Carcass — Immersive Hunting & Butchering (Forge)

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Carcass — Immersive Hunting & Butchering (Forge)

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Carcass turns hunting into a real process. Instead of mobs instantly dropping meat and leather, they leave a carcass that you must butcher with specialized knives.

Mod Loaders
Minecraft

About

Description

Carcass turns hunting into a real butchering loop.
No more boring instant drops—mobs leave a carcass that you must process with tiered hunting knives or the Butcher’s Block.

Quick Features

  • Carcasses replace instant meat/leather drops
  • Tiered hunting knives (Flint → Netherite)
  • Butcher’s Block for faster, cleaner processing
  • Fully configurable (cooldowns, slices, rules, FX)
  • Integrations: Jade / The One Probe, Farmer’s Delight, KubeJS hooks

Tiered Hunting Knives

 

Progress through multiple tiers of hunting knives designed for survival and modpacks:

  • Flint, Bone, Stone, Iron, Gold, Diamond, Netherite

No More Instant Drops

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Instead of instantly receiving meat/leather, mobs drop a carcass.
Processing becomes part of the gameplay: hunt → butcher → collect.


HUD Integrations (Jade / The One Probe)

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Get carcass info at a glance:

  • Remaining cuts
  • Cooldown status
  • Last drop type

Mod Showcase


 

Compatibility

  • ✅ Jade
  • ✅ The One Probe
  • ⚠️ Farmer’s Delight (Cutting Board support) — Experimental / WIP 
  • ✅ KubeJS hooks (for pack makers / live tweaking)

Configuration

Carcass is built to be 100% configurable:

  • cooldowns
  • extra slices
  • drop rules / whitelists
  • category-based tuning + per-player attributes (where supported)description_90925227-2d7f-4ca6-8f61-7543ed465035.pngdescription_c1307a33-ab3d-4ff6-8e0e-e94871524017.png

Version

  • Minecraft: 1.20.1
  • Loader: Forge

Credits 

Inspired by Pyrotech (MC 1.12.2) and its carcass butchering loop.
Some visuals are temporary placeholders and will be replaced with original textures/models in upcoming updates.