Cobblemon Fakemon: Lively 'Mons

Quick rating

Community listing page, reviews here may not be monitored by the author.

Cobblemon Fakemon: Lively 'Mons

No reviews yet

A Cobblemon Addon adding 70+ Custom Fakemon, including new regional variants, rideable Pokemon, and convergent forms.

Minecraft

About

Description

Render of All Lively 'Mons Designs

Welcome to Lively 'Mons

Lively 'Mons is a Cobblemon addon that adds Fakemon all modeled, animated, and implemented by me (Captain Nautilus). All of the Fakemon are designed by me except for Nyenlives, which is designed by Saucecoie and GoldLeafSnivy.

Lively 'Mons contains Pokemon from the Sanrosa region, which is based on real-world California.

How to Install

Keep in mind that the datapack version of this addon needs to be put in both your datapack and resourcepack folder.

1) Mod Version: Add the file to your modpack and you're ready to go! (In multiplayer all players need to install the mod)

1) Datapack Version: Add the .zip file from whatever version you want and add it to your world's datapack folder your resourcepacks folder.

If nothing gets added something is wrong with the datapack folder. If there is something added but it looks like a substitute and the name is all weird then something is wrong with the resourcepacks folder.

How to make the starters work

Are you having issues with only the custom starters appearing? If you want to have both the custom and vanilla options for starters in your world, follow these steps:

1) In the Cobblemon config turn on "exportstarterconfig" to be true. Then, restart your game.

2) After restarting, go into the Cobblemon config folder, and open the file called starters.json (The path should be: config > Cobblemon > starters.json)

3) Inside starters.json, there should be an option called "useConfigStarters" set it to true.

4) Some old worlds don't have this option. If you cannot find it, copy paste "useConfigStarters": true on to the top of the file.

5) Reload your game and you should be all ready to go!

For Use on Servers

I am completely fine with this pack being used in any way in private servers with friends. When it comes to public servers, I have a strict policy of not allowing any of my designs to be rewards for pay to win systems, especially ones that involve gambling. If you find any public server breaking this policy please report it on my support channel.

All Pokemon Introduced and their Evolution Methods and Spawn Locations

(If a spawn method or evolution is not listed it means it either doesn't spawn or doesn't evolve)


Citrillume

  • Citrillume (Starter)
    • Type: Grass/Flying
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 16 into Limonzal

Limonzal

  • Limonzal
    • Type: Grass/Electric
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 36 into Citrisaurid

Citrisaurid

  • Citrisaurid
    • Type: Grass/Electric
    • Spawns: Jungles and Tropical Islands
    • Ride: Bird Type

Infernito

  • Infernito (Starter)
    • Type: Fire
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Evolves: Level 16 into Pillosinge

Pillosinge

  • Pillosinge
    • Type: Fire/Ice
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Evolves: Level 36 into Slacho

Slacho

  • Slacho
    • Type: Fire/Ice
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Ride: Horse Type

Potdary

  • Potdary (Starter)
    • Type: Water
    • Spawns: Deserts
    • Evolves: Level 16 into Vasaddle

Vasaddle

  • Vasaddle
    • Type: Water/Rock
    • Spawns: Deserts
    • Evolves: Level 36 into Mortaraid

Mortaraid

  • Mortaraid
    • Type: Water/Rock
    • Spawns: Deserts
    • Ride: Horse Type and Boat Type

Eggward

  • Eggward
    • Type: Flying
    • Spawns: Savannas and Badlands
    • Evolves: Level 18 into Voltite

Voltite

  • Voltite
    • Type: Fighting/Electric
    • Spawns: Savannas and Badlands
    • Evolves: Level 34 into Ostrike

Ostrike

  • Ostrike
    • Type: Fighting/Electric
    • Spawns: Savannas and Badlands
    • Ride: Horse Type

Dollamb

  • Dollamb
    • Type: Normal/Poison
    • Spawns: Villages at Night, Cities, and near Restoration Tanks
    • Evolves: Level 26 into Folly

Folly

  • Folly
    • Type: Normal/Poison
    • Spawns: Villages at Night, Cities, and near Restoration Tanks

Seibat

  • Seibat
    • Type: Dark/Flying
    • Spawns: Uncommonly in Caves and Surface Ruins, Commonly in Ancient Cities and Underground Ruins

Sanrosan Shuckle

  • Sanrosan Shuckle
    • Type: Ice/Bug
    • Spawns: Uncommonly in Tundras and Snowy Forests, Commonly in Glacial biomes and Frozen Oceans

Frostnatch

  • Frostnatch
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Evolves: Level 17 into Frivid

Frivid

  • Frivid
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Evolves: Level 35 into Fimbulven

Fimbulven

  • Fimbulven
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Ride: Bird Type (2 Seats)

Fossoil

  • Fossoil
    • Type: Rock/Poison
    • Spawns: Non-Biome Underwater Caves, Shipwreck Coves, and on Lava Lakes in the Nether; Can be Fished
    • Evolves: Level 33 into Petrolisk

Petrolisk

  • Petrolisk
    • Type: Rock/Poison
    • Spawns: Non-Biome Underwater Caves, Shipwreck Coves, and on Lava Lakes in the Nether; Can be Fished
    • Ride: Dolphin Type (3 Seats)

Moistery

  • Moistery
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Evolves: Level 24 into Orbiclad

Orbiclad

  • Orbiclad
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Evolves: Level 38 into Xenoster

Xenoster

  • Xenoster
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Ride: UFO Type

Wailevi

  • Wailevi
    • Type: Flying/Ice
    • Spawns: Mountain Peaks
    • Evolves: Level 40 into Levilord
    • Ride: UFO Type

Levilord

  • Levilord
    • Type: Flying/Ice
    • Spawns: Mountain Peaks
    • Ride: Jet Type (19 Seats)

Anglerine

  • Anglerine
    • Type: Electric/Water
    • Spawns: Deep Oceans
    • Spawns: Deep Oceans and Shipwreck Coves; Can be Fished
    • Ride: Submarine Type (2 Seats)

Ludikappa

  • Ludikappa
    • Type: Water/Grass
    • Spawns: Near Lillypads and in Swamps with a boost at Night; Can be Fished
    • Evolves: Level from Lombre after using a leaf stone

Krillkracker

  • Krillkracker
    • Type: Fire
    • Spawns: Non-Freezing Coasts and Warm Oceans with a boost at Night; Can be Fished
    • Evolves: Level 36 into Shiboom

Shiboom

  • Shiboom
    • Type: Fire/Dragon
    • Spawns: Non-Freezing Coasts and Warm Oceans with a boost at Night; Can be Fished

Sanrosan Heracross

  • Sanrosan Heracross
    • Type: Bug/Fairy
    • Spawns: Boosted at Morning, Rarely in Floral biomes, Uncommonly in Magical Biomes and Near Saccharine Trees
    • Ride: Horse Type

Fungalith

  • Fungalith
    • Type: Ground/Grass
    • Spawns: Deserts and Badlands on top of sand at Night, Mushroom Biomes on top of Mycelium at Night, Fungal Nether Biomes on Nylium
    • Ride: Horse Type

Cyclopod

  • Cyclopod
    • Type: Water/Dark
    • Spawns: Uncommon in Warm Oceans during Rain, Common inside Ocean Monuments, Common outside of Ocean Monuments but only during Raining; Can be Fished

Slimara

  • Slimara
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
    • Evolves: Level 31 into Haghoula
    • Evolves: Level 31 into Haghoula

Haghoula

  • Haghoula
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
    • Evolves: Level 31 into Haghoula
    • Evolves: Level 42 into Ectomancer

Ectomancer

  • Ectomancer
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
    • Evolves: Level 31 into Haghoula

Lupayena

  • Lupayena
    • Type: Dark
    • Spawns: Savannahs
    • Spawns: Savannahs and Badlands at Night, Pillager Outposts

Hollorn

  • Hollorn
    • Type: Rock/Ghost
    • Spawns: Very Rare in Lush Caverns
    • Evolves: Level 38 into Calciopi
    • Revived: From Hollow Fossil found uncommonly in Prehistoric Birch Trees, Prehistoric Oak Trees, Prehistoric Spruce Trees, Sandy Dens, Sunscorched Dens, and Sunscorched Remains and guaranteed to be found in Prehistoric Dark Oak Trees (Found in Dark Oak Forests)

Calciopi

  • Calciopi
    • Type: Rock/Ghost
    • Spawns: Very Rare in Lush Caverns
    • Ride: Horse Type (2 Seats)

Polporos

  • Polporos
    • Type: Rock/Water
    • Spawns: Very Rare in Lush Caverns
    • Evolves: Level 38 into Spinarift
    • Revived: From Reef Fossil found uncommonly in Dripstone Oasi, Enhydro Agates, Lush Dens, Mossy Ponds, Rooted Pits, and Vibrant Hydrothermal Vents and guaranteed to be found in Coral Pools (Found on Coasts)

Spinarift

  • Spinarift
    • Type: Rock/Water
    • Spawns: Very Rare in Lush Caverns
    • Ride: Horse Type

Wickarus

  • Wickarus
    • Type: Bug/Flying
    • Spawns: Uncommon in Jungles and Forests when its not Raining, Common in Tropical Islands when its not Raining
    • Evolves: After learning the move Burn Up (Which it learns at level 31) into Solarica

