Mod
Convivium
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A mod for holding a feast
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Features a central focus of farming and villages/ homesteading.
Enhances plant life and foliage in the game world.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds decorative items and furniture for more detailed building.
Adds extra features or content to an existing mod.
Includes systems for trading and managing economies.
Focuses on cooking, recipes, and food-related mechanics.
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Convivium
A mod for holding a feast
As we made caupona, a cuisine-centered mod, we planned to make a beverage and relative system. But these systems may be of less balancing, violating the principle of caupona, so we made it seperated, alongside with many decorative features as a childmod of caupona.
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Worldgen

Camellia
Camellia bushes grow in bamboo jungles. They produce camellia shoots, which can be processed into tea. Their seeds are another source of edible oil apart from walnuts in Caupona.
Cookwares

We introduced a new kinetic energy system. An æolipile, when placed on a heated pot (not necessarily to be a lead one) with water inside, provides kinetic power which can be conveyed by gear sets to power kinetic devices in a 9×9 range.
Basin
The leftmost vessel is a basin. Requiring no kinetic power but heat, basins can evaporate water in liquids, extracting their solid components.

Pestal and mortar
Pestle & mortar are tools used for juicing and powdering.

Whisk
Whisks are cookware for beverage brewing. You can combine ingredients and several “base beverages” to brew new beverages, potentially providing special effects. Such effects require you to mix ingredients properly to be maximized.(Some basic effects provided but more WIP)


Aqueduct

Aqueducts are multiblock structures that convey Caupona dishes and soups, beverages, and some other blocks placed on top of them downstream. To make an aqueduct work, a kinetically powered wavemaker block is required. Also, aqueducts make perfect decorations.
Decorations
Placable bottles
All beverages as well as vanilla potions could be placed on the world with shift + right-click. You can also turn off vanilla potion placement in config if necessary.
Beverage vending machine

These machines would accept pre-set number of asses (currency provided by Caupona) in exchange of a quarter bucket of fluid. Any fluids are supported, including Caupona soups.
Fruit platter
Fruit platters provide a way to display items, especially fruits, and can be customized. In the case of fruits, fruit models will be displayed, otherwise they display item models.
Datapack and Extension support
All of our recipes and process can be changed or added through datapack. Most of features are configurable.
We have a tag based system and it's easy to make new supports.
Author
This project are presented by IEEM Trivium Society:
Developer: khjxiaogu
Artist: Lyuuke
This project are open sourced under the license of LGPLv3.
QQ:
Official QQ group: 323355312
Discord:
Join the discord to get exclusive update previews and new projects notifications
Modpack usage:
Feel free to use this mod in any of modpacks, or modify for specific use.
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