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Combat+ adds a variety of new weapons using new combat mechanics. Want some variety of the standard attack cooldown? Try Damage Decay, Damage Combo, or others.
Current new weapons:
- Sickles: linear cooldown only triggering on hit instead of on swing
- Hammers: axe-like variant to sickles
- Scythes: Damage Decay system- damage decrease slightly on hit and recharges over time
- Maces: axe-like variant to Scythes
- Katanas: Combo damage system- damage starts out low, but increases with each successive hit
- Knives: Like weaker swords, but can be thrown with right click
- Arc Stars: A stick grenade that explodes after a short delay, breaking blocks and slowing nearby entities
- Spears: No cooldown
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