Cavernous!
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A cave expansion mod adding two new ores and useful features alongside them, currently doesn't have much content but YOU (yes YOU) can help create MORE!!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features content that solely expands on Vanilla mechanics and gameplay.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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[VOTING OVER, SCROLL DOWN TO BOLD TEXT TO SEE THE WINNER OUT OF THE CHOICES]
A small mod I made to add a few things to the depths of the Minecraft caves! Includes:
Opals, a new gemstone with decorative and useful purposes,
Ametrine, a new gemstone with also decorative purposes but different useful stealth based ones,
Rubies. a gem centered around Lifesteal and healing
Enderite, a more situational version of Netherite, instead of being tanky, you instead take less knockback to not fall as much
A way to properly use spawners in survival mode
AND a new Totem (used when right clicked (also the new totem in question gives you resistance for half a second so if you time it right you can completely tank a creeper with no armor))
(Next update will be in development soon)
Possible spoilers for next update!:
Sapphires
An Overworld alternative to Glowstone and a few other light blocks (Reccomended by AlphaLuck)
Throwable Glowsticks to serve as a more polished throwble Torch
Better Nether caves?.. why- why ARE THERE SO MANY F###### CAVES??? I THOUGHT THIS WAS JUST FOR THE OVERWORLD? (and Nether cave vegetation)
VOTING [voting over]:
Plantacious: A mod to expand the lushness of the world, adding new plants, foliage, and mobs, aswell as expanding the Sniffer [0 votes]
Arsenal: A mod to add a plentiful of new weapons to play around with, like Shurikens, Slingshots, or Greatswords [0 votes]
Blightful: A mod to expand Pillagers and their lore, along with my own version of the Pale Garden, along with a new rare Blighted Mesa Biome, highly inspired by the Origin Realms server's idea [0 votes]
Netherferance: A Nether expansion, to expand upon already defined ideas that belong in Vanilla Minecraft [0 votes]
Re-fight: A boss and enemy expansion Mod, adding bosses with powerful drops, and variants of other mobs with their own special drops aswell (May be fleshed out into a more Progression based Mod. that or I make a compatibility mod to bind together all the soon to come mods to make one huge Minecraft expansion mod) [1 vote (WINNER!!! (It's a bit sad there was only one person who voted, no?))]
(This is my first published mod, please expect a few quality issues and or textures that I thought looked good but were actually trash)
(Please note that if you see this mod published to other sites than CurseForge, then I did not publish it, BUT I may upload the mod to Modrinth)
ONE MORE THING! This mod will be a lil community driven! So just give your ideas in the comments and I may add them into the mod! (Concepts must be: Somewhat Vanilla+, somewhat balanced, not SLOP (like a thousand one-shot cave dweller mobs), somewhat cave related, AND LAST BUT NOT LEAST, cool :D )
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