Mod

Cobblemon Map Kit

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Cobblemon Map Kit

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Cobblemon Map Kit adds HM features outside battles to Cobblemon mod as well as some utilies tools like a levelcap system, grasszones and animated badgecase.

Anime & Pop Culture
Adventure/Exploration
RPG
Player Leveling
Social & Roleplay
Mod Addon
Gated Progression & Stages
Pokemon
Portals
Mod Loaders
Fabric
Minecraft

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About

Project Details

Type
Mod
License
Creative Commons Attribution Non Commercial No Derivatives 4.0 International
Latest Version
CobblemonMapKitMod-1.0.8.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

🚀HM Features

  • Rock Smash – Break rocks blocking your path.
  • Cut – Clear small trees and obstacles.
  • Strength – Move boulders to access hidden areas.
  • Fly - Perfect to make teleport point into the map which you need to visit first in order to unlock.
  • Teleport – Instantly return to your spawn point.
  • Flash – Light up the environment around you.
  • RockClimb - Let you climb mountain and blocks
  • Dimensional Portal - Solgaleo & Lunala can spawn ultraworm portal to a specified dimension

You can even specify in their config an item needed to use them and other small details such as respawn time for blocks you remove through HM.

🎣Items Added

- Running Shoes
- Directional Block
- Teleport Block
- Wailmer Watering Can
- Bike

🧭Teleport Blocks
Portal works in between different dimension, when you place one down automatically the one you place down after is linked in pair with the first one.

- /teleportblock list - Shows you a list of teleport blocks and which dimension & coords they are
  
- /teleportblock remove <id> - Removes the logical link between those two teleport blocks
  
- /teleportblock cleanup - Clean all malformed and not compleated pairs of teleport block

🎮 Badgecase Compatible With

Cobblemon: fully integrates with its mechanics.

Cobblemon BadgeBox & Cobblemon Pokemon Badges: Map Kit badgecase works no problem with their badges 

You can polish your badges which is useless but really cool to see


🌿 GrassZones

Through the grass staff item you can now define grasszones into the map and decide which species are sopposed to spawn there, their level range, shiny odds and time, they will challenge you when walking in it.

/grasszone list - Shows a list of all existing grasszones you have created.

/grasszone remove - Delete the specifies grasszone through id

/grasszone removehere - Delete the grasszone you're standing on

🕊️ FlyTarget

You can define flytargets into the map and each player have their own unlocked flytarget progress, you can unlock a flytarget through command or entering in it within a 8 blocks radius. 

/flytarget list – Shows a list of all existing fly targets you have created.

/flytarget create <name> – Creates a new fly target with the specified name.

/flytarget remove <name> – Deletes the specified fly target.

/flytarget reload – Reloads the fly target configuration file.

/flytarget unlock - Unlock a target to the specified player.

/flytarget tp - Let you teleport to a specified fly target.

/flytarget clear - Reset flytarget discovered by the specified player

🔝 LevelCap System

Cobblemon MapKit introduce a new level cap system, you can link a required item to unlock a player progression levelcap into the config.

The level is not a general rule, you can even disable the system if you're already using a levelcap mod, you can block catching or specify some exception such as shiny bypass or masterball.

You can trimmed exp recived throught rare candies or clamp the level of the pokemon catched to to the player level cap progression automatically.

/levelcap check - Let you check a player levelcap progression

/levelcap enable - Let you enable/disable the levelcap system

/levelcap clamp-gained - If true you clamp exp recivied to your pokemon in order to not surpass the levelcap through exp candies XL,M,S,XS...

/levelcap info - Gives general info about settings of the levelcap system

/levelcap bypass-shiny - If true lets you catch shinies even tho their level is above your current progression

/levelcap bypass-masterball - If true lets you catch pokemon with a masterball even tho their level is above your current progression

/levelcap clamps-level - If true you clamp the level of the catched pokemon if higher then personal levelcap progression

/levelcap base - let you specify the base levelcap for when don't posses any badge

/levelcap reset-all - reset all progression of the specified player

/levelcap reset-key  - reset the specified badgeprogress of the specified player

📌 Notes

This mod is both client-side and server-side

Recommended for adventure or roleplay map creators.
if you wanna join the discord here's the link: https://discord.com/invite/QFemFYPfcu

🚀HM Features

  • Rock Smash – Break rocks blocking your path.
  • Cut – Clear small trees and obstacles.
  • Strength – Move boulders to access hidden areas.
  • Fly - Perfect to make teleport point into the map which you need to visit first in order to unlock.
  • Teleport – Instantly return to your spawn point.
  • Flash – Light up the environment around you.
  • RockClimb - Let you climb mountain and blocks
  • Dimensional Portal - Solgaleo & Lunala can spawn ultraworm portal to a specified dimension

You can even specify in their config an item needed to use them and other small details such as respawn time for blocks you remove through HM.

🎣Items Added

  • Running Shoes
  • Directional Block
  • Teleport Block
  • Wailmer WateringCan
  • Bike

🧭Teleport Blocks

Portal works in between different dimension, when you place one down automatically the one you place down after is linked in pair with the first one.

