Control Swap
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Swaps which player is in control of the body after a set amount of time.
Features small, self-contained games within Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
A Minecraft Fabric mod that swaps players out with one another. One shared "body" per team. Control rotates between team members on a timer. All members of a team are able to see from the "body's" perspective, including hotbar, inventory, etc. Inspired by Feinberg's 3v3 speedrun race against Ludwig: https://youtu.be/BOVwaLuAGPk
Features
- Teams:
- Each team is one body controlled by an ordered list of players.
- Teams are treated as players by the game, allowing commands, datapacks, and maps to work with the mod
- Settings:
- Turn length (
period, default 600 ticks = 30s). - Turn order (customizable player swap order)
- Spectator blindness (
blindness, default off)
- Turn length (
- Next-player indicator:
- A per-team boss bar displaying
current player -> next player <time remaining> - A noteblock sound countdown (volume adjustable through audio settings)
- A per-team boss bar displaying
Usage
All commands require op
| Command | Description |
|---|---|
/controlswap create <team> [color] |
creates a team |
/controlswap addplayer <team> <player> |
adds players to a team |
/controlswap removeplayer <player> |
removes players from a team |
/controlswap order <team> |
open the chest GUI to set rotation order |
/controlswap start <team> |
starts the game for any given team |
/controlswap stop <team> |
stops the game for any give team |
/controlswap period <team> <ticks> |
turn length for one team (in game ticks) default 600 |
/controlswap blindness [team] <true|false> |
spectator blindness for one team. default false |
/controlswap status |
returns what teams are currently running/stopped |
/controlswap bench <player> <true|false> |
toggles whether a given player's turn is skipped |
/controlswap treatTeamAsPlayer <true|false> |
treats a team as one player, ignoring spectators (adventure map compatibility, true by default) |
A Minecraft Fabric mod that swaps players out with one another. One shared "body" per team. Control rotates between team members on a timer. All members of a team are able to see from the "body's" perspective, including hotbar, inventory, etc. Inspired by Feinberg's 3v3 speedrun race against Ludwig: https://youtu.be/BOVwaLuAGPk
Features
- Teams:
- Each team is one body controlled by an ordered list of players.
- Teams are treated as players by the game, allowing commands, datapacks, and maps to work with the mod
- Settings:
- Turn length (
period, default 600 ticks = 30s). - Turn order (customizable player swap order)
- Spectator blindness (
blindness, default off)
- Turn length (
- Next-player indicator:
- A per-team boss bar displaying
current player -> next player <time remaining> - A noteblock sound countdown (volume adjustable through audio settings)
- A per-team boss bar displaying
Usage
All commands require op
| Command | Description |
|---|---|
/controlswap create <team> [color] |
creates a team |
/controlswap addplayer <team> <player> |
adds players to a team |
/controlswap removeplayer <player> |
removes players from a team |
/controlswap order <team> |
open the chest GUI to set rotation order |
/controlswap start <team> |
starts the game for any given team |
/controlswap stop <team> |
stops the game for any give team |
/controlswap period <team> <ticks> |
turn length for one team (in game ticks) default 600 |
/controlswap blindness <team> <true|false> |
spectator blindness for one team. default false |
/controlswap bench <player> <true|false> |
toggles whether a given player's turn is skipped |
/controlswap treatTeamAsPlayer <true|false> |
treats a team as one player, ignoring spectators (adventure map compatibility, true by default) |
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