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Faint Capture (Cobblemon)

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Faint Capture (Cobblemon)

By InstrafeOwner

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Lets you capture wild Pokémon by making them faint

Mod Loaders
Minecraft

About

Description

This Addon Works on Cobblemon 1.8.4

Have you ever been chasing an elusive Pokémon only to accidentally kill it? Don't you wish you could capture a Pokémon after defeating it, instead of having to keep it alive?

Faint Capture for Cobblemon lets you do just that: you just defeat a wild Pokémon with a Poké Ball in your inventory and they join your party! (Or PC!)

Inspired by tmetcalfe89's Catch On Defeat

How does it work?

In Survival:

  • You must have a Poké Ball of any type in your inventory (Master and Ancient Origin Balls aren't counted)
  • Defeat a wild Pokémon to catch them in whichever Poké Ball you have available
  • Your Poké Ball is consumed after you defeat the Pokémon
    • Lower tier Poké Balls are prioritized over higher tier Poké Balls

In Creative:

  • You don't need to have any Poké Balls in your inventory
  • Defeat a wild Pokémon to catch them in a regular Poké Ball
  • No Poké Balls in your inventory are consumed

Important Note: If you're in survival and have no suitable Poké Balls, defeating a Pokémon will NOT capture it

How To Install

This addon must be installed as a Data Pack

Data Pack:

  • When creating your Minecraft world, press [More]
  • Select [Data Packs]
  • Drag and drop the Faint Capture .zip file into the data packs page OR press [Open Pack Folder] and place it there
  • Activate the data pack in-game

OR

  • For existing worlds, select the world and press [Edit]
  • Select [Open World Folder]
  • Navigate to the folder called [datapacks] (should be near the top)
  • Drag and drop the Faint Capture .zip file into the folder (no data pack activation needed!)

Pack Icon