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Faint Capture (Cobblemon)
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Lets you capture wild Pokémon by making them faint
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Description
This Addon Works on Cobblemon 1.8.4
Have you ever been chasing an elusive Pokémon only to accidentally kill it? Don't you wish you could capture a Pokémon after defeating it, instead of having to keep it alive?
Faint Capture for Cobblemon lets you do just that: you just defeat a wild Pokémon with a Poké Ball in your inventory and they join your party! (Or PC!)
Inspired by tmetcalfe89's Catch On Defeat
How does it work?
In Survival:
- You must have a Poké Ball of any type in your inventory (Master and Ancient Origin Balls aren't counted)
- Defeat a wild Pokémon to catch them in whichever Poké Ball you have available
- Your Poké Ball is consumed after you defeat the Pokémon
- Lower tier Poké Balls are prioritized over higher tier Poké Balls
In Creative:
- You don't need to have any Poké Balls in your inventory
- Defeat a wild Pokémon to catch them in a regular Poké Ball
- No Poké Balls in your inventory are consumed
Important Note: If you're in survival and have no suitable Poké Balls, defeating a Pokémon will NOT capture it
How To Install
This addon must be installed as a Data Pack
Data Pack:
- When creating your Minecraft world, press
[More] - Select
[Data Packs] - Drag and drop the Faint Capture .zip file into the data packs page OR press
[Open Pack Folder]and place it there - Activate the data pack in-game
OR
- For existing worlds, select the world and press
[Edit] - Select
[Open World Folder] - Navigate to the folder called
[datapacks](should be near the top) - Drag and drop the Faint Capture .zip file into the folder (no data pack activation needed!)

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