Cobblemon BattleCam

Quick rating

Cobblemon BattleCam

No reviews yet

This mod adds a cinematic camera to the battles, just like in the main games.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.0+1.21.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Cobblemon BattleCam is a Fabric client-side cinematic camera mod built specifically for Cobblemon battles. When a battle is active, it switches to dynamic cinematic shots around trainers and Pokemon, with smooth motion and automatic focus changes to keep combat visually clear and dramatic. The system supports custom Blockbench camera animations, prioritizes battle-tagged animations based on battle context, and can generate procedural fallback shots when no matching animation is found.

Key Features:

Automatic cinematic camera during active Cobblemon battles Dynamic focus system (global, trainers, or Pokemon) with rotating shot styles Smooth camera motion with configurable speed and distance profile Trainer visibility control during battle camera mode Battle-context animation selection via tags (single, double, triple, multi/rotation, wild/trainer, dynamax, raid) Procedural fallback camera shots when no suitable tagged animation exists In-game configuration support with YACL and Mod Menu

Screenshots

Gallery

  • Example1
    Example1
  • Config
    Config Here you can modify speeds, times, and even your visibility
  • Example2
    Example2

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works