Cleaner Caves
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Remove Diorite, Granite, and other junk while mining, but now you can derive these blocks from Stone to keep decorating while mining free of worry about inventory space.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Cleaner Caves Mod
A standalone Minecraft Fabric mod managed by the PCKR Engine that cleans up cave generation by replacing aesthetic clutter blocks with standard stone or deepslate.
Features
- Worldgen Cleanups: Replaces Diorite, Granite, Andesite, Tuff, and Dripstone blocks during initial chunk generation.
- Dynamic Controls: Integrates with the PCKR Engine to register individual block settings.
- Stonecutter Conversions: Allows transforming standard stone back into diorite, granite, andesite, tuff, and dripstone blocks using a Stonecutter, keeping decorators and builders happy.
- On-Demand Retroactive Replacement: Running a server-side
/pckr reloadcommand sweeps all loaded chunks, substituting existing target blocks with stone/deepslate instantly. - Client/Server Configuration Locking: Master settings are registered server-side and lock in multiplayer screens to prevent client-side configuration drift.
In-Game Configuration Screen
Open the standard Minecraft Options menu and click the PCKR Engine button next to "Done" to open the dashboard. Under the Cleaner Caves section, click "Expand" to configure each setting:
| Option ID | Type | Default | Description |
|---|---|---|---|
enabled |
Boolean | true |
Master enable toggle for all cave replacements. |
replace_diorite |
Boolean | true |
When active, diorite is replaced with stone/deepslate. |
replace_granite |
Boolean | true |
When active, granite is replaced with stone/deepslate. |
replace_andesite |
Boolean | true |
When active, andesite is replaced with stone/deepslate. |
replace_tuff |
Boolean | true |
When active, tuff is replaced with stone/deepslate. |
replace_dripstone |
Boolean | true |
When active, dripstone is replaced with stone/deepslate. |
stonecutter_conversions |
Boolean | true |
When active, registers stonecutter recipes to craft diorite, granite, andesite, tuff, and dripstone from stone. |
How it Works
- WorldGen Stage: During the chunk generation features pass, block states are checked. If a block matches diorite, granite, etc., and its toggle is active, it is rewritten.
- Reload Sweep: When
/pckr reloadruns, the mod scans all chunks that are currently loaded on the server and replaces existing blocks retroactively. It can't transform stone back into the already replaced stone blocks. - Stonecutter Crafting: Custom recipes of type
minecraft:stonecuttingmap 1 Stone to 1 of Diorite, Granite, Andesite, Tuff, or Dripstone Block. These load dynamically using Fabric resource conditions only ifstonecutter_conversionsis enabled.
Thanks for downloading, and if you ever run into any issues, please contact me. I'll get it sorted right away. ~protoncracker.
Cleaner Caves Mod
A standalone Minecraft Fabric mod managed by the PCKR Engine that cleans up cave generation by replacing aesthetic clutter blocks with standard stone or deepslate.
Features
- Worldgen Cleanups: Replaces Diorite, Granite, Andesite, Tuff, and Dripstone blocks during initial chunk generation.
- Dynamic Controls: Integrates with the PCKR Engine to register individual block settings.
- Stonecutter Conversions: Allows transforming standard stone back into diorite, granite, andesite, tuff, and dripstone blocks using a Stonecutter, keeping decorators and builders happy.
- On-Demand Retroactive Replacement: Running a server-side
/pckr reloadcommand sweeps all loaded chunks, substituting existing target blocks with stone/deepslate instantly. - Client/Server Configuration Locking: Master settings are registered server-side and lock in multiplayer screens to prevent client-side configuration drift.
In-Game Configuration Screen
Open the standard Minecraft Options menu and click the PCKR Engine button next to "Done" to open the dashboard. Under the Cleaner Caves section, click "Expand" to configure each setting:
| Option ID | Type | Default | Description |
|---|---|---|---|
enabled |
Boolean | true |
Master enable toggle for all cave replacements. |
replace_diorite |
Boolean | true |
When active, diorite is replaced with stone/deepslate. |
replace_granite |
Boolean | true |
When active, granite is replaced with stone/deepslate. |
replace_andesite |
Boolean | true |
When active, andesite is replaced with stone/deepslate. |
replace_tuff |
Boolean | true |
When active, tuff is replaced with stone/deepslate. |
replace_dripstone |
Boolean | true |
When active, dripstone is replaced with stone/deepslate. |
stonecutter_conversions |
Boolean | true |
When active, registers stonecutter recipes to craft diorite, granite, andesite, tuff, and dripstone from stone. |
How it Works
- WorldGen Stage: During the chunk generation features pass, block states are checked. If a block matches diorite, granite, etc., and its toggle is active, it is rewritten.
- Reload Sweep: When
/pckr reloadruns, the mod scans all chunks that are currently loaded on the server and replaces existing blocks retroactively. It can't transform stone back into the already replaced stone blocks. - Stonecutter Crafting: Custom recipes of type
minecraft:stonecuttingmap 1 Stone to 1 of Diorite, Granite, Andesite, Tuff, or Dripstone Block. These load dynamically using Fabric resource conditions only ifstonecutter_conversionsis enabled.
Thanks for downloading, and if you ever run into any issues, please contact me. I'll get it sorted right away. ~protoncracker.
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