Cobblemon Pokestop
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Cobblemon Pokéstop is a lightweight Fabric mod for Minecraft 1.21.1 that adds simple Pokéstop-style item drops, perfect for Pokémon-themed servers.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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📘 Cobblemon Pokéstop - Configuration Guide
This mod uses a single JSON configuration file to manage both the cooldown timer and the reward pool. You can customize these settings without needing to edit the source code.
Config File Location: config/cobblepokestop_config.json (This file is automatically generated when you launch the game for the first time.)
⚙️ Default Configuration
{
"cooldownSeconds": 300,
"rewards": [
{
"item": "minecraft:apple",
"min": 1,
"max": 5,
"roll": 1
},
{
"item": "cobblemon:poke_ball",
"min": 1,
"max": 5,
"roll": 1
}
]
}
📝 Parameters
Global Settings
-
cooldownSeconds: (Integer) The time in seconds a player must wait before they can claim rewards from the same Pokéstop again.
-
Default: 300 (5 minutes)
-
Example: Set to 60 for a 1-minute cooldown.
Rewards List
-
The "rewards" section allows you to define the items dropped by the Pokéstop.
-
item: (String) The item ID in namespace:item_name format.
-
Example: minecraft:bread or cobblemon:poke_ball.
-
min: (Integer) The minimum quantity of items to drop per roll.
-
max: (Integer) The maximum quantity of items to drop per roll.
-
Note: The game will pick a random number between min and max. If you want a fixed amount, set both to the same number.
-
roll: (Integer) The number of times the system attempts to give this item stack.
-
Example: If you drop apples (min: 1, max: 5) and set roll: 2, the game will randomize the apple amount twice (e.g., getting 3 apples on the first roll and 5 on the second, totaling 8).
💡 Custom Example (Cobblemon Integration)
Here is an example configuration with a 1-minute cooldown that rewards items from the Cobblemon mod with randomized quantities:
{
"cooldownSeconds": 60,
"rewards": [
{
"item": "minecraft:bread",
"min": 2,
"max": 4,
"roll": 1
},
{
"item": "cobblemon:great_ball",
"min": 1,
"max": 1,
"roll": 1
},
{
"item": "cobblemon:poke_ball",
"min": 1,
"max": 5,
"roll": 2
},
{
"item": "cobblemon:exp_candy_m",
"min": 1,
"max": 2,
"roll": 1
}
]
}
How to Apply Changes
- Open config/cobblepokestop_config.json with a text editor.
- Modify the values as needed.
- Save the file.
- Restart the game (or the server) for the changes to take effect.
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