Configurable Cobblestone Generator

Quick rating

Configurable Cobblestone Generator

No reviews yet

Configure lava-water cobble generators with weighted block outputs, vanilla defaults, and optional Create drill support for NeoForge 1.21.1.

Performance & Optimization
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Configurable Cobblegen

Configurable Cobblegen lets you control what lava and water generators produce. Keep the default vanilla cobblestone behavior, or add ores, blocks, and custom weighted outputs through a simple server config.

Built for NeoForge 1.21.1, this mod is designed for skyblock packs, progression packs, custom resource generation, and any setup where cobble generators should provide more than plain cobblestone.

Features

  • Replaces vanilla lava-water cobblestone and stone generation with configurable weighted results.
  • Keeps vanilla behavior by default with minecraft:cobblestone=100.
  • Uses simple relative weights, so rare blocks stay rare and common blocks stay common.
  • Supports any registered block id, including blocks from other mods when they are installed.
  • Includes optional Create compatibility for drill-based cobblegen setups.
  • Does not require Create to be installed.
  • Falls back safely to cobblestone if the configured entries are invalid or empty.

Configuration

The server config contains a generation section:

Enabled Toggle

Use enabled to turn configurable generation on or off.

Weighted Blocks

Use generatedBlocks entries in this format:

namespace:block=weight

Example:

minecraft:cobblestone=100

minecraft:iron_ore=5

minecraft:gold_ore=2

Weights are relative. With the example above, cobblestone is the most common result, iron ore is uncommon, and gold ore is rarer than iron ore.

Create Compatibility

Configurable Cobblegen includes optional support for Create's optimized drill cobblegen behavior.

When Create is present, the mod hooks into Create's cobblegen optimization so drill-based generators can roll the configured weighted output instead of always returning the same vanilla block. Create is optional; the mod works normally without it.

Recommended For

  • Skyblock modpacks
  • Custom progression packs
  • Ore generator setups
  • Create-based cobble farms
  • Servers that want config-driven resource generation

Screenshots

Gallery

  • Mod Features
    Mod Features minecraft:iron_ore added to the config

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works