Collar Powers (Wolfs)
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A simple datapack that makes it the wolf's color may give the wolf either a permenant potion effect or power!
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
📢Announcement
all future updates will be in a new datapack $soon teo be released.
Description
Collar Power is a datapack that aims to make pets, specificly wolfs more used in asventures with the player.
by allowing the wolfs to gain unique buffs, the player maybe more tempted to allow there new found friend to be new found ally!
Note:
- All wolfs when first tamed will have there color changed from red to white, so players dont immediately get a power with out doing anything.
Collar Powers!
- White = Nothing
- Light Gray = Slowness Immunity (to all Players in a 2 block Radius and it self)
- Gray = Resistance I
- Black = Darkness and Blindness Immunity (to all Players in a 2 block Radius)
- Brown = Wither Immunity (to all Players in a 2 block Radius and it self)
- Red = +1 Attack Damage
- Orange = Fire Resistance V
- Yellow = Haste II (to all Players in a 2 block Radius)
- Lime = Luck I (to all Players in a 2 block Radius)
- Green = Poison Immunity (to all Players in a 2 block Radius and it self)
- Cyan = Water Breathing X
- Light Blue = +0.05 Movement Speed
- Blue = +0.5 Water Movement Efficiency
- Purple = +0.15 Movement Speed (When in the End Dimension)
- Magenta = +1.5 Attack Damage (When in the End Dimension)
- Pink = Regeneration II
Configs
You will be able to change how frequent all of the wolfs give the effects to
For Slowness Immunity
/scoreboard players set %Config Slowness_Immunity_Interval <Number>
For Darkness or Blindness Immunity
/scoreboard players set %Config Darkness_or_Blindness_Immunity_Interval <Number>
For WIther Immunity
/scoreboard players set %Config Wither_Immunity_Interval <Number>
For Haste Buff
/scoreboard players set %Config Haste_Buff_Interval <Number>
For Luck Buff
/scoreboard players set %Config Luck_Buff_Interval <Number>
For Poison Immunity
/scoreboard players set %Config Poison_Immunity_Interval <Number>
If you would like to reset the Config Intervals, you can use this Command:
/scoreboard players add Collar_Power+Tags Collar_Power+Tags 1
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