Mod
chatbox for mc
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a chatbox in mc
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Introduces new non-player characters with various roles and behaviors.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Adds tools to customize the user interface and menus.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
Mod Introduction
ChatBox is a dialog box mod designed for Minecraft, inspired by the dialog systems found in Galgames. You can configure it using data packs:
-
Pre-set multiple themes for dialog boxes and switch between them anytime using commands.
-
Customize the appearance, position, and size of dialog boxes, option boxes, history buttons, and character portraits.
-
Character portraits support multiple types: images, player avatars, and item textures. You can define custom entry animations for these portraits, with images having 3 preset animations.
-
Configure dialog text and multiple options for each line. Clicking options can trigger custom commands and jump to other dialogs.
-
All text elements (dialogs, options) support translation keys.
Since all dialog configurations are implemented through data packs, you can reload all dialog settings directly using the /reload command. Create beautiful dialog systems without modifying any code!
Built-in Commands
Switch themes:
/chatbox theme
Jump to a specific dialog:
/chatbox skip
Open dialog box:
/chatbox open
Event System
For KubeJS users, the mod provides predefined events:
//client_script
// Triggered BEFORE dialog rendering. Provides GuiGraphics for custom rendering. Cancellable.
ChatBoxEvents.renderPre(event=>{
let getGuiGraphics = event.getGuiGraphics()
event.cancel()
})
// Triggered AFTER dialog rendering. Provides GuiGraphics for custom rendering.
ChatBoxEvents.renderPost(event=>{
let getGuiGraphics = event.getGuiGraphics()
})
// Triggered when jumping to a dialog. Provides dialog metadata for custom functionality.
ChatBoxEvents.skipChat(event => {
let { chatBoxScreen, resourceLocation, group, index } = event
})
Additional Information
Example data packs and documentation are available on GitHub. Upcoming feature: The author is developing a web-based JSON generator to simplify dialog configuration. Stay tuned for its release!
Mod Introduction
ChatBox is a dialog box mod designed for Minecraft, inspired by the dialog systems found in Galgames. You can configure it using data packs:
-
Pre-set multiple themes for dialog boxes and switch between them anytime using commands.
-
Customize the appearance, position, and size of dialog boxes, option boxes, history buttons, and character portraits.
-
Character portraits support multiple types: images, player avatars, and item textures. You can define custom entry animations for these portraits, with images having 3 preset animations.
-
Configure dialog text and multiple options for each line. Clicking options can trigger custom commands and jump to other dialogs.
-
All text elements (dialogs, options) support translation keys.
Since all dialog configurations are implemented through data packs, you can reload all dialog settings directly using the /reload command. Create beautiful dialog systems without modifying any code!
Built-in Commands
Switch themes:
/chatbox theme <data_pack_path : ResourceLocation>
Jump to a specific dialog:
/chatbox skip <data_pack_path : ResourceLocation> <group : String>
Open dialog box:
/chatbox open
Event System
For KubeJS users, the mod provides predefined events:
//client_script
// Triggered BEFORE dialog rendering. Provides GuiGraphics for custom rendering. Cancellable.
ChatBoxEvents.renderPre(event=>{
let getGuiGraphics = event.getGuiGraphics()
event.cancel()
})
// Triggered AFTER dialog rendering. Provides GuiGraphics for custom rendering.
ChatBoxEvents.renderPost(event=>{
let getGuiGraphics = event.getGuiGraphics()
})
// Triggered when jumping to a dialog. Provides dialog metadata for custom functionality.
ChatBoxEvents.skipChat(event => {
let { chatBoxScreen, resourceLocation, group, index } = event
})
Additional Information
Example data packs and documentation are available on GitHub. Upcoming feature: The author is developing a web-based JSON generator to simplify dialog configuration. Stay tuned for its release!
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