Cobblemon Mount Mastery

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Cobblemon Mount Mastery

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The more you ride, the faster your Pokémon gets. A full mount training and progression system for Cobblemon.

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RPG
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About

Project Details

Type
Mod
License
MIT License
Latest Version
Cobblemon-mount-mastery-0.3.0.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Cobblemon Mount Mastery

Cobblemon Mount Mastery

The more you ride, the faster your Pokémon gets! A full mount training and progression system for Cobblemon.


How It Works

Every time you ride a Pokémon, it gains training progress in the background. Hit enough distance milestones and its riding stats permanently improve (Speed, Stamina, Acceleration, Skill and Jump). No grinding menus, no commands. Just ride.

Demo Showcase of Ride Training when Running Demo Showcase of Ride Training when Swimming Demo Showcase of Ride Training when Flying


Items

Demo Showcase of Ride Training

Riding Pager

Riding Pager — Right-click any rideable Pokémon to inspect its training progress, stat bonuses and overall mastery potential. Hold it while riding for a live stat HUD above the action bar.

Upgrade Berry

Upgrade Berry — Instantly applies a burst of riding training, boosting multiple stats at once up to the Pokémon's natural limit.

Stamina Berry

Stamina Berry — Pushes a Pokémon's Stamina beyond its natural cap, up to 2× its native value. Use wisely — it only works up to that ceiling.

Default Stamina

Normal Stamina

Upgraded Stamina

Upgraded Stamina


Mastery Rewards

When a Pokémon reaches absolute peak across every stat:

  • A permanent orbiting particle aura marks it visually so you always know which mounts are fully mastered
  • Riding it grants you Speed II

Max Training Showcase (Particles)


Extras

  • Underwater breathing — your oxygen bar never drains while riding a swimming Pokémon, so you never drown while mounted
  • Cobblemon Summary Screen panel — training levels and stat bonuses appear to the left of the Pokémon's summary screen, updated in real time as you level up Panel Showcase1 Panel Showcase2

Distance Rewards

The more you ride, the more you earn. Every 20,000 blocks you travel on a Pokémon hits a Distance milestone and rolls the reward pool. Milestones pay out one at a time, so your rewards keep coming the longer you ride.

Each milestone can drop items from up to three reward groups at once. Most of the time you'll get a handy common item, often something better on top, and every once in a while you'll hit the jackpot.

Common — you'll almost always get one of these

Everyday supplies to keep you stocked while you explore:

  • Poké Balls & Great Balls
  • Cobblemon Potions & Antidotes
  • Iron Ingots, Coal, Redstone, Lapis Lazuli, String
  • Bread & Cooked Beef
  • Arrows

Uncommon — a nice bonus that shows up fairly often

Better catching gear, healing, and some real value:

  • Ultra Balls
  • Super Potions & Revives
  • EXP Candy (M)
  • Gold Ingots, Diamonds, Emeralds
  • Bottles o' Enchanting
  • Golden Apples
  • Enchanted Iron Pickaxe or Iron Sword

Rare — the jackpot, only now and then

The payoffs that make a long ride worth it:

  • Rare Candy
  • Quick Balls
  • Upgrade Berry & Stamina Berry (the mod's own training items!)
  • Diamond Blocks & Netherite Scrap
  • Enchanted Diamond Pickaxe or Diamond Sword
  • Enchanted Books
  • Enchanted Golden Apples

Master Ball Reward

Master Balls aren't in the random pool. You earn one Master Ball each time a Pokémon fully masters a riding style — Land, Air, and Liquid — for up to 3 Master Balls per Pokémon. A true reward for going all the way.


Configuration

All settings are stored in config/ridetraining.json and take effect on the next server start. If you have ModMenu installed, a config button appears directly in the mod list for in-game editing without restarting.

Visual & Audio

Setting Default Description
enableLevelUpSound true Plays a sound when a training level is gained
enableLevelUpParticles true Spawns particles around the Pokémon on level-up
enableMasteryAura true Shows the orbiting particle aura on fully mastered Pokémon

XP Rate Multipliers

Setting Default Range Description
ridingXpMultiplier 1.0 0.01–3.0 Multiplies progress gained while riding (1.0 = default rate, 2.0 = double speed, 0.5 = half speed)
berryXpMultiplier 1.0 0.01–3.0 Multiplies progress granted by Upgrade Berries and Stamina Berries

Distance achievements always use real physical distance regardless of the XP multiplier, so their thresholds remain consistent.


