Mod

Complex Machines

Quick rating

Complex Machines

No reviews yet

A Universal Electricity mod that adds many varied machines

Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
ComplexMachines_v0.3.3.102.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Airships: The airship system is intended as a simple way to create moving vehicles. The simplest airship is made with a motor. Place a motor down and power it. Open up the GUI, and press the button corresponding to the direction you want to move. Add motor range extended upgrades to increase the airship size.

Filler: This is a simple block that...builds a giant stone cube. Just connect it to power, and it will start building a 30x15x30 cube (The cube does not extend downwards). This cube will not replace any blocks, and only changes air blocks.

Extractor: This is an autominer, but it works a little differently than blocks such as a quarry, with a focus on convenience. The machine, when it has enough power, scans blocks near it, following a bell curve pattern. It uses a MegaJoule per block of ore mined, and 10 KiloJoules per stone block it scanned. The types of ores it seeks out can be configured, by putting the ores you want to mine in the top row. Redstone, coal and diamond ore are mined by default, as those ores are hard to obtain without the silk touch enchantment.

Replacer: This is a machine designed primarily for use with the filler. To use, place a chest on top of it, and fill it with the materials you desire. It will replace the stone nearby, but not stone underneath it, with the materials you put in the chest.

Grinder: This is a machine to produce power from raw materials. It produces a KiloJoule of power per item placed inside.

Focal Point/Controlled focal point: Focal points are spawned underground, and cannot be moved. Right click them to 'control' them, and turn them into a controlled focal point. This will then produce a small amount of power.

Ocean Generator: These blocks are fairly simple. They generate power based on the amount of water source blocks nearby, with a fairly large radius.

Single Point Generator: These blocks produce a bunch of power, but only if they are placed at the coordinates (5000,60,5000),(-5000,60,5000),(5000 60 -5000),(-5000 60 -5000). These blocks are intended to spice up SMP raid servers.

Laser Emitters: The one you've all been waiting for....ITS LASER TIME. Laser emitters, when powered, create a blue beam by default. You can right click the laser emitter with different modifiers:

Redstone: The laser beam will emit redstone current.

Nether Star: The laser beam will apply a severe debuff to anyone crossing it

Diamond Sword: The laser beam will harm any players or mobs to anyone hit by the laser.

Glass: Works similar to the Sword, but the laser beam is almost invisible

Diamond Pickaxe: The laser will slowly destroy and stone in it's path, using additional power.

Water Bucket: The laser electrifies water, dealing damage to all nearby entities in water.

Minecart: The laser pulls Mobs and Items hit by the laser inwards to the emitter.

Seeds: These create flux, based on conways game of life. At this time, flux has no practical purpose, it is intended as a fun, sandbox toy.

String:This is a tripwire laser. Whenever an entity crosses the laser, the laser emitter will emit redstone.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync