Capture & Playback
No reviews yet
Adds the capability to plan and play-back redstone creations from a UI without redstone wiring.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Adds tools to customize the user interface and menus.
Adds extra features or content to an existing mod.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Required on the server. Installing it on the client adds functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Note:
The mod is currently in BETA, and features will certainly change in the coming versions.
Installation
Capture & Playback is an extension for G4mespeed, so it requires the Core version of G4mespeed to be installed. Other than that, the mod has zero dependencies, and only Fabric Loader is required for the correct version of Minecraft.
Features
There are lots of features in Capture & Playback. As the name suggests, it allows you to capture signals from your redstone creations and play them back without any wiring. This is primarily done through a UI that can only be explained as something similar to a MIDI editor. You have compositions that contain tracks. Each track contains a sequence of signals that program which channels (positions in the world) should receive power at which time offset. Once you have completed your composition, you can view your work in the MC world by playing back the signals in real time.
Some things to get you started:
- Initially it is a good idea to setup your hotkeys under the hotkeys tab as desired. This will make it easier to edit sequences and compositions later.
- You can create a new composition by using
/composition new <name>in chat. - Generally, compositions and sequences are loaded through the UI by pressing 'G' by default, going to the Capture & Playback tab. Alternatively aompositions can be listed via
/composition listand you can easily click on the composition you want to load in chat. - After editing the composition, tracks can be created by pressing 't' in the composition editor and CTRL + 't' for deleting the currently hovered track.
- To add an entry to a track you can double click on the track itself.
- To edit a track sequence, double click on one of the entries on the track. This will bring up a sequence editor.
- In the sequence editor you can use hotkeys to create channels in the world. These channels will be bound to the position that the crosshair is currently over.
- Entries in tracks can be created by dragging using the left mouse button. You can easily remove them by pressing CTRL + left click.
- You can remove updates from either end of an entry by a single left-click when hovering over either the start or end.
- Once you have created your sequences in your composition, you can view the results by running the command
/playback start <handle>. The handle is based on the title and can be found in the UI during editing or the table where all assets are shown. - ...including much more
Video Tutorials
I have not personally made any video tutorials, and I am not planning to do so. Below are some community made tutorials that are freely available.
The following is a tutorial on some of the features in Capture & Playback by bear_with_me_XD:
Examples
Below are some examples of what can be done with G4mespeed Capture & Playback:


All of this allows you to create complex builds that are otherwise impossible:
Join the community
In case you have questions or want to know more about G4mespeed releases, feel free to join the discord by following the link below:
Note:
The mod is currently in BETA, and features will certainly change in the coming versions.
Installation
Capture & Playback is an extension for G4mespeed, so it requires the Core version of G4mespeed to be installed. Other than that, the mod has zero dependencies, and only Fabric Loader is required for the correct version of Minecraft.
Features
There are lots of features in Capture & Playback. As the name suggests, it allows you to capture signals from your redstone creations and play them back without any wiring. This is primarily done through a UI that can only be explained as something similar to a MIDI editor. You have compositions that contain tracks. Each track contains a sequence of signals that program which channels (positions in the world) should receive power at which time offset. Once you have completed your composition, you can view your work in the MC world by playing back the signals in real time.
Some things to get you started:
- Initially it is a good idea to setup your hotkeys under the hotkeys tab as desired. This will make it easier to edit sequences and compositions later.
- You can create a new composition by using
/composition new <name>in chat. - Generally, compositions and sequences are loaded through the UI by pressing 'G' by default, going to the Capture & Playback tab. Alternatively aompositions can be listed via
/composition listand you can easily click on the composition you want to load in chat. - After editing the composition, tracks can be created by pressing 't' in the composition editor and CTRL + 't' for deleting the currently hovered track.
- To add an entry to a track you can double click on the track itself.
- To edit a track sequence, double click on one of the entries on the track. This will bring up a sequence editor.
- In the sequence editor you can use hotkeys to create channels in the world. These channels will be bound to the position that the crosshair is currently over.
- Entries in tracks can be created by dragging using the left mouse button. You can easily remove them by pressing CTRL + left click.
- You can remove updates from either end of an entry by a single left-click when hovering over either the start or end.
- Once you have created your sequences in your composition, you can view the results by running the command
/playback start <handle>. The handle is based on the title and can be found in the UI during editing or the table where all assets are shown. - ...including much more
Video Tutorials
I have not personally made any video tutorials, and I am not planning to do so. Below are some community made tutorials that are freely available.
The following is a tutorial on some of the features in Capture & Playback by bear_with_me_XD:
Examples
Below are some examples of what can be done with G4mespeed Capture & Playback:


All of this allows you to create complex builds that are otherwise impossible:
Join the community
In case you have questions or want to know more about G4mespeed releases, feel free to join the discord by following the link below:
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources