CookeyMod
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A mod tweaking various smaller settings similar to what can be found in "PvP-clients"
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes aesthetic items like decoration, clothing, and visual effects.
Focuses on or is balanced for player versus player combat and competition.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Adds client-side tools and features to enhance the user experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
CookeyMod
A mod tweaking various smaller things such as adding/changing animations similar to PvP clients. This mod originated as a PvP client sort-of alternative for the Combat Tests versions of the game, but has been ported to default versions too.
Current Features
Animations & Rendering
- Tool blocking: Enables a blocking animation for all tools when blocking with a shield in the other hand, similar to 1.8 sword blocking.
- Swing & use item: Prevents eating/drinking animations from cancelling the swinging animation.
- Camera transition speed: Changes the speed at which the camera height transitions (for example, when sneaking). Can also disable the animation entirely.
- 3rd person eating & drinking animation: Enables a third-person eating/drinking animation in third person similar to the old console versions.
- Disable camera shake: Disables the camera shake when bobbing is enabled, but not the hand movement itself.
HUD & Rendering
- Ignore effect FOV: Prevents potion effects from changing your field of view. Sprinting will still slightly increase the FOV.
- Show hand when invisible: Shows a transparent hand when the player has the invisibility effect in first person instead of hiding the hand entirely.
- Damage tint options:
- Damage color on entities: Changes the color of the damage tint for entities.
- Show on armor: Enables the damage tint to show on armor (and optionally on armor trims) as well (similar to how it did in 1.7).
- Show on held items (3rd person): Enables the damage tint for held items in third person.
- Show on cape: Enables the damage tint on worn capes.
- Show in first person: Enables the damage tint on hands (or additionally on items) in first person.
- Cooldown hand offset: Allows you to change the height your hand will be at when the cooldown has just reset.
- Alternative bobbing: Enables an alternative bobbing animation (sort-of similar to bedrock).
- Hide unused shield: Hides your shield in first person when it's not used.
- Show hand when invisible: Makes your hand appear in 1st person even if you currently have the invisibility effect.
- Hand opacity when invisible: Changes how transparent your hand is when you are invisible and "Show hand when invisible" is on.
Miscellaneous
- Fix cooldown desync: Fixes the attack cooldown indicator being out of sync with its actual state on the server in certain cases. (see MC-218570)
- Name in 3rd person: Shows your own name in third person.
- Mod button in MC options: Changes whether the CookeyMod options button is shown in the general settings.
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