Solarica

  • Solarica
    • Type: Bug/Fire
    • Spawns: Uncommon in Jungles and Forests when its not Raining, Common in Tropical Islands when its not Raining, Uncommon in the Nether

Pokokari

  • Pokokari
    • Type: Electric/Ground
    • Spawns: Uncommon Underground except for Deep Darks, Commonly near Underground Rails, Uncommon at Night in Temperate Biomes with a Boost during Thunderstorms

Taplatter

  • Taplatter
    • Type: Poison
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 27 into Pungudua

Pungudua

  • Pungudua
    • Type: Poison
    • Spawns: Jungles and Tropical Islands

Linub

  • Linub
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Evolves: Level 33 into Pilolint

Pilolint

  • Pilolint
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Evolves: After learning the move Ancient Power (Which it learns at level 44) into Mamolint
    • Ride: Horse Type

Mamolint

  • Mamolint
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Ride: Horse Type (3 Seats)

Canjitsu

  • Canjitsu
    • Type: Grass/Dragon
    • Spawns: Bamboo Biomes during the Day
    • Evolves: Level 34 into Branchief
    • Ride: Horse Type

Branchief

  • Branchief
    • Type: Grass/Dragon
    • Spawns: Bamboo Biomes during the Day
    • Ride: Horse Type (3 Seats)

Keenai

  • Keenai
    • Type: Steel/Fighting
    • Spawns: Bamboo Biomes during the Night
    • Evolves: Level 34 into Sajonin

Sajonin

  • Sajonin
    • Type: Steel/Fighting
    • Spawns: Bamboo Biomes during the Night
    • Ride: Horse Type

Piochio

  • Piochio
    • Type: Grass/Flying
    • Spawns: Non-Arid Villages, and near Redstone and Create Cogwheels when exposed to the Sky
    • Evolves: Level 22 into Thunkoo

Thunkoo

  • Thunkoo
    • Type: Grass/Flying
    • Spawns: Non-Arid Villages, and near Redstone and Create Cogwheels when exposed to the Sky

Duskarou

  • Duskarou
    • Type: Ghost/Normal
    • Spawns: Plains, Forests, and Hills at Night
    • Evolves: Level 34 into Stagrion

Stagrion

  • Stagrion
    • Type: Ghost/Normal
    • Spawns: Plains, Forests, and Hills at Night

Sanrosan Sandile

  • Sanrosan Sandile
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Evolves: Level 29 into Sanrosan Krokorok
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime

Sanrosan Krokorok

  • Sanrosan Krokorok
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Evolves: Level 40 into Sanrosan Krookodile
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime

Sanrosan Krookodile

  • Sanrosan Krookodile
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime

Sanrosan Tropius

  • Sanrosan Tropius
    • Type: Grass
    • Spawns: Taigas with a boost in Old Growth Taigas and near Spruce Saplings
    • Ride: Horse Type (2 Seats)
    • Cosmetic: Glow Berries to get a Christmas Tree

Grubbee

  • Grubbee
    • Type: Normal/Bug
    • Spawns: Forests and Mountains with a boost next to Beehives, and anywhere with Saccharine Trees
    • Evolves: Level 37 into Mielador

Mielador

  • Mielador
    • Type: Normal/Bug
    • Spawns: Forests and Mountains with a boost next to Beehives, and anywhere with Saccharine Trees
    • Ride: Bird Type

Sanrosan Sandygast

  • Sanrosan Sandygast
    • Type: Ghost/Rock
    • Spawns: Non-Snowy Mountains on Stone-like Blocks with a Boost at Night
    • Evolves: Level 42 into Palobod

Palobod

  • Palobod
    • Type: Ghost/Rock
    • Spawns: Non-Snowy Mountains on Stone-like Blocks with a Boost at Night
    • Ride: Horse Type

Catertiller

  • Catertiller
    • Type: Bug
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 10 into Chivalrough

Chivalrough

  • Chivalrough
    • Type: Bug
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 30 into Sugareign

Sugareign

  • Sugareign
    • Type: Bug/Fairy
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Forms: Has a Male and Female Form

Calfresh

  • Calfresh
    • Type: Grass
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 32 into Lactarine

Lactarine

  • Lactarine
    • Type: Grass
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Ride: Horse Type (3 Seats)

Laprise

  • Laprise
    • Type: Flying/Dragon
    • Spawns: Very Rare in Jungles with a boost at Dusk, Uncommon in Tropical Islands with a boost at Dusk
    • Ride: Bird Type (1 Seat)

Gruntuff

  • Gruntuff
    • Type: Dark
    • Spawns: In Cities, Woodland Mansions, Pillager Outposts, Nether Structrures, and near Nether Gold
    • Evolves: Level 30 into Peccareck