Requirements

Minecraft 1.21.1
Loader Fabric
Fabric API ✔ Required
Cobblemon 1.7.3+ Required

Cobblemon Mount Mastery

Cobblemon Mount Mastery

The more you ride, the stronger your Pokémon gets. A full mount training and progression system for Cobblemon.


How It Works

Every time you ride a Pokémon, it gains training progress in the background. Hit enough distance milestones and its riding stats permanently improve. No grinding menus, no commands. Just ride.

Riding Modes

The mod detects exactly how you are riding and trains the right stats for it — no overlap, no cross-training:

  • Flying — only trains when the Pokémon is off the ground. Landing and walking on a flying Pokémon trains Running instead.
  • Running — trains when riding on the ground, including flying Pokémon that are currently grounded.
  • Swimming — trains when in water.

A Pokémon like Charizard that supports both Flying and Running has a fully separate training level for each mode. You level them up independently by actually flying or running.

Training Phases

Phase 1 — Training (Lv.1–35, per riding mode) Riding naturally increases stats specific to each mode, capped at the Pokémon's natural potential:

  • Flying — Speed and Skill
  • Running — Speed and Acceleration
  • Swimming — Speed and Jump

As training level increases, actual riding speed scales up proportionally — from vanilla speed at Lv.0 to +50% at Lv.35, with an additional bonus of up to +20% if overflow potential is reached, for a maximum of +70% speed over the base Cobblemon stats. Each stat boost is permanent and saved to the Pokémon.

Phase 2 — Stamina (Lv.1–25, shared across all modes) Stamina is shared — there is a single stamina level that applies to all riding modes simultaneously. It can be improved by riding any mode that has reached Training Lv.35, or at any time via Stamina Berries. Each level reduces sprint drain, scaling up to roughly 5 minutes of sustained sprinting at Stamina Lv.25.

Streak Bonus

Riding without stopping builds a momentum streak. The longer you ride continuously, the faster progress accumulates — up to a +40% bonus at the streak cap (~5 minutes of uninterrupted riding).


Demo Showcase of Ride Training when Running Demo Showcase of Ride Training when Swimming Demo Showcase of Ride Training when Flying


Items

Demo Showcase of Ride Training

Riding Pager

Riding Pager — Right-click any rideable Pokémon to see its full training breakdown per riding mode: training level, stat bonuses, current speed in blocks/s, jump height in blocks, progress to next milestone, shared stamina level, and overall mastery percentage. Hold it while riding for a live HUD showing your current mode, training level, stamina level, speed, and jump height in real time.

Upgrade Berry

Upgrade Berry — Instantly applies a burst of training to all supported riding modes, pushing each mode's stats (Speed and Skill for Flying, Speed and Acceleration for Running, Speed and Jump for Swimming) toward their natural cap. Does not affect stamina.

Stamina Berry

Stamina Berry — Directly increases the Pokémon's shared Stamina level. Usable at any training level — no need to reach Lv.35 first. The upgrade applies across all riding modes simultaneously.

Default Stamina

Normal Stamina

Upgraded Stamina

Upgraded Stamina


Achievements

Reaching key milestones rewards you with items automatically.

Training Level Achievements

Granted per riding mode, per Pokémon. A Charizard rewards you twice: once for Flying and once for Running.

Milestone Achievement Reward
Training Lv.10 Riding Initiate 1× Upgrade Berry, 1× Stamina Berry, 1× Rare Candy
Training Lv.20 Riding Adept 1× Upgrade Berry, 1× Stamina Berry, 2× Rare Candy
Training Lv.30 Riding Expert 2× Upgrade Berry, 1× Stamina Berry, 3× Rare Candy
Training Lv.35 Riding Master 5× Upgrade Berry, 1× Stamina Berry, 5× Rare Candy

Stamina Level Achievements

Granted once per Pokémon (stamina is shared across all modes).

Milestone Achievement Reward
Stamina Lv.5 Endurance Novice 1× Stamina Berry, 5× Poké Ball, 1× Rare Candy
Stamina Lv.10 Endurance Apprentice 1× Stamina Berry, 5× Great Ball, 1× Rare Candy
Stamina Lv.15 Endurance Veteran 1× Stamina Berry, 5× Ultra Ball, 1× Rare Candy
Stamina Lv.20 Endurance Champion 1× Stamina Berry, 10× Quick Ball, 1× Rare Candy
Stamina Lv.25 Endurance Legend 1× Stamina Berry, 1× Master Ball, 5× Rare Candy

Distance Achievements

Granted per riding mode based on total real distance ridden. Unaffected by XP multipliers.

