CatchBall
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A plugin that make entity to be catchable
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
⭐️Overview:
- Make entity to be catchable.
- Reduce the time the player spends in the process of moving the entity.
⭐️Features:
- Use the CatchBall to catch entities.
- Customizable CatchBall item Recipe and how to get it.
- Use the skull to represent the captured entity.
- Base64 head texture value support. (MinecraftHead)
- The captured entity data will be saved on the skull.
- Easy to edit catchable entities.
- Support many of the grief protection plugins, like Residence and Lands.
⭐️Commands
- /ctb reload - Reload plugin config.
- /ctb list - Lists all catchable entities and states.
- /ctb add [ALL | (entity_name)] - Add the entity to the catch list.
- /ctb remove [ALL | (entity_name)] - Remove the entity from the catchable list.
- /ctb give [player] [DropItem | CatchBall] [Amount] - Give special items of plugins to player.
⭐️Permissions
catchball.op:
- allow the player to use plugin commands.
catchball.use:
- allow the player to use catchball.
catchball.get.block
- allow the player to get catchball by breaking blocks.
catchball.get.entity
- allow the player to get catchball by animal dropping.
⭐️Installation:
- Drop the
CatchBall-X.X.X.jarinto your server's plugins directory. - Start/Restart your server.
- Configure the plugin to your liking by editing the generated configuration file.
Config file: config.yml
⭐️Support:
- For any issues, suggestions or feedback, please join our Matrix
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