Peccareck

  • Peccareck
    • Type: Dark
    • Spawns: In Cities, Woodland Mansions, Pillager Outposts, Nether Structrures, and near Nether Gold
    • Cosmetic: Black Glasses

Tumblon

  • Tumblon
    • Type: Steel
    • Spawns: In Deserts and Badlands at Night, and on Concrete Blocks
    • Evolves: Level 40 into Torqueron

Torqueron

  • Torqueron
    • Type: Steel/Fire
    • Spawns: In Deserts and Badlands at Night, and on Concrete Blocks
    • Ride: Horse Type (1 Seat)

Glitchit

  • Glitchit
    • Type: Electric/Poison
    • Spawns: In Cities, near Redstone, near PCs, near Data Monitors, and in the End
    • Evolves: After defeating a Porygon, Porygon 2, or Porygon Z

Malarach

  • Malarach
    • Type: Electric/Poison
    • Spawns: In Cities, near Redstone, near PCs, near Data Monitors, and in the End
    • Ride: Horse Type (1 Seat)

Porygon Δ

  • Porygon Δ
    • Type: Poison
    • Spawns: Does not Spawn in the Wild
    • Evolves: From Porygon 2 if there is a Malarach or Glitchit in the Party

Nyenlives

  • Nyenlives
    • Designed by: Saucecoie and GoldLeafSnivy
    • Type: Normal/Ghost
    • Spawns: Rarely in Villages and Cities with a Boost when Exposed to Small Amounts of Skylight and at Night
    • Forms: Has a Boxed and Unboxed form that can be swapped outside of battle with any fish

Budabon

  • Budabon
    • Budabon is a special Pokemon that has a different regional variant for every region. There is also an achievment for catching them all so if you want to go for that here are all the forms and their spawn locations.
    • Type: Grass
    • Spawns (All can be boosted with a sapling nearby):
      • Kantonian (Strawberry) Floral Biomes
      • Johtonian (Mandarin) Biomes with Birch
      • Hoennian (Mango) Jungle Treetops
      • Sinnohan (Cantaloupe) Freezing Biomes not on Mountains
      • Unovan (Apple) Villages
      • Kalosian (Grape) Hilly Biomes
      • Alolan (Pineapple) Warm Beaches
      • Galarian (Blackberry) Ruins
      • Hisuian (Pumpkin) Spooky Biomes
      • Paldean (Olive) Savannas
      • Sanrosan (Prickly Pear) Sandy Biomes, not including Beaches

Budabon Crossovers

  • Budabon
    • Unlike the other forms of Budabon, these require other Fakemon packs to appear and they are from the regions of those Fakemon packs.
    • Type: Grass
    • Spawns (All can be boosted with a sapling nearby):
      • Lumoran (Starfruit) Magical Biomes and requires Stellar Blue by Kenji_64
      • Laser (Glowberry) Lush Caves and requires Laser's Fakemon by Lasercraft
      • Alatian (Tomato) Jungle Floor and requires Alatia by Doxtor_X
      • Jetian (Onion) In the Overworld near Alliums and requires Grow and Gather by Jet

If you are a Cobblemon addon creator and want to add your own Budabon form, contact me on Discord.

Also, with /spawnnpc you can fight Captain Nautilus's Team (The Modeller) and Saucecoie's Team (The Balancer).

Credits:

All of the Fakemon are designed by Captain Nautilus except for Nyenlives, which is designed by Saucecoie and GoldLeafSnivy.

Saucecoie did all of the balancing for competetive and coded many of the custom abilities and all of the custom moves.

The Simplified Chinese Translation is made by Yve.Jekyll (If you want to help with translations contact my discord to get involved with the project)

Thanks to all of the amazing people on the Cobblemon team for their mod and some of their assets which were used to make this pack. Their creation has made Lively 'Mons possible and their discord server helped me so much when making this. Literally none of Lively 'Mons would be possible without them.

Render of All Lively 'Mons Designs

Welcome to Lively 'Mons!

Lively 'Mons is a Cobblemon addon that adds Fakemon all modeled, animated, and implemented by me (Captain Nautilus). All of the Fakemon are designed by me except for Nyenlives, which is designed by Saucecoie and GoldLeafSnivy.

Lively 'Mons contains Pokemon from the Sanrosa region, which is based on real-world California.

How to Install

Keep in mind that the datapack version of this addon needs to be put in both your datapack and resourcepack folder.

  1. Mod Version: Add the file to your modpack and you're ready to go! (In multiplayer all players need to install the mod)

  2. Datapack Version: Add the .zip file from whatever version you want and add it to your world's datapack folder your resourcepacks folder.

If nothing gets added something is wrong with the datapack folder. If there is something added but it looks like a substitute and the name is all weird then something is wrong with the resourcepacks folder.