Distance Flying Running Swimming
1,000 m First Flight First Gallop First Dive
5,000 m Sky Wanderer Road Runner Ocean Drifter
15,000 m Storm Rider Trail Blazer Deep Current
30,000 m Sky Sovereign Land Legend Abyss Master

Style Mastery

Fully max training and stamina for a riding mode to earn a style-specific reward.

Team Mastery

Master the first, then 3, then all 6 Pokémon on your team for escalating rewards.


Mastery Rewards

When a Pokémon reaches absolute peak across every stat for every supported riding mode:

  • A permanent orbiting particle aura marks it visually
  • Riding it grants you Speed II

Max Training Showcase (Particles)


Extras

  • Underwater breathing — your oxygen bar never drains while riding a swimming Pokémon, so you never drown while mounted
  • Cobblemon Summary Screen panel — training levels and stat bonuses appear to the left of the Pokémon's summary screen, updated in real time as you level up Panel Showcase1 Panel Showcase2

Distance Rewards

The more you ride, the more you earn. Every 20,000 blocks you travel on a Pokémon hits a Distance milestone and rolls the reward pool. Milestones pay out one at a time, so your rewards keep coming the longer you ride.

Each milestone can drop items from up to three reward groups at once. Most of the time you'll get a handy common item, often something better on top, and every once in a while you'll hit the jackpot.

Common — you'll almost always get one of these

Everyday supplies to keep you stocked while you explore:

  • Poké Balls & Great Balls
  • Cobblemon Potions & Antidotes
  • Iron Ingots, Coal, Redstone, Lapis Lazuli, String
  • Bread & Cooked Beef
  • Arrows

Uncommon — a nice bonus that shows up fairly often

Better catching gear, healing, and some real value:

  • Ultra Balls
  • Super Potions & Revives
  • EXP Candy (M)
  • Gold Ingots, Diamonds, Emeralds
  • Bottles o' Enchanting
  • Golden Apples
  • Enchanted Iron Pickaxe or Iron Sword

Rare — the jackpot, only now and then

The payoffs that make a long ride worth it:

  • Rare Candy
  • Quick Balls
  • Upgrade Berry & Stamina Berry (the mod's own training items!)
  • Diamond Blocks & Netherite Scrap
  • Enchanted Diamond Pickaxe or Diamond Sword
  • Enchanted Books
  • Enchanted Golden Apples

Master Ball Reward

Master Balls aren't in the random pool. You earn one Master Ball each time a Pokémon fully masters a riding style — Land, Air, and Liquid — for up to 3 Master Balls per Pokémon. A true reward for going all the way.


Configuration

All settings are stored in config/ridetraining.json and take effect on the next server start. If you have ModMenu installed, a config button appears directly in the mod list for in-game editing without restarting.

Visual & Audio

Setting Default Description
enableLevelUpSound true Plays a sound when a training level is gained
enableLevelUpParticles true Spawns particles around the Pokémon on level-up
enableMasteryAura true Shows the orbiting particle aura on fully mastered Pokémon

XP Rate Multipliers

Setting Default Range Description
ridingXpMultiplier 1.0 0.01–3.0 Multiplies progress gained while riding (1.0 = default rate, 2.0 = double speed, 0.5 = half speed)
berryXpMultiplier 1.0 0.01–3.0 Multiplies progress granted by Upgrade Berries and Stamina Berries

Distance achievements always use real physical distance regardless of the XP multiplier, so their thresholds remain consistent.


Requirements

Minecraft 1.21.1
Loader Fabric
Fabric API ✔ Required
Cobblemon 1.7.3+ Required
ModMenu Optional (for in-game config screen)

Screenshots

Gallery

  • Screenshot 2026-03-29 182622.png
    Screenshot 2026-03-29 182622.png Screenshot 2026-03-29 182622.png
  • Screenshot 2026-03-29 182545.png
    Screenshot 2026-03-29 182545.png Screenshot 2026-03-29 182545.png
  • Flying Training
    Flying Training
  • Swimming Training
    Swimming Training
  • Running Training
    Running Training
  • Upgrade Berry
    Upgrade Berry
  • Riding Pager
    Riding Pager

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