Cobble Models

Quick rating

Cobble Models

No reviews yet

Easy to use placeable Cobblemon Models!

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

CobbleModels

CobbleModels is a server-side Cobblemon addon that allows you to place static, uncatchable Pokémon statues in your world. Models retain their properties, persist across restarts, and are fully immune to battles, damage, AI, and gravity.

Features

  • Easy Commands (requires cobblemodels.admin permission):
    • /cmodel spawn <pokemon> <modelName> [props] – Spawn a new model
    • /cmodel despawn <modelName> – Remove a model
    • /cmodel scale <modelName> <scale> – Adjust model size
    • /cmodel rename <old> <new> – Rename a model
    • /cmodel gui or /cmodel admin – Open the management UI
    • Tab Completion: Works for species, model names, and property/skin tokens (including custom species).
    • Persistent Models: Model data is saved in cobblemodels.json with name, position, rotation, scale, visibility, and properties.
    • Configurable Defaults: cobblemodels-config.json lets you set default scale, visibility, facing, skin/property presets, and GUI settings.
    • Advanced GUI:
      • List view shows species, scale, coordinates, and property summary
      • Bulk actions: show/hide all, re-apply settings, respawn missing models
      • Per-model panel: teleport, move to you, rotate, scale, nudges, visibility toggle, rename via chat, delete with optional confirmation
      • Preset cycling: left/right click to apply presets instantly
      • Changes update the live entity immediately and save to disk

Notes & Limits

  • Scale is clamped between 0.1 and 10
  • Preset suggestions pull from the config plus existing models
  • Long property strings are truncated in the GUI

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works