How to make the starters work

Are you having issues with only the custom starters appearing? If you want to have both the custom and vanilla options for starters in your world, follow these steps:

  1. In the Cobblemon config turn on "exportstarterconfig" to be true. Then, restart your game.

  2. After restarting, go into the Cobblemon config folder, and open the file called starters.json (The path should be: config > Cobblemon > starters.json)

  3. Inside starters.json, there should be an option called "useConfigStarters" set it to true.

  4. Some old worlds don't have this option. If you cannot find it, copy paste "useConfigStarters": true on to the top of the file.

  5. Reload your game and you should be all ready to go!

For Use on Servers

I am completely fine with this pack being used in any way in private servers with friends. When it comes to public servers, I have a strict policy of not allowing any of my designs to be rewards for pay to win systems, especially ones that involve gambling. If you find any public server breaking this policy please report it on my support channel.

All Pokemon Introduced and their Evolution Methods and Spawn Locations

(If a spawn method or evolution is not listed it means it either doesn't spawn or doesn't evolve)

Citrillume

Citrillume

  • Citrillume (Starter)
    • Type: Grass/Flying
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 16 into Limonzal
Limonzal

Limonzal

  • Limonzal
    • Type: Grass/Electric
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 36 into Citrisaurid
Citrisaurid

Citrisaurid

  • Citrisaurid
    • Type: Grass/Electric
    • Spawns: Jungles and Tropical Islands
    • Ride: Bird Type
Infernito

Infernito

  • Infernito (Starter)
    • Type: Fire
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Evolves: Level 16 into Pillosinge
Pillosinge

Pillosinge

  • Pillosinge
    • Type: Fire/Ice
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Evolves: Level 36 into Slacho
Slacho

Slacho

  • Slacho
    • Type: Fire/Ice
    • Spawns: Snowy Forests and Thermal Biomes, but not on Mountains
    • Ride: Horse Type
Potdary

Potdary

  • Potdary (Starter)
    • Type: Water
    • Spawns: Deserts
    • Evolves: Level 16 into Vasaddle
Vasaddle

Vasaddle

  • Vasaddle
    • Type: Water/Rock
    • Spawns: Deserts
    • Evolves: Level 36 into Mortaraid
Mortaraid

Mortaraid

  • Mortaraid
    • Type: Water/Rock
    • Spawns: Deserts
    • Ride: Horse Type and Boat Type
Eggward

Eggward

  • Eggward
    • Type: Flying
    • Spawns: Savannas and Badlands
    • Evolves: Level 18 into Voltite
Voltite

Voltite

  • Voltite
    • Type: Fighting/Electric
    • Spawns: Savannas and Badlands
    • Evolves: Level 34 into Ostrike
Ostrike

Ostrike

  • Ostrike
    • Type: Fighting/Electric
    • Spawns: Savannas and Badlands
    • Ride: Horse Type
Dollamb

Dollamb

  • Dollamb
    • Type: Normal/Poison
    • Spawns: Villages at Night, Cities, and near Restoration Tanks
    • Evolves: Level 26 into Folly
Folly

Folly

  • Folly
    • Type: Normal/Poison
    • Spawns: Villages at Night, Cities, and near Restoration Tanks
Seibat

Seibat

  • Seibat
    • Type: Dark/Flying
    • Spawns: Uncommonly in Caves and Surface Ruins, Commonly in Ancient Cities and Underground Ruins
Sanrosan Shuckle

Sanrosan Shuckle

  • Sanrosan Shuckle
    • Type: Ice/Bug
    • Spawns: Uncommonly in Tundras and Snowy Forests, Commonly in Glacial biomes and Frozen Oceans
Frostnatch

Frostnatch

  • Frostnatch
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Evolves: Level 17 into Frivid
Frivid

Frivid

  • Frivid
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Evolves: Level 35 into Fimbulven
Fimbulven

Fimbulven

  • Fimbulven
    • Type: Ice/Flying
    • Spawns: Taigas at Night, Snowy Taigas and Sky Islands at all Times
    • Ride: Bird Type (2 Seats)
Fossoil

Fossoil

  • Fossoil
    • Type: Rock/Poison
    • Spawns: Non-Biome Underwater Caves, Shipwreck Coves, and on Lava Lakes in the Nether; Can be Fished
    • Evolves: Level 33 into Petrolisk
Petrolisk

Petrolisk

  • Petrolisk
    • Type: Rock/Poison
    • Spawns: Non-Biome Underwater Caves, Shipwreck Coves, and on Lava Lakes in the Nether; Can be Fished
    • Ride: Dolphin Type (3 Seats)
Moistery

Moistery

  • Moistery
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Evolves: Level 24 into Orbiclad
Orbiclad

Orbiclad

  • Orbiclad
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Evolves: Level 38 into Xenoster
Xenoster

