Copper CMD
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This Mod is made for YouTube Project Of FoamySlime for the 75,000,000 Copper Golem Spawn Event
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
⚡ CopperCMD – Infinite Copper Golem Spawner
Version: Fabric 1.21.9
Author: FoamySlime
Project Type: Experimental / Showcase Mod
YouTube: FoamySlime Channel
🎬 About the Project
This mod was created for the FoamySlime YouTube Project as a tool for Minecraft Copper Golem Event.
It allows you to spawn massive rings of Copper Golems around the player — thousands at once — using simple commands.
The mod demonstrates:
- Real-time server tick scheduling
- Batch-based entity spawning (safe multi-tick load)
- Optional invisibility and magma base generation
🧱 Commands
| Command | Description |
|---|---|
/ring_spawn [amount] [distance] [magma] [invisible] |
Starts spawning Copper Golems in a perfect circle around the player. |
/ring_stop |
Stops all active ring spawns in the current world. |
/ring_count |
Counts all Copper Golems currently loaded in the world. |
⚠️ Performance Warning
READ THIS BEFORE USING
- This mod is intended for testing and cinematic experiments, not normal survival gameplay.
- Spawning thousands of entities WILL cause lag, even with AI disabled and invisibility on.
- Every Copper Golem still exists in world memory — invisible ≠ unloaded.
- For massive tests (>100k), run on a dedicated test world or use superflat void presets.
- Adjust
BATCH_PER_TICKin the source if your server cannot handle large bursts.
🧠 Invisible mobs still consume tick cycles for collision and data checks — use responsibly!
⚙️ Features
- 🌀 Circular mob spawning logic
- 🔥 Optional magma block placement under each entity
- 👻 Invisible, silent, and AI-disabled mobs
- 🧩 Configurable per world, runs independently
- 🧮 Real-time counting via
/ring_count
💡 Tips
- Use this mod in Creative Mode only.
- Best used with F3 + Shift + F3 graphs visible for tick profiling.
- Try setting
totalto smaller numbers (e.g., 1000) before pushing limits. - If the world slows down heavily, execute
/ring_stop
🧰 Tech Details
- Built on Fabric API 0.97+
- Written for Minecraft 1.21.9
- Uses
ServerTickEventsandCommandRegistrationCallback - Compatible with most Fabric modpacks (no mixin conflicts)
🧨 Disclaimer
⚠️ Use at your own risk!
This mod intentionally spawns massive entity counts for Event.
Not recommended for use in survival or production servers.
🧡 Support & Credits
Made by FoamySlime
Special thanks to everyone experimenting with extreme Minecraft physics 🧪
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