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Carpet Minitweaks
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An extension for Carpet Mod with many toggleable survival-oriented game mechanic changes
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes
Carpet Rules
- The list of carpet rules can be found on Github, or in-game with
/carpet list minitweaks - By default, every rule is disabled, but can be enabled with
/carpet (rule name) (value)
Full list of rules (2.0.1):
allChargedCreeperHeadsDrop: All mobs killed by a charged creeper drop their head instead of only onecommandSeed: Permission level required to use /seeddeathItemsDespawnMinutes: How many minutes it takes for a player's items to despawn after deathdisableBlazeFire: Disables fire made from blaze fireballsdisableGhastFire: Disables fire made from ghast fireballsdispensersBucketMobs: Dispensers can pick up bucketable mobsdispensersCureVillagers: Dispensers feed golden apples to zombie villagers with weaknessdispensersDuplicateAllays: Dispensers duplicate dancing allays with amethyst shardsdispensersDyeMobs: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)dispensersNameMobs: Dispensers use name tags on mobsdispensersRepairGolems: Dispensers can repair Iron Golems with iron ingotsdragonBlockDamage: Set dragon block damage breaking type, regardless of mobGriefing gameruledyeableShearedSheep: Sheared sheep can be dyeddyeableShulkers: Shulkers can be dyed. Color can be reset to default using a water bottleechoShardsEnableShriekers: Using an echo shard on a sculk shrieker allows it to summon wardensfasterOxidation: Blocks oxidize much faster when touching waterlightningGlowifiesSquids: Squids struck by lightning convert to glow squids*maxPlayerXpDrop: Maximum amount of xp players drop on deathmobItemPickup: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected)mobsDropNametag: Named mobs drop their name tag on deathmoveableWaterloggedBlocks: Waterlogged blocks stay waterlogged when moved with a pistonnoCreeperBlockBreaking: Disables creeper explosion block breakingnoFeatherFallingTrample: Prevents farmland from being trampled if you have feather fallingnoGhastBlockBreaking: Disables ghast fireball explosion block breakingnoSnowGolemMelting: Prevents Snow Golems from melting in hot biomesnoVillagerWitchConversion: Villagers don't convert to witches when struck by lightningphantomSpawningTime: Amount of ticks before Phantoms start having a chance to spawnquickHarvesting: Right click crops with a hoe to harvest and replant*removableCurses: Curses are also removed when using grindstones or repair craftingrenewableDragonEgg: Dragon eggs will always be placed on the portal after defeating the dragonrenewableRawOres: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block versionshaveSnowLayers: Snow layers can be shaved, removing one layer, when right clicked with a shovelslimeLooting: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)vexesNerf: Vexes will start to die after the evoker that summoned them diesvillagersAlwaysConvert: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty
Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes
Carpet Rules
- The list of carpet rules can be found on Github, or in-game with
/carpet list minitweaks - By default, every rule is disabled, but can be enabled with
/carpet <rule name> <value>
Full list of rules (2.0.1):
allChargedCreeperHeadsDrop: All mobs killed by a charged creeper drop their head instead of only onecommandSeed: Permission level required to use /seeddeathItemsDespawnMinutes: How many minutes it takes for a player's items to despawn after deathdisableBlazeFire: Disables fire made from blaze fireballsdisableGhastFire: Disables fire made from ghast fireballsdispensersBucketMobs: Dispensers can pick up bucketable mobsdispensersCureVillagers: Dispensers feed golden apples to zombie villagers with weaknessdispensersDuplicateAllays: Dispensers duplicate dancing allays with amethyst shardsdispensersDyeMobs: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)dispensersNameMobs: Dispensers use name tags on mobsdispensersRepairGolems: Dispensers can repair Iron Golems with iron ingotsdragonBlockDamage: Set dragon block damage breaking type, regardless of mobGriefing gameruledyeableShearedSheep: Sheared sheep can be dyeddyeableShulkers: Shulkers can be dyed. Color can be reset to default using a water bottleechoShardsEnableShriekers: Using an echo shard on a sculk shrieker allows it to summon wardensfasterOxidation: Blocks oxidize much faster when touching waterlightningGlowifiesSquids: Squids struck by lightning convert to glow squids*maxPlayerXpDrop: Maximum amount of xp players drop on deathmobItemPickup: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected)mobsDropNametag: Named mobs drop their name tag on deathmoveableWaterloggedBlocks: Waterlogged blocks stay waterlogged when moved with a pistonnoCreeperBlockBreaking: Disables creeper explosion block breakingnoFeatherFallingTrample: Prevents farmland from being trampled if you have feather fallingnoGhastBlockBreaking: Disables ghast fireball explosion block breakingnoSnowGolemMelting: Prevents Snow Golems from melting in hot biomesnoVillagerWitchConversion: Villagers don't convert to witches when struck by lightningphantomSpawningTime: Amount of ticks before Phantoms start having a chance to spawnquickHarvesting: Right click crops with a hoe to harvest and replant*removableCurses: Curses are also removed when using grindstones or repair craftingrenewableDragonEgg: Dragon eggs will always be placed on the portal after defeating the dragonrenewableRawOres: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block versionshaveSnowLayers: Snow layers can be shaved, removing one layer, when right clicked with a shovelslimeLooting: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)vexesNerf: Vexes will start to die after the evoker that summoned them diesvillagersAlwaysConvert: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty
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