Command on Interval

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Command on Interval

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A mod runs in-game command with customize configs. 一款可执行游戏内命令的模组,外加自定义设置

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Fabric
Minecraft

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Type
Mod
License
Mozilla Public License 2.0
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Description

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What is that

A mod runs in-game command with customize configs.
For now the commands will run as soon as server mod initialize.

Use

Also load the require mod Config Manager
Remember that Singleplayer contains an integrated server.

Features

  • Multi-command support
  • Ticks or seconds: Whether use game ticks or seconds (20 ticks) in timing
  • Delays: Add delay before command run
  • Interval: The cycle of each command does
  • There's no reason to run a command from Java code

Example

eg command_on_interval.json:

{
   "0":{
      "enabled":true,
      "unit-use-ticks":false,
      "delay":0,
      "interval":10,
      "command":"say Hello, world!"
   },
   "1":{
      "enabled":true,
      "unit-use-ticks":true,
      "delay":0,
      "interval":180,
      "command":"time set day"
   },
   "2":{
      "enabled":true,
      "unit-use-ticks":true,
      "delay":5,
      "interval":200,
      "command":"kill @e[type=item]"
   }
}

Config

Locate your config in Minecraft installation location.\

Default location using official launcher on Windows:
%APPDATA%\.minecraft\config\command_on_interval.json
Or
C:\Users\YOUR_USER_NAME\AppData\Roaming\.minecraft\config\command_on_interval.json

You will get somethings like that:

{
   "0":{
      "enabled":true,
      "unit-use-ticks":false,
      "delay":0,
      "interval":10,
      "command":""
   }
}

"0"

No. 1 command,you can add "1" also "2" etc...

enabled

True enable this entry of setting, vice versa

unit-use-ticks

For delay or interval, true use ticks, false ues seconds

delay

Delay before each command runs

interval

Cycles interval for each command

command

In-game command without / prefix
Eg. time set day

icon.png © 2025 by FelixAgairu is licensed under CC BY-NC-SA 4.0

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  • Example using three commands
    Example using three commands say Hello, world! time set day kill @e[type=item]

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