Epic RPG: RPG/Souls Mode
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Allows certain bosses to heal when a player dies. Configurable RPG or Dark Souls mode.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or overhauls bosses to the game.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Only needed on the server side
Configurable in combatreset-common.toml from the config folder
A mod with 2 configurable game modes: Choose between RPG or Darksoul mode
RPG Mode:
mode = "rpg"
- Whenever a player dies near the boss, the boss heals 10% of its maximum health.
- If all players near the boss are dead, the boss heals 100% of its maximum health.
DarkSouls Mode:
mode = "darksouls"
- Whenever a player dies near the boss, the boss fully heals (100% of its maximum health), regardless of whether other players are still alive nearby.
Español para los compas
Modo RPG:
- Cada vez que un jugador muere cerca del jefe, el jefe se cura el 10% de su vida máxima.
- Si todos los jugadores cercanos al jefe están muertos, el jefe se cura el 100% de su vida máxima.
Modo DarkSouls:
- Cada vez que un jugador muere cerca del jefe, el jefe se cura el 100% de su vida máxima, sin importar si hay otros jugadores vivos cerca.
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Only needed on the server side Configurable in combatreset-common.toml from the config folder
A mod with 2 configurable game modes: Choose between RPG or Darksoul mode
RPG Mode:
mode = "rpg"
- Whenever a player dies near the boss, the boss heals 10% of its maximum health.
- If all players near the boss are dead, the boss heals 100% of its maximum health.
DarkSouls Mode:
mode = "darksouls"
- Whenever a player dies near the boss, the boss fully heals (100% of its maximum health), regardless of whether other players are still alive nearby.
Español para los compas
Modo RPG:
- Cada vez que un jugador muere cerca del jefe, el jefe se cura el 10% de su vida máxima.
- Si todos los jugadores cercanos al jefe están muertos, el jefe se cura el 100% de su vida máxima.
Modo DarkSouls:
- Cada vez que un jugador muere cerca del jefe, el jefe se cura el 100% de su vida máxima, sin importar si hay otros jugadores vivos cerca.
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