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Cobblemon Shiny Rarities

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Cobblemon Shiny Rarities

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Adds new rarity levels for shiny pokemon, each having a different texture.

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Pokemon
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About

Project Details

Type
Mod
License
MIT License
Latest Version
Cobblemon Shiny Rarities 0.2.1
Authors
CurseForge
Modrinth

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About

Description

Cobblemon Shiny Rarities Logo



With Cobblemon Shiny Rarities, Pokemon can have their normal and shiny forms, but in addition, can have their "rare" and "epic" shiny variants. Variants are additional palette swaps of existing Pokémon that are rarer than regular shinies. Every time you get a shiny pokemon spawn, it has a 60% chance to be its normal shiny, a 30% chance to be a rare shiny, and a 10% chance to be an epic shiny.

This mod is based on the PokeRogue shiny rarity system, and many of the textures are inspired by it. However, there are some colourings that are completely unique to this addon.

 
What is implemented so far?


So far we have implemented shiny variants for all base cobblemon in generations 1-7. Additionally, some pokemon from later generations are also implemented, such as starters, regionals, or those who's pre-evolutions come from earlier generations. In future, we plan to add pokemon from generations 8 and 9, as well as those added by the cobblemon team in future, with aspirations of supporting some popular addons aswell.

Want to contribute?


As a team of two, we have so far implemented all of the textures and json ourselves, as you can imagine this has been a massive workload given only one of us has been on the art side. If you wish to contribute, we have a guideline for how to do so, which is as follows:

When creating shiny rarity textures, we always consult the PokeRogue Shiny List for the palettes that we use. We advise that you use this for the highest chance of getting your shiny accepted. However, you can feel free to make your own designs too, if we feel they are good to be added to, or replace one, from our roster, we will gladly accept them. Here is our submission form for Custom Shinies

Known Incompatabilities


We unfortunately cannot guarentee compatability with all other cobblemon addons, as some of them change the models of pokemon that are found in base cobblemon, which means our textures won't map correctly.

The current incompatabilities are:

  • PARTIAL Cobblemon 1.6: Certain models got updated for cobblemon 1.7, and with those, their textures changed too. Our textures are based on the updated models, therefore you may encounter some issues with certain pokemon.
  • PARTIAL Cobblemon Mega Showdown: This mod overwrites certain pokemon models, like rayquaza, which causes issues with our textures applying. additionally, the mega and gmax forms of pokemon, currently use our shiny form textures, due to the texture priority system.
  • MINOR Sky's Radiant Shinies: The chance for a shiny to be radiant is independent to our chance for a pokemon to have a rare or epic shiny. this means a pokemon can be both a radiant shiny, and a rare/epic shiny. These pokemon use our textures, but have the radiant shiny particles.

    We aim to, in the future, contact and work with the developers of any incompatable addons, to make sure that the mods have the best combined user experience.

CobblemonShinyVariantsLogo

With Cobblemon Shiny Rarities, Pokemon can have their normal and shiny forms, but in addition, can have their "rare" and "epic" shiny variants. Variants are additional palette swaps of existing Pokémon that are rarer than regular shinies. Every time you get a shiny pokemon spawn, it has a 60% chance to be its normal shiny, a 30% chance to be a rare shiny, and a 10% chance to be an epic shiny.

This mod is based on the PokeRogue shiny rarity system, and many of the textures are inspired by it. However, there are some colourings that are completely unique to this addon.

What is implemented so far?

So far we have implemented shiny variants for all base cobblemon in generations 1-7. Additionally, some pokemon from later generations are also implemented, such as starters, regionals, or those who's pre-evolutions come from earlier generations. In future, we plan to add pokemon from generations 8 and 9, as well as those added by the cobblemon team in future, with aspirations of supporting some popular addons aswell.

Want to contribute?

As a team of two, we have so far implemented all of the textures and json ourselves, as you can imagine this has been a massive workload given only one of us has been on the art side. If you wish to contribute, we have a guideline for how to do so, which is as follows:

When creating shiny rarity textures, we always consult the PokeRogue Shiny List for the palettes that we use. We advise that you use this for the highest chance of getting your shiny accepted. However, you can feel free to make your own designs too, if we feel they are good to be added to, or replace one, from our roster, we will gladly accept them. Here is our submission form for Custom Shinies

Known Incompatabilities

We unfortunately cannot guarentee compatability with all other cobblemon addons, as some of them change the models of pokemon that are found in base cobblemon, which means our textures won't map correctly.

The current incompatabilities are:

  • PARTIAL Cobblemon 1.6: Certain models got updated for cobblemon 1.7, and with those, their textures changed too. Our textures are based on the updated models, therefore you may encounter some issues with certain pokemon.
  • PARTIAL Cobblemon Mega Showdown: This mod overwrites certain pokemon models, like rayquaza, which causes issues with our textures applying. additionally, the mega and gmax forms of pokemon, currently use our shiny form textures, due to the texture priority system.
  • MINOR Sky's Radiant Shinies: The chance for a shiny to be radiant is independent to our chance for a pokemon to have a rare or epic shiny. this means a pokemon can be both a radiant shiny, and a rare/epic shiny. These pokemon use our textures, but have the radiant shiny particles.

We aim to, in the future, contact and work with the developers of any incompatable addons, to make sure that the mods have the best combined user experience.

Screenshots

Gallery

  • Dusting Off The Debris
    Dusting Off The Debris
  • Arriving In The Snow
    Arriving In The Snow
  • Rising From The Water
    Rising From The Water
  • More Wool Variations
    More Wool Variations
  • Gems aren't the only things that shine
    Gems aren't the only things that shine
  • Radiance that sees into the future
    Radiance that sees into the future
  • Flashing fists of dedicated training
    Flashing fists of dedicated training
  • Scuttling and sparkling
    Scuttling and sparkling
  • Sparking in the canyons
    Sparking in the canyons
  • Forged in molten lava
    Forged in molten lava
  • Even the bogs be shining
    Even the bogs be shining
  • Dwellers from the desert
    Dwellers from the desert
  • Shimmering in the ice
    Shimmering in the ice
  • Drying out in the sun
    Drying out in the sun
  • Dazzling in the Deep
    Dazzling in the Deep
  • Shining high in the sky
    Shining high in the sky
  • Shining in the void
    Shining in the void
  • Shiny Starters
    Shiny Starters
  • Shiny Starters
    Shiny Starters
  • More Wool Variations
    More Wool Variations
  • Shining in the void
    Shining in the void
  • Arriving In The Snow
    Arriving In The Snow
  • Dusting Off The Debris
    Dusting Off The Debris
  • Rising From The Water
    Rising From The Water
  • Shining high in the sky
    Shining high in the sky
  • Dazzling in the Deep
    Dazzling in the Deep
  • Drying out in the sun
    Drying out in the sun
  • Shimmering in the ice
    Shimmering in the ice
  • Dwellers from the desert
    Dwellers from the desert
  • Even the bogs be shining
    Even the bogs be shining
  • Forged in molten lava
    Forged in molten lava
  • Sparking in the canyons
    Sparking in the canyons
  • Scuttling and sparkling
    Scuttling and sparkling
  • Flashing fists of dedicated training
    Flashing fists of dedicated training
  • Radiance that sees into the future
    Radiance that sees into the future
  • Gems aren't the only things that shine
    Gems aren't the only things that shine

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