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ClickGuard
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An auto clicker mod for Fabric that lets you automate any keybind, with smart safety features like auto-disable on damage or low health/hunger.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

ClickGuard is an auto clicker mod for Fabric that lets you automate clicking any keybind, even keybinds from other mods. It includes smart AFK-safety features: automatic stopping, system notifications, and automatic disconnecting in the following scenarios:
- On damage
- At a specific health level
- At a specific hunger level
- At a specific weapon durability
- After a specific time of the auto clicker not clicking because of filters
The mod also lets you only click on entities, blocks or both.
Installation
This mod is only supported by the Fabric mod loader. For installation guides regarding Fabric itself please, use the official Fabric player guides.
You can download the mod from either Modrinth, CurseForge or on GitHub under releases.
This mod has the following dependencies:
- Required: Fabric API
- Optional: Mod Menu
Using the mod
To use the mod, you need to create a preset first. To create a preset, press the assigned keybind for "Open ClickGuard's
presets menu", which defaults to ,.
After creating your presets, simply enable them from the same presets menu by clicking on "OFF". The preset is now
enabled, but for it to actually start clicking, you need to either click on the
"Start clicking" button or press . while in-game.
The presets menu with some example presets
A HUD will tell you that the auto clicker is enabled and which presets are enabled:
The HUD showing active presets while the auto clicker is enabled
Please note that this mod is not allowed on some servers. I recommend reading the rules of the server you want to use this mod on. I accept no liability for any damages caused by using this mod. Use at your own risk!
Configuring presets (Feature explanation)
When creating a preset, you are asked to choose a keybind before configuring anything else. After choosing the keybind, you can proceed to configure the other options:
The screen to edit a preset
Name

The name of the preset. This is just for you to tell presets apart in the presets menu, the HUD and the screen after automatically disconnecting.
Key for auto clicking

By clicking on this button, you can change the keybind which should be pressed by the auto clicker.
Clicking type and custom timings

By clicking on the button "Clicking type", you can cycle through the following types of clicking:
- Continuous: Presses a key continuously
- Custom timing: Presses the key according to the times set below
- Cooldown aware: Presses the key again as soon as the cooldown is over
The clicking speed and duration can only be set if "Custom timing" is selected. The "Clicks per second" and "Interval between clicks" text fields set the clicking speed. This means that when one of the values is changed, the other will be changed too. You can just enter the timing in your preferred unit. The "Click duration" text field can be used to set the duration of the automatically performed click. The value has to be less than the clicking interval.
Filters

Filters let the auto clicker only click if an entity or a block is within your reach. If both "Entities" and "Blocks" are selected, the auto clicker will only click if something is within reach. If nothing is selected, the auto clicker will click, even if there is nothing in your reach. This setting doesn't affect other presets.
Handling of actions
There are multiple "actions" getting checked by the mod. Every action can result in multiple of the following reactions:
- Stop auto clicker: This stops the entire auto clicker, even other presets.
- Notification: This sends a system notification. The appearance differs between OSes. Notifications are not tested for macOS.
- Leave world: This leaves the current world or server and displays this screen with information about it:
The screen shown after the mod automatically disconnects from the server or world.
On damage

This action's reactions are executed as soon as you take any damage. The reactions can be configured as described above.
At specific health levels

For this type of action, there can be multiple of the same type. To create an action, click on the button "Add action at a specific health level". With the slider featuring hearts, you can set the health threshold at or below which the reactions will trigger.
At specific hunger levels

This action type works exactly like the actions for specific health levels, just with hunger instead of health.
At specific durability of the weapon

Actions of the durability type can be created with a click on the button "Add action at a specific durability level". With the slider, you can set the durability level at or below which the selected reactions should be triggered.
After the auto clicker did not perform a click

These actions are also created by clicking on the button labeled "Add action after set time without clicking". In the text box, you can enter the time after which you want the reactions to be triggered if the auto clicker did not perform a click. The auto clicker not performing a click can be due to filters. This option does not take other presets into account for the wait time, but reactions can have an impact on other presets.
Reporting issues, getting help and suggesting features
If you have trouble using the mod, if you stumble upon a bug, if you want to suggest a feature to be implemented or if you would like to have a backport of the mod, please don't hesitate to post an issue on GitHub or open a ticket on the Discord server. I will try to respond as soon as possible and maybe ask follow-up questions.
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