ChewStuff
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Adds Chew Necklaces to the game, which interact with potion effects.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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ChewStuff adds Chew Necklaces to the game! These interact with status effects (potion effects) and makes them last twice as short, but they can only interact with so many effects at once.
To craft a Chew Necklace requires one (1) string and one to three (1-3) silicone (not to be confused with silicon). The Soft Chew Necklace requires one (1) silicone and binds to one (1) effect, the Medium Chew Necklace requires two (2) silicone and binds to two (2) effects, and the Hard Chew Necklace requires three (3) silicone and binds to three (3) effects. Once the effects run out, a cooldown starts and the process repeats.
This mod was created for ModFest: Singularity. It's a refresh/complete rewrite of the following older mod of ours: https://aam.autistic.space/
[Image description for the logo: Pixel art, of a pink, upside-down triangle used as a pendant on a necklace, with the neurodiversity symbol - a rainbow infinity symbol - overlayed on top of the necklace.]
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All the mod's items The player's creative inventory, with the following items arranged in the given order: silicone, (blue) medium chew necklace, (pink) soft chew necklace, (black) hard chew necklace, (pink) soft chew necklace, (blue) medium chew necklace. The necklaces are also distinguished by shape, from soft to hard: upside-down triangle, circle, and square.
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