Campfire Backport

Quick rating

Campfire Backport

No reviews yet

Backports Minecraft 1.14/1.16 Campfires to 1.7.10

No Theme
Mod Addon
Vanilla Backport
Food & Culinary
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
Campfire Backport v1.11.3
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

 2021-02-20_22.png

 

This mod brings campfires and soul campfires from modern versions of vanilla Minecraft back to 1.7.10.

Features:

  • Right click with a food item to put it on the campfire. After 30 seconds, the item will pop off cooked. Up to 4 items can be on a campfire at once.
  • Putting a hay bale under a campfire will make it a signal fire, increasing the height its smoke particles climb.
  • Stepping on a lit campfire will hurt mobs. Soul campfires hurt more.
  • Breaking a regular campfire without silk touch drops charcoal instead.
  • Breaking a soul campfire without silk touch drops soul sand instead, or soul soil if Netherlicious is installed.
  • Campfires can be extinguished and ignited various ways:

To extinguish a campfire:

  • Use a shovel (also works from a dispenser)
  • Use a water bucket
  • Throw a splash potion on it

To ignite a campfire:

  • Use a flint on steel
  • Use a fire charge
  • Left click with something enchanted with Fire Aspect, such as a sword (also works from a dispenser)
  • Step on it while on fire
  • Hit it with an arrow that's on fire
  • Hit it with a small fireball projectile, such as from a blaze or from a dispenser dispensing fire charges

There are also many config settings for modpack makers.

Overview of config settings:

Nearly all of these settings can be set for both campfires, regular only, soul only, or neither.

  • Charcoal Only: Removes the ability to craft regular campfires using coal. Only charcoal can be used. Turn it on if being able to turn coal into charcoal (by crafting with coal and then placing and breaking) is a problem in your modpack.
  • Soul Soil Only: Removes the ability to craft soul campfires using soul sand. Only soul soil from mods such as Netherlicious can be used. Turn it on if being able to turn soul sand into soul soil (by crafting with soul sand and then placing and breaking) is a problem in your modpack.
  • Automation: Lets blocks such as hoppers insert items into campfires from the sides.
  • Regeneration Campfires: If set, lit campfires will apply a regeneration effect to nearby players. You can choose the regeneration level, timer on effect, range of effect, and how often it's applied. Signal fires have 50% further range.
  • Silk Touch Needed: Whether silk touch is required to get the campfire block back.
  • Unlit by Default: If set, the crafting recipe will make unlit campfires, which must be lit after being placed. Breaking a lit campfire will drop an unlit one.
  • Remember Lit/Unlit State: If set, breaking a campfire will drop it in whatever state it was in when broken, regardless of the setting of Unlit by Default.
  • Put Out by Rain: If set, campfires will be eventually be put out by rain falling on their block. By default, signal fires won't burn out.
  • Damage: Lets you stop campfires from dealing damage to mobs that walk on them. Might be a good idea if you're using campfires as decoration in a village.
  • Set Respawn: If set, you can right-click on lit campfires with an empty hand while holding shift to set your spawn point. You can also set it so campfires burn out when you use them to respawn (by default, signal fires won't burn out). Inspired by Home Camp.
  • Colorful Campfire Smoke: If set, campfires will have coloured smoke based on the block below them when they have a redstone signal. Based on Colorful Campfire Smoke.
  • Vis Costs: Set the Aqua/Ignis vis costs for extinguishing/igniting campfires with wands from Thaumcraft.
  • Burn Out Timers: Set a timer for how long campfires stay lit before burning out automatically. By default, signal fires won't burn out.
  • Burn Out Biome/Dimension Timers: Set biome and/or dimension specific Burn Out Timers. You can also use CraftTweaker (v3.1.0 or later) to set timers. For more information, see Campfire-Backport/wiki.
  • Burn to Nothing: Set a probability for a campfire to break when it burns out from Burn Out Timers, Put Out by Rain, or Set Respawn.
  • Burn Out As An Item: If set, campfires will count down their Burn Out Timers even as an item in your inventory or an item on the ground.
  • Campfire Drops: Set the item that a campfire drops when broken without Silk Touch.
  • Signal Fire Blocks: Set which blocks, when placed below the campfire, will make it a signal fire. Smoke from signal fires goes much higher than normal. You can specify an individual block + metadata, all metadatas of a block, or an ore dictionary entry.
  • Auto Recipe Discovery: Automatically searches through all registered furnace recipes and copies the ones that make food, allowing them to be used in the campfire just like vanilla food items. There's also a blacklist in case you want only some recipes to be copied.
  • Custom Recipes: Set custom recipes for campfires. You can specify the input item, output item, byproducts, cooking time, and whether or not the campfire must be a signal fire. You can also use CraftTweaker (v3.1.0 or later) to make recipes. For more information, see Campfire-Backport/wiki.
  • Custom Extinguishers/Ignitors: Set custom ways to put out or light the campfire. You can specify whether it works by right clicking or left clicking, what item must be used, whether it works in a dispenser as well, whether the item takes damage or not, and whether you get a different item back. You can also use CraftTweaker (v3.1.0 or later) to make extinguishers/ignitors. For more information, see Campfire-Backport/wiki.