Xenoster

  • Xenoster
    • Type: Water/Psychic
    • Spawns: Abundantly on Coasts during Clear Skied Full Moons, and Uncommonly in the End; Can be Fished
    • Ride: UFO Type
Wailevi

Wailevi

  • Wailevi
    • Type: Flying/Ice
    • Spawns: Mountain Peaks
    • Evolves: Level 40 into Levilord
    • Ride: UFO Type
Levilord

Levilord

  • Levilord
    • Type: Flying/Ice
    • Spawns: Mountain Peaks
    • Ride: Jet Type (19 Seats)
Anglerine

Anglerine

  • Anglerine
    • Type: Electric/Water
    • Spawns: Deep Oceans and Shipwreck Coves; Can be Fished
    • Evolves: From Lanturn at level 35 after it has visited a deep ocean
    • Ride: Submarine Type (2 Seats)
Ludikappa

Ludikappa

  • Ludikappa
    • Type: Water/Grass
    • Spawns: Near Lillypads and in Swamps with a boost at Night; Can be Fished
    • Evolves: Level from Lombre after using a leaf stone
Krillkracker

Krillkracker

  • Krillkracker
    • Type: Fire
    • Spawns: Non-Freezing Coasts and Warm Oceans with a boost at Night; Can be Fished
    • Evolves: Level 36 into Shiboom
Shiboom

Shiboom

  • Shiboom
    • Type: Fire/Dragon
    • Spawns: Non-Freezing Coasts and Warm Oceans with a boost at Night; Can be Fished
Sanrosan Heracross

Sanrosan Heracross

  • Sanrosan Heracross
    • Type: Bug/Fairy
    • Spawns: Boosted at Morning, Rarely in Floral biomes, Uncommonly in Magical Biomes and Near Saccharine Trees
    • Ride: Horse Type
Fungalith

Fungalith

  • Fungalith
    • Type: Ground/Grass
    • Spawns: Deserts and Badlands on top of sand at Night, Mushroom Biomes on top of Mycelium at Night, Fungal Nether Biomes on Nylium
    • Ride: Horse Type
Cyclopod

Cyclopod

  • Cyclopod
    • Type: Water/Dark
    • Spawns: Uncommon in Warm Oceans during Rain, Common inside Ocean Monuments, Common outside of Ocean Monuments but only during Raining; Can be Fished
Slimara

Slimara

  • Slimara
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
    • Evolves: Level 31 into Haghoula
Haghoula

Haghoula

  • Haghoula
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
    • Evolves: Level 42 into Ectomancer
Ectomancer

Ectomancer

  • Ectomancer
    • Type: Fairy/Ghost
    • Spawns: Uncommon in Spooky and Magical Biomes, Common in Witch Huts and Woodland Mansions
Lupayena

Lupayena

  • Lupayena
    • Type: Dark
    • Spawns: Savannahs and Badlands at Night, Pillager Outposts
    • Evolves: From female Mightyena at level 35
Hollorn

Hollorn

  • Hollorn
    • Type: Rock/Ghost
    • Spawns: Very Rare in Lush Caverns
    • Evolves: Level 38 into Calciopi
    • Revived: From Hollow Fossil found uncommonly in Prehistoric Birch Trees, Prehistoric Oak Trees, Prehistoric Spruce Trees, Sandy Dens, Sunscorched Dens, and Sunscorched Remains and guaranteed to be found in Prehistoric Dark Oak Trees (Found in Dark Oak Forests)
Calciopi

Calciopi

  • Calciopi
    • Type: Rock/Ghost
    • Spawns: Very Rare in Lush Caverns
    • Ride: Horse Type (2 Seats)
Polporos

Polporos

  • Polporos
    • Type: Rock/Water
    • Spawns: Very Rare in Lush Caverns
    • Evolves: Level 38 into Spinarift
    • Revived: From Reef Fossil found uncommonly in Dripstone Oasi, Enhydro Agates, Lush Dens, Mossy Ponds, Rooted Pits, and Vibrant Hydrothermal Vents and guaranteed to be found in Coral Pools (Found on Coasts)
Spinarift

Spinarift

  • Spinarift
    • Type: Rock/Water
    • Spawns: Very Rare in Lush Caverns
    • Ride: Horse Type
Wickarus

Wickarus

  • Wickarus
    • Type: Bug/Flying
    • Spawns: Uncommon in Jungles and Forests when its not Raining, Common in Tropical Islands when its not Raining
    • Evolves: After learning the move Burn Up (Which it learns at level 31) into Solarica
Solarica

Solarica

  • Solarica
    • Type: Bug/Fire
    • Spawns: Uncommon in Jungles and Forests when its not Raining, Common in Tropical Islands when its not Raining, Uncommon in the Nether
    • Spawns: Nether Wastes
Pokokari

