer End, you can find Skybenders, floating robots armed with a shield and a gravitic blade that levitate you. They are a source of Graviolium Cells, letting you make that weapon (or similiar bullets) for yourself, or blocks that propel whatever lands on them.
Biome mod compatibility: most mobs use forge/vanilla biome tags for their spawn, so modded biomes that fill them correctly should host the appropriate mobs, except:
- Crimson Gunnubi only explicitly spawn in Crimson Forests.
- Soul Sand Valley mobs only explicitly spawn there.
- Skybenders only explitictly spawn in End Highlands and Midlands.
You can change which biomes host which mobs (such as having Skybenders spawn in modded End biomes) by changing the corresponding biome tags.
Icon commisionned from Zaya.
Requires Guns Without Roses and changes its recipes for diamond guns.
Adds a variety of biome-specific mobs, some of them wearing guns that you can craft for yourself!
15+ mobs, 16+ guns, 6+ bullets, 4 armor sets, and 50+ decorative blocks to make use of any mob drop you don't need.
Gunsteel is dropped from all gun-wielding mobs, and is used to craft nearly anything in the mod, including bullets, or it can be made into decorative bricks. Other new materials are obtained from the corresponding new mobs, which are as follow:
- In Forests, you can find Gunomes alongside Shrubhulks and Shrubsnappers. They are a source of Caliberries, both edible fruit and bullet with high knockback, and Living Herb, used to make an early gatling and guns that save on ammo. You can also make patterned lattices with it.
- In Deserts and Savannahs, you can find Cowbones. They are a source of Cowbones Horns, used to make an early shotgun and fast firing guns, or an armor that boosts gun damage. They can also make a black decorative stone called Bovony.
- In Tundras and Taigas, you can find Zombie Seals. They are a source of Milspec Ice, used to make an early sniper and slow but precise guns, or you can grill it to eat it. It can also make for some icy bricks.
- In Oceans, you can find Sunken Pirates. They are a source of Sunken Doubloons, used to make guns that are very slow but deal a lot of damage. They can also make shiny golden bricks.
- In Mountains and Hills, you can find Patrollers. They are a source of Densgsten Cubes, which can make for powerful but heavy bullets. They can also make deep purple metallic blocks.
- In Plains, you can find the agile and deadly Zombunnies. They drop Markspebbles, which can make Marksblades, melee weapons used alongside guns, or a stratified rock.
- In Jungles and Lush Caves, you can find Abeillons. They drop Abeillonswax, that can make Burst Rifles, an armor that boosts firing speed, or yellow decorative blocks. Gunomes will also be there.
- At the Deepslate layer, you can find various kind of Sentries, deadly robots with high armor. They give Damaged Devices, which can make some unique weapons but mostly are required to craft any diamond gun.
- In Crimson Forests (in the Nether), you can find large Crimson Gunnubi. They drop Heptacles, which can make a powerful gun that hurts you, an armor that boosts gun damage even more, or fire-colored bricks.
- In Soul Sand Valleys (in the Nether), you can find Ensouled Skulls. They drop Octacles which can make glass, or short range piercing bullets that the Pale Gunnubi will be happy to demonstrate at you.
- In the Outer End, you can find Skybenders, floating robots armed with a shield and a gravitic blade that levitate you. They are a source of Graviolium Cells, letting you make that weapon (or similiar bullets) for yourself, or blocks that propel whatever lands on them.
Biome mod compatibility: most mobs use forge/vanilla biome tags for their spawn, so modded biomes that fill them correctly should host the appropriate mobs, except:
- Crimson Gunnubi only explicitly spawn in Crimson Forests.
- Soul Sand Valley mobs only explicitly spawn there.
- Skybenders only explitictly spawn in End Highlands and Midlands.
You can change which biomes host which mobs (such as having Skybenders spawn in modded End biomes) by changing the corresponding biome tags.
Icon commisionned from Zaya.
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