Carpet Minitweaks

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Carpet Minitweaks

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An extension for Carpet Mod with many toggleable survival-oriented game mechanic changes

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QoL & Tweaks
Mod Addon
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Fabric
Minecraft
26.2

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
minitweaks-2.0.1.jar

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CurseForge ID
Modrinth ID

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About

Description

Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes

Carpet Rules

  • The list of carpet rules can be found on Github, or in-game with /carpet list minitweaks
  • By default, every rule is disabled, but can be enabled with /carpet (rule name) (value)

Full list of rules (2.0.1):

  • allChargedCreeperHeadsDrop: All mobs killed by a charged creeper drop their head instead of only one
  • commandSeed: Permission level required to use /seed
  • deathItemsDespawnMinutes: How many minutes it takes for a player's items to despawn after death
  • disableBlazeFire: Disables fire made from blaze fireballs
  • disableGhastFire: Disables fire made from ghast fireballs
  • dispensersBucketMobs: Dispensers can pick up bucketable mobs
  • dispensersCureVillagers: Dispensers feed golden apples to zombie villagers with weakness
  • dispensersDuplicateAllays: Dispensers duplicate dancing allays with amethyst shards
  • dispensersDyeMobs: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)
  • dispensersNameMobs: Dispensers use name tags on mobs
  • dispensersRepairGolems: Dispensers can repair Iron Golems with iron ingots
  • dragonBlockDamage: Set dragon block damage breaking type, regardless of mobGriefing gamerule
  • dyeableShearedSheep: Sheared sheep can be dyed
  • dyeableShulkers: Shulkers can be dyed. Color can be reset to default using a water bottle
  • echoShardsEnableShriekers: Using an echo shard on a sculk shrieker allows it to summon wardens
  • fasterOxidation: Blocks oxidize much faster when touching water
  • lightningGlowifiesSquids: Squids struck by lightning convert to glow squids* maxPlayerXpDrop: Maximum amount of xp players drop on death
  • mobItemPickup: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected)
  • mobsDropNametag: Named mobs drop their name tag on death
  • moveableWaterloggedBlocks: Waterlogged blocks stay waterlogged when moved with a piston
  • noCreeperBlockBreaking: Disables creeper explosion block breaking
  • noFeatherFallingTrample: Prevents farmland from being trampled if you have feather falling
  • noGhastBlockBreaking: Disables ghast fireball explosion block breaking
  • noSnowGolemMelting: Prevents Snow Golems from melting in hot biomes
  • noVillagerWitchConversion: Villagers don't convert to witches when struck by lightning
  • phantomSpawningTime: Amount of ticks before Phantoms start having a chance to spawn
  • quickHarvesting: Right click crops with a hoe to harvest and replant* removableCurses: Curses are also removed when using grindstones or repair crafting
  • renewableDragonEgg: Dragon eggs will always be placed on the portal after defeating the dragon
  • renewableRawOres: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block version
  • shaveSnowLayers: Snow layers can be shaved, removing one layer, when right clicked with a shovel
  • slimeLooting: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)
  • vexesNerf: Vexes will start to die after the evoker that summoned them dies
  • villagersAlwaysConvert: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty

Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes

Carpet Rules

  • The list of carpet rules can be found on Github, or in-game with /carpet list minitweaks
  • By default, every rule is disabled, but can be enabled with /carpet <rule name> <value>

Full list of rules (2.0.1):

  • allChargedCreeperHeadsDrop: All mobs killed by a charged creeper drop their head instead of only one
  • commandSeed: Permission level required to use /seed
  • deathItemsDespawnMinutes: How many minutes it takes for a player's items to despawn after death
  • disableBlazeFire: Disables fire made from blaze fireballs
  • disableGhastFire: Disables fire made from ghast fireballs
  • dispensersBucketMobs: Dispensers can pick up bucketable mobs
  • dispensersCureVillagers: Dispensers feed golden apples to zombie villagers with weakness
  • dispensersDuplicateAllays: Dispensers duplicate dancing allays with amethyst shards
  • dispensersDyeMobs: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)
  • dispensersNameMobs: Dispensers use name tags on mobs
  • dispensersRepairGolems: Dispensers can repair Iron Golems with iron ingots
  • dragonBlockDamage: Set dragon block damage breaking type, regardless of mobGriefing gamerule
  • dyeableShearedSheep: Sheared sheep can be dyed
  • dyeableShulkers: Shulkers can be dyed. Color can be reset to default using a water bottle
  • echoShardsEnableShriekers: Using an echo shard on a sculk shrieker allows it to summon wardens
  • fasterOxidation: Blocks oxidize much faster when touching water
  • lightningGlowifiesSquids: Squids struck by lightning convert to glow squids* maxPlayerXpDrop: Maximum amount of xp players drop on death
  • mobItemPickup: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected)
  • mobsDropNametag: Named mobs drop their name tag on death
  • moveableWaterloggedBlocks: Waterlogged blocks stay waterlogged when moved with a piston
  • noCreeperBlockBreaking: Disables creeper explosion block breaking
  • noFeatherFallingTrample: Prevents farmland from being trampled if you have feather falling
  • noGhastBlockBreaking: Disables ghast fireball explosion block breaking
  • noSnowGolemMelting: Prevents Snow Golems from melting in hot biomes
  • noVillagerWitchConversion: Villagers don't convert to witches when struck by lightning
  • phantomSpawningTime: Amount of ticks before Phantoms start having a chance to spawn
  • quickHarvesting: Right click crops with a hoe to harvest and replant* removableCurses: Curses are also removed when using grindstones or repair crafting
  • renewableDragonEgg: Dragon eggs will always be placed on the portal after defeating the dragon
  • renewableRawOres: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block version
  • shaveSnowLayers: Snow layers can be shaved, removing one layer, when right clicked with a shovel
  • slimeLooting: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)
  • vexesNerf: Vexes will start to die after the evoker that summoned them dies
  • villagersAlwaysConvert: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty

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~46,000
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Modrinth
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