Compatibilities with other mods:

NEI:

  • Campfire recipes and campfire exinguishers/ignitors are in NEI.
  • View all of them by pressing the "Usages" hotkey on a campfire item.

WAILA:

  • Campfires show the cooking progress of their items.

Thaumcraft:

  • Campfires can be lit and extinguished by wands using vis.
  • Campfires can be scanned by thaumometers for aspects.
  • Campfires can heat up crucibles/thaumatoriums.
  • Campfires can be extinguised with water arrows and ignited with fire arrows.

Witchery:

  • Campfires can heat up kettles and witch's cauldrons.
  • Campfires can be extinguished with the Extinguish brew and ignited with the Flame brew.
  • Campfires can be extinguished with the Aguamenti symbol and ignited with the Incendio symbol.

Botania:

  • Campfires can be lit by mana bursts fired using a Kindle Lens.

Galacticraft / Advanced Rocketry:

  • Campfires will burn out if there's no oxygen.
  • Campfire smoke will move faster or slower depending on the atmosphere.

Netherlicious:

  • Soul campfires can be crafted with Soul Soil.
  • You can craft foxfire campfires and shadow campfires. Most config options that apply to soul campfires will apply to these as well.

CraftTweaker:

  • Campfire recipes, extinguishers/ignitors, and burn out timers can be made using CraftTweaker (v3.1.0 or later). See Campfire-Backport/wiki.

Can I use this in my modpack?

Please do!

Regular and Soul campfires cooking items

This mod brings campfires and soul campfires from modern versions of vanilla Minecraft back to 1.7.10.

Features:

  • Right click with a food item to put it on the campfire. After 30 seconds, the item will pop off cooked. Up to 4 items can be on a campfire at once.
  • Putting a hay bale under a campfire will make it a signal fire, increasing the height its smoke particles climb.
  • Stepping on a lit campfire will hurt mobs. Soul campfires hurt more.
  • Breaking a regular campfire without silk touch drops charcoal instead.
  • Breaking a soul campfire without silk touch drops soul sand instead, or soul soil if Netherlicious is installed.
  • Campfires can be extinguished and ignited various ways:

To extinguish a campfire:

  • Use a shovel (also works from a dispenser)
  • Use a water bucket
  • Throw a splash potion on it

To ignite a campfire:

  • Use a flint on steel
  • Use a fire charge
  • Left click with something enchanted with Fire Aspect, such as a sword (also works from a dispenser)
  • Step on it while on fire
  • Hit it with an arrow that's on fire
  • Hit it with a small fireball projectile, such as from a blaze or from a dispenser dispensing fire charges

There are also many config settings for modpack makers.

Overview of config settings

Nearly all of these settings can be set for both campfires, regular only, soul only, or neither.

