Mod

Command Safety

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Command Safety

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Warns the player when running potentially dangerous commands ('/kill @e' etc).

QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
Command Safety 1.1.0 for Fabric 26.1-26.2
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Command Safety Mod

Have you ever accidentally killed all entities in your world with a single command? Or maybe you've cleared all the scores of a player when you didn't mean to?

This mod helps you avoid such mishaps, by requiring the player to confirm commands that have the potential to break a lot of things.

Very useful when working on large projects, especially when multiple people (that potentially have less experience with commands) are involved.


The commands & the conditions of when they require confirmation:

  • /fill, /clone
    • When selecting an area of more than 10 000 blocks.
  • /execute, /kill, /effect, /tp, /teleport, /give, /clear, /gamemode
    • When affecting more than 50 entities (players, ravagers, item frames).
    • When affecting more than 25 living entities (players, ravagers, ...).
    • When affecting more than 1 player.
  • /scoreboard
    • When affecting more than 50 score holders (players / entities).
    • When using the /scoreboard players reset .. command without selecting an objective.

Banner


Config:

You can use the /confimcmd config command to change the limits of when commands require confirmation, or you can also modify the config files themselves (./config/confirmcommand.properties).

/confirmcmd

  • /confirmcmd config <name> - Gets the value of a config.
  • /confirmcmd config <name> <value> - Sets the value of a config.

Possible values for <name> are: max_blocks, max_players, max_living_entities, max_entities, max_score_holders

Command Safety Mod

Have you ever accidentally killed all entities in your world with a single command? Or maybe you've cleared all the scores of a player when you didn't mean to?

This mod helps you avoid such mishaps, by requiring the player to confirm commands that have the potential to break a lot of things.

Very useful when working on large projects, especially when multiple people (that potentially have less experience with commands) are involved.


The commands & the conditions of when they require confirmation:

  • /fill, /clone
    • When selecting an area of more than 10 000 blocks.
    • /execute, /kill, /effect, /tp, /teleport, /give, /clear, /gamemode
      • When affecting more than 50 entities (players, ravagers, item frames).
      • When affecting more than 25 living entities (players, ravagers, ...).
      • When affecting more than 1 player.
    • /scoreboard
      • When affecting more than 50 score holders (players / entities).
      • When using the /scoreboard players reset .. command without selecting an objective.

Example


Config:

You can use the /confimcmd config command to change the limits of when commands require confirmation, or you can also modify the config files themselves (./config/confirmcommand.properties).

/confirmcmd

  • /confirmcmd config <name> - Gets the value of a config.
  • /confirmcmd config <name> <value> - Sets the value of a config.

Possible values for <name> are: max_blocks, max_players, max_living_entities, max_entities, max_score_holders

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    Example

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Modrinth
~1,000
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