Champions
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Creates elite mobs of different rarities, with enhanced stats and extra abilities. Fabric port
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Champions
Mod adds elite mobs champions to the game with unique abilities affixes, and extra loot. Any hostile mob can become a champion. The mod is highly customizable.
For version 1.21+ you can use Mod menu with Cloth Config


Ranks
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Every mob spawn is assigned a rank. While most are common, some become сhampions, identifiable by colored particles and a special health bar.
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Progression: Higher ranks are rarer but offer better stats, more abilities, and superior loot.
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Customization: using champions_common and champions_client, you can edit spawn chances, colors.
Affixes
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Affixes are unique abilities or attributes that spawn with champion mobs. Players can see which affixes are attached to any champion. These can be identified from a fair distance away, allowing players to sufficiently analyze each champion's threat level and available abilities.
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Affixes, like ranks, can also be configured through the use of the champions_affixes file. Here, players can disable certain affixes.
Current available affixes:
Adaptable - Champion will take less and less damage from the same consecutive damage type
Arctic - Continuously fires homing projectiles that will slow anyone they hit
Dampening - Reduces the damage of indirect attacks
Desecrating - Periodically spawns a cloud of harming underneath its target
Hasty - Drastically increases movement speed
Infested - Attacking and being attacked will spawn silverfish that will attack its target
Knocking - Increased knockback from attacks, which will also slow targets for a small period of time
Lively - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets
Molten - Continuously fires homing projectiles that will damage and burn anyone they hit and grants fire resistance
Magnetic - Periodically pulls targets towards itself
Paralyzing - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds
Blinded - You have a chance to be Blinded for couple of seconds when a champion attacks you and hits you
Plagued - Infects nearby creatures with a Poison effect
Reflective - A small portion of damage is reflected back at the attacker
Shielding - Periodically shields itself from all damage

If you want to make your own localization, I am all for it! You can send it and I will add it. Sample
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