Pokokari

  • Pokokari
    • Type: Electric/Ground
    • Spawns: Uncommon Underground except for Deep Darks, Commonly near Underground Rails, Uncommon at Night in Temperate Biomes with a Boost during Thunderstorms
Taplatter

Taplatter

  • Taplatter
    • Type: Poison
    • Spawns: Jungles and Tropical Islands
    • Evolves: Level 27 into Pungudua
Pungudua

Pungudua

  • Pungudua
    • Type: Poison
    • Spawns: Jungles and Tropical Islands
Linub

Linub

  • Linub
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Evolves: Level 33 into Pilolint
Pilolint

Pilolint

  • Pilolint
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Evolves: After learning the move Ancient Power (Which it learns at level 44) into Mamolint
    • Ride: Horse Type
Mamolint

Mamolint

  • Mamolint
    • Type: Fairy/Ground
    • Spawns: Non-Desert Villages, Woodland Mansions, Underground below Y-Level 0 except for Deep Darks
    • Ride: Horse Type (3 Seats)
Canjitsu

Canjitsu

  • Canjitsu
    • Type: Grass/Dragon
    • Spawns: Bamboo Biomes during the Day
    • Evolves: Level 34 into Branchief
    • Ride: Horse Type
Branchief

Branchief

  • Branchief
    • Type: Grass/Dragon
    • Spawns: Bamboo Biomes during the Day
    • Ride: Horse Type (3 Seats)
Keenai

Keenai

  • Keenai
    • Type: Steel/Fighting
    • Spawns: Bamboo Biomes during the Night
    • Evolves: Level 34 into Sajonin
Sajonin

Sajonin

  • Sajonin
    • Type: Steel/Fighting
    • Spawns: Bamboo Biomes during the Night
    • Ride: Horse Type
Piochio

Piochio

  • Piochio
    • Type: Grass/Flying
    • Spawns: Non-Arid Villages, and near Redstone and Create Cogwheels when exposed to the Sky
    • Evolves: Level 22 into Thunkoo
Thunkoo

Thunkoo

  • Thunkoo
    • Type: Grass/Flying
    • Spawns: Non-Arid Villages, and near Redstone and Create Cogwheels when exposed to the Sky
Duskarou

Duskarou

  • Duskarou
    • Type: Ghost/Normal
    • Spawns: Plains, Forests, and Hills at Night
    • Evolves: Level 34 into Stagrion
Stagrion

Stagrion

  • Stagrion
    • Type: Ghost/Normal
    • Spawns: Plains, Forests, and Hills at Night
Sanrosan Sandile

Sanrosan Sandile

  • Sanrosan Sandile
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Evolves: Level 29 into Sanrosan Krokorok
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime
Sanrosan Krokorok

Sanrosan Krokorok

  • Sanrosan Krokorok
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Evolves: Level 40 into Sanrosan Krookodile
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime
Sanrosan Krookodile

Sanrosan Krookodile

  • Sanrosan Krookodile
    • Type: Steel/Dark
    • Spawns: Ancient Ruins on the Surface
    • Cosmetic: Black Glasses to get the glasses from the Pokemon Anime
Sanrosan Tropius

Sanrosan Tropius

  • Sanrosan Tropius
    • Type: Grass
    • Spawns: Taigas with a boost in Old Growth Taigas and near Spruce Saplings
    • Ride: Horse Type (2 Seats)
    • Cosmetic: Glow Berries to get a Christmas Tree
Grubbee

Grubbee

  • Grubbee
    • Type: Normal/Bug
    • Spawns: Forests and Mountains with a boost next to Beehives, and anywhere with Saccharine Trees
    • Evolves: Level 37 into Mielador
Mielador

Mielador

  • Mielador
    • Type: Normal/Bug
    • Spawns: Forests and Mountains with a boost next to Beehives, and anywhere with Saccharine Trees
    • Ride: Bird Type
Sanrosan Sandygast

Sanrosan Sandygast

  • Sanrosan Sandygast
    • Type: Ghost/Rock
    • Spawns: Non-Snowy Mountains on Stone-like Blocks with a Boost at Night
    • Evolves: Level 42 into Palobod
Palobod

Palobod

  • Palobod
    • Type: Ghost/Rock
    • Spawns: Non-Snowy Mountains on Stone-like Blocks with a Boost at Night
    • Ride: Horse Type
Catertiller

Catertiller

  • Catertiller
    • Type: Bug
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 10 into Chivalrough
Chivalrough

Chivalrough

  • Chivalrough
    • Type: Bug
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 30 into Sugareign
Sugareign

Sugareign

  • Sugareign
    • Type: Bug/Fairy
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Forms: Has a Male and Female Form
Calfresh

Calfresh

  • Calfresh
    • Type: Grass
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Evolves: Level 32 into Lactarine
Lactarine

Lactarine

  • Lactarine
    • Type: Grass
    • Spawns: Floral Biomes at Day, Near Flowers at Day, and in Villages at Day
    • Ride: Horse Type (3 Seats)
Laprise

Laprise

  • Laprise
    • Type: Flying/Dragon
    • Spawns: Very Rare in Jungles with a boost at Dusk, Uncommon in Tropical Islands with a boost at Dusk
    • Ride: Bird Type (1 Seat)
Gruntuff

Gruntuff

  • Gruntuff
    • Type: Dark
    • Spawns: In Cities, Woodland Mansions, Pillager Outposts, Nether Structrures, and near Nether Gold
    • Evolves: Level 30 into Peccareck
Peccareck

Peccareck

  • Peccareck
    • Type: Dark
    • Spawns: In Cities, Woodland Mansions, Pillager Outposts, Nether Structrures, and near Nether Gold
    • Cosmetic: Black Glasses
Tumblon

Tumblon

  • Tumblon
    • Type: Steel
    • Spawns: In Deserts and Badlands at Night, and on Concrete Blocks
    • Evolves: Level 40 into Torqueron
Torqueron

Torqueron

  • Torqueron
    • Type: Steel/Fire
    • Spawns: In Deserts and Badlands at Night, and on Concrete Blocks
    • Ride: Horse Type (1 Seat)
Glitchit

Glitchit

  • Glitchit
    • Type: Electric/Poison
    • Spawns: In Cities, near Redstone, near PCs, near Data Monitors, and in the End
    • Evolves: After defeating a Porygon, Porygon 2, or Porygon Z
Malarach

Malarach

  • Malarach
    • Type: Electric/Poison
    • Spawns: In Cities, near Redstone, near PCs, near Data Monitors, and in the End
    • Ride: Horse Type (1 Seat)
Porygon Δ

Porygon Δ

  • Porygon Δ
    • Type: Poison
    • Spawns: Does not Spawn in the Wild
    • Evolves: From Porygon 2 if there is a Malarach or Glitchit in the Party
Nyenlives

Nyenlives

  • Nyenlives
    • Designed by: Saucecoie and GoldLeafSnivy
    • Type: Normal/Ghost
    • Spawns: Rarely in Villages and Cities with a Boost when Exposed to Small Amounts of Skylight and at Night
    • Forms: Has a Boxed and Unboxed form that can be swapped outside of battle with any fish
Budabon

Budabon

  • Budabon
    • Budabon is a special Pokemon that has a different regional variant for every region. There is also an achievment for catching them all so if you want to go for that here are all the forms and their spawn locations.
    • Type: Grass
    • Spawns (All can be boosted with a sapling nearby):
      • Kantonian (Strawberry) Floral Biomes
      • Johtonian (Mandarin) Biomes with Birch
      • Hoennian (Mango) Jungle Treetops
      • Sinnohan (Cantaloupe) Freezing Biomes not on Mountains
      • Unovan (Apple) Villages
      • Kalosian (Grape) Hilly Biomes
      • Alolan (Pineapple) Warm Beaches
      • Galarian (Blackberry) Ruins
      • Hisuian (Pumpkin) Spooky Biomes
      • Paldean (Olive) Savannas
      • Sanrosan (Prickly Pear) Sandy Biomes, not including Beaches
Budabon Crossovers

Budabon Crossovers

  • Budabon
    • Unlike the other forms of Budabon, these require other Fakemon packs to appear and they are from the regions of those Fakemon packs.
    • Type: Grass
    • Spawns (All can be boosted with a sapling nearby):
      • Lumoran (Starfruit) Magical Biomes and requires Stellar Blue by Kenji_64
      • Laser (Glowberry) Lush Caves and requires Laser's Fakemon by Lasercraft
      • Alatian (Tomato) Jungle Floor and requires Alatia by Doxtor_X
      • Jetian (Onion) In the Overworld near Alliums and requires Grow and Gather by Jet

If you are a Cobblemon addon creator and want to add your own Budabon form, contact me on Discord.

Also, with /spawnnpc you can fight Captain Nautilus's Team (The Modeller) and Saucecoie's Team (The Balancer).

Credits:

All of the Fakemon are designed by Captain Nautilus except for Nyenlives, which is designed by Saucecoie and GoldLeafSnivy.

Saucecoie did all of the balancing for competetive and coded many of the custom abilities and all of the custom moves.

The Simplified Chinese Translation is made by Yve.Jekyll (If you want to help with translations contact my discord to get involved with the project)

Thanks to all of the amazing people on the Cobblemon team for their mod and some of their assets which were used to make this pack. Their creation has made Lively 'Mons possible and their discord server helped me so much when making this. Literally none of Lively 'Mons would be possible without them.