  • Charcoal Only: Removes the ability to craft regular campfires using coal. Only charcoal can be used. Turn it on if being able to turn coal into charcoal (by crafting with coal and then placing and breaking) is a problem in your modpack.
  • Soul Soil Only: Removes the ability to craft soul campfires using soul sand. Only soul soil from mods such as Netherlicious can be used. Turn it on if being able to turn soul sand into soul soil (by crafting with soul sand and then placing and breaking) is a problem in your modpack.
  • Automation: Lets blocks such as hoppers insert items into campfires from the sides.
  • Regeneration Campfires: If set, lit campfires will apply a regeneration effect to nearby players. You can choose the regeneration level, timer on effect, range of effect, and how often it's applied. Signal fires have 50% further range.
  • Silk Touch Needed: Whether silk touch is required to get the campfire block back.
  • Unlit by Default: If set, the crafting recipe will make unlit campfires, which must be lit after being placed. Breaking a lit campfire will drop an unlit one.
  • Remember Lit/Unlit State: If set, breaking a campfire will drop it in whatever state it was in when broken, regardless of the setting of Unlit by Default.
  • Put Out by Rain: If set, campfires will be eventually be put out by rain falling on their block. By default, signal fires won't burn out.
  • Damage: Lets you stop campfires from dealing damage to mobs that walk on them. Might be a good idea if you're using campfires as decoration in a village.
  • Set Respawn: If set, you can right-click on lit campfires with an empty hand while holding shift to set your spawn point. You can also set it so campfires burn out when you use them to respawn (by default, signal fires won't burn out). Inspired by Home Camp.
  • Colorful Campfire Smoke: If set, campfires will have coloured smoke based on the block below them when they have a redstone signal. Based on Colorful Campfire Smoke.
  • Vis Costs: Set the Aqua/Ignis vis costs for extinguishing/igniting campfires with wands from Thaumcraft.
  • Burn Out Timers: Set a timer for how long campfires stay lit before burning out automatically. By default, signal fires won't burn out.
  • Burn Out Biome/Dimension Timers: Set biome and/or dimension specific Burn Out Timers. You can also use CraftTweaker (v3.1.0 or later) to set timers. For more information, see Campfire-Backport/wiki.
  • Burn to Nothing: Set a probability for a campfire to break when it burns out from Burn Out Timers, Put Out by Rain, or Set Respawn.
  • Burn Out As An Item: If set, campfires will count down their Burn Out Timers even as an item in your inventory or an item on the ground.
  • Campfire Drops: Set the item that a campfire drops when broken without Silk Touch.
  • Signal Fire Blocks: Set which blocks, when placed below the campfire, will make it a signal fire. Smoke from signal fires goes much higher than normal. You can specify an individual block + metadata, all metadatas of a block, or an ore dictionary entry.
  • Auto Recipe Discovery: Automatically searches through all registered furnace recipes and copies the ones that make food, allowing them to be used in the campfire just like vanilla food items. There's also a blacklist in case you want only some recipes to be copied.
  • Custom Recipes: Set custom recipes for campfires. You can specify the input item, output item, byproducts, cooking time, and whether or not the campfire must be a signal fire. You can also use CraftTweaker (v3.1.0 or later) to make recipes. For more information, see Campfire-Backport/wiki.
  • Custom Extinguishers/Ignitors: Set custom ways to put out or light the campfire. You can specify whether it works by right clicking or left clicking, what item must be used, whether it works in a dispenser as well, whether the item takes damage or not, and whether you get a different item back. You can also use CraftTweaker (v3.1.0 or later) to make extinguishers/ignitors. For more information, see Campfire-Backport/wiki.
Compatibilities with other mods

NEI:

  • Campfire recipes and campfire exinguishers/ignitors are in NEI.
  • View all of them by pressing the "Usages" hotkey on a campfire item.

WAILA:

  • Campfires show the cooking progress of their items.

Thaumcraft:

  • Campfires can be lit and extinguished by wands using vis.
  • Campfires can be scanned by thaumometers for aspects.
  • Campfires can heat up crucibles/thaumatoriums.
  • Campfires can be extinguised with water arrows and ignited with fire arrows.

Witchery:

  • Campfires can heat up kettles and witch's cauldrons.
  • Campfires can be extinguished with the Extinguish brew and ignited with the Flame brew.
  • Campfires can be extinguished with the Aguamenti symbol and ignited with the Incendio symbol.

Botania:

  • Campfires can be lit by mana bursts fired using a Kindle Lens.

Galacticraft / Advanced Rocketry:

  • Campfires will burn out if there's no oxygen.
  • Campfire smoke will move faster or slower depending on the atmosphere.

Netherlicious:

  • Soul campfires can be crafted with Soul Soil.
  • You can craft foxfire campfires and shadow campfires. Most config options that apply to soul campfires will apply to these as well.

CraftTweaker:

  • Campfire recipes, extinguishers/ignitors, and burn out timers can be made using CraftTweaker (v3.1.0 or later). See Campfire-Backport/wiki.

Can I use this in my modpack?
Please do!

Screenshots

Gallery

  • Cooking Items
    Cooking Items Cooking Items
  • Now with Soul!
    Now with Soul!
  • Signal Fire
    Signal Fire
  • Extinguishers and Ignitors in NEI
    Extinguishers and Ignitors in NEI
  • Recipes in NEI
    Recipes in NEI
  • Colorful Campfire Smoke
    Colorful Campfire Smoke Colorful Campfire Smoke All possible colors. Inspired by https://www.curseforge.com/minecraft/mc-mods/colorful-campfire-smoke
  • Cooking Items
    Cooking Items
  • Now with Soul!
    Now with Soul!
  • Signal Fire
    Signal Fire
  • Recipes in NEI
    Recipes in NEI
  • Extinguishers and Ignitors in NEI
    Extinguishers and Ignitors in NEI
  • Colorful Campfire Smoke
    Colorful Campfire Smoke All possible colors. Inspired by https://modrinth.com/mod/colorful-campfire-smoke

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~400,000
Total Downloads
CurseForge
~290,000
Modrinth
~110,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works