  • /teleportblock list - Shows you a list of teleport blocks and which dimension & coords they are

  • /teleportblock remove - Removes the logical link between those two teleport blocks

  • /teleportblock cleanup - Clean all malformed and not compleated pairs of teleport block

🎮Badgecase Compatible With

Cobblemon: fully integrates with its mechanics.

Cobblemon BadgeBox & Cobblemon Pokemon Badges: Map Kit badgecase works no problem with their badges

You can polish your badges which is useless but really cool to see

🌿 GrassZones

Through the grass staff item you can now define grasszones into the map and decide which species are sopposed to spawn there, their level range, shiny odds and time, they will challenge you when walking in it.

/grasszone list - Shows a list of all existing grasszones you have created.

/grasszone remove - Delete the specifies grasszone through id

/grasszone removehere - Delete the grasszone you're standing on

🕊️ FlyTarget

You can define flytargets into the map and each player have their own unlocked flytarget progress, you can unlock a flytarget through command or entering in it within a 8 blocks radius.

/flytarget list – Shows a list of all existing fly targets you have created.

/flytarget create – Creates a new fly target with the specified name.

/flytarget remove – Deletes the specified fly target.

/flytarget reload – Reloads the fly target configuration file.

/flytarget unlock - Unlock a target to the specified player.

/flytarget tp - Let you teleport to a specified fly target.

/flytarget clear - Reset flytarget discovered by the specified player

🔝 LevelCap System

Cobblemon MapKit introduce a new level cap system, you can link a required item to unlock a player progression levelcap into the config.

The level is not a general rule, you can even disable the system if you're already using a levelcap mod, you can block catching or specify some exception such as shiny bypass or masterball.

You can trimmed exp recived throught rare candies or clamp the level of the pokemon catched to to the player level cap progression automatically.

/levelcap check - Let you check a player levelcap progression

/levelcap enable - Let you enable/disable the levelcap system

/levelcap clamp-gained - If true you clamp exp recivied to your pokemon in order to not surpass the levelcap through exp candies XL,M,S,XS...

/levelcap info - Gives general info about settings of the levelcap system

/levelcap bypass-shiny - If true lets you catch shinies even tho their level is above your current progression

/levelcap bypass-masterball - If true lets you catch pokemon with a masterball even tho their level is above your current progression

/levelcap clamps-level - If true you clamp the level of the catched pokemon if higher then personal levelcap progression

/levelcap base - let you specify the base levelcap for when don't posses any badge

/levelcap reset-all - reset all progression of the specified player

/levelcap reset-key - reset the specified badgeprogress of the specified player

📌 Notes

This mod is both client-side and server-side. Recommended for adventure or roleplay map creators.

Screenshots

Gallery

  • New Items and Utility Blocks
    New Items and Utility Blocks Pokemon assets are brought to life now
  • Where this portal leads?
    Where this portal leads? Thanks to sunsteelstrike and moongeist beam moves you can actually spawn a portal that leads in whatever custom dimension you setup in the config file!
  • Polish your badges!
    Polish your badges! Now you can polish your badges and store them into a safer badgecase, no need to remove them from the badge case for HM feature!!!!
  • RockClimb Feature
    RockClimb Feature You can actually place those on whatever block you want and they will guarantee safe climbing
  • Breaking a rock is not always a safe thing to do
    Breaking a rock is not always a safe thing to do When breaking a rock there's the possibility of a wild geodude attacking you
  • Confirmation screen like pokemon games
    Confirmation screen like pokemon games Your pokemon must know the specific move even tho you clicked yes
  • Blocks implemented
    Blocks implemented The mod addes these tre new blocks for rocksmash,cut and strength feature
  • New features
    New features Fly, Flash and Teleport added
  • GBA Style Animation
    GBA Style Animation Using an HM outside of battle triggers an animation.
  • Breaking a rock is not always a safe thing to do
    Breaking a rock is not always a safe thing to do When breaking a rock there's the possibility of a wild geodude attacking you
  • Confirmation screen like pokemon games
    Confirmation screen like pokemon games Your pokemon must know the specific move even tho you clicked yes
  • Blocks implemented
    Blocks implemented The mod addes these tre new blocks for rocksmash,cut and strength feature
  • New features
    New features Fly, Flash and Teleport added
  • GBA Style Animation
    GBA Style Animation Using an HM outside of battle triggers an animation.
  • RockClimb Feature
    RockClimb Feature You can actually place those on whatever block you want and they will guarantee safe climbing
  • Polish your badges!
    Polish your badges! Now you can polish your badges and store them into a safer badgecase, no need to remove them from the badge case for HM feature!!!!
  • New Items and Utility Blocks
    New Items and Utility Blocks Pokemon assets are brought to life now
  • Where this portal leads?
    Where this portal leads? Thanks to sunsteelstrike and moongeist beam moves you can actually spawn a portal that leads in whatever custom dimension you setup in the config file!

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~20,000
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CurseForge
~9,000
Modrinth
~10,000
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Modrinth
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