Compound V: Amped Up

Quick rating

Compound V: Amped Up

No reviews yet

Compound V Mod Ported to 1.21.1 with a little twist.

Magic
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
compound_v_amped_up 2.2.2.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Compound V: Amped Up is an unofficial, expanded and enhanced continuation of the original Compound V mod, now fully ported to NeoForge 1.21.1.

Required Mods to run:

Pehkui

Inspired by The Boys, the mod introduces both Compound V and its temporary counterpart, Temp V, each capable of granting powerful and unpredictable abilities. Every power comes with enhanced strength and damage resistance, while some abilities can be activated using the rebindable V key. Of course, not every injection goes smoothly, as rare negative side effects can still occur.

Compound V and Temp V can be found throughout the world in rare structures such as End Cities, Bastions, and Ancient Cities, encouraging exploration and rewarding risk-taking.

Amped Up greatly expands on the original mod by combining and reworking features inspired by multiple Compound V addons into one cohesive project. Powers, mechanics, balancing, and progression have all been refined to create a larger and more polished experience.

These Addons are:

  • Compound V Tweaks
  • Compound V Additions

Feel free to check out their pages:

Compound V Tweaks: 

https://www.curseforge.com/minecraft/mc-mods/compound-vtweaks

Compound V Additions:

https://www.curseforge.com/minecraft/mc-mods/compound-v-additions

Current Power List (Spoilers for the mod's features):

Basic Strength and Durability
Laser Eyes (With and without flight)
Speed
Water Powers (Like The Deep)
Invisibility
Projectile Explosion (Like Rex-Splode from Invincible)
Energy Absorption (Like Powerplex from Invincible)
Teleportation
Vision Boost
Parasite
Enhanced Regeneration
Powered Flight
Levitation (Toggleable)
Sonic Boom (Warden)
Density Manipulation
Total Invincibility
Projectile Immunity
Berserker
Blood Control
Controlled Magnetism
Instakill
Star Power
Soldier Boy Chest Blast
Shrink
Enlarge

Negative Effects:

Weakness/Slowness
Infinite Levitation
Neural Decay
Random Teleportation
Magnetism
Blindness
Noirs Visions

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works