ConceptMagicNoita
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Proof of concept for implementing the Noita magic system in Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Description
Hello!
This mod is just a proof of concept of Magic system from the game Noita.
Link to game -> Steam page
What this mod adds?
Around 57 spells:
- 7 types od projectiles
- 8 types of modifiers
- and other minor spells
Wand item:
- item to use magic
Key item:
- to save spells to Wand
- to get spells from Wand
Recipis List (Warning! very profesional):
Wand Editor Block:
- block to interact with wand and spells
How to use?
- place down Wand Editor block.
- open it.
- put Wand in 28 slot. (bottom left)
- put spells in slots 1-27.
- to save spells, put key in 29 slot. (to get spells from wand, put key in 30 slot)
- done.
- Use LMB to use wand .
Now you are ready to use MAGIC!
Visual Explanation on how Wand Editor work

For me
This project is in VERY early stages, so if you have any feedback on how I can improve it, somethink you would like to change, have great idea.
You can give me it -> https://forms.gle/BvYZUHurpC8t2HFN9
thanks: 'Nah', 'Act', 'Anon'
DISCLAIMER
DO NOT SPAWN TO MANY PROJECTILES, IT WILL LAG
Try to not have more than 100 projectils at once, the more, the greater the risk that the game will start to lag
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