Copper CMD

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Copper CMD

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This Mod is made for YouTube Project Of FoamySlime for the 75,000,000 Copper Golem Spawn Event

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coppercmd-1.0.jar
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Description

CopperCMD – Infinite Copper Golem Spawner

Version: Fabric 1.21.9
Author: FoamySlime
Project Type: Experimental / Showcase Mod
YouTube: FoamySlime Channel


🎬 About the Project

This mod was created for the FoamySlime YouTube Project as a tool for Minecraft Copper Golem Event.
It allows you to spawn massive rings of Copper Golems around the player — thousands at once — using simple commands.

The mod demonstrates:

  • Real-time server tick scheduling
  • Batch-based entity spawning (safe multi-tick load)
  • Optional invisibility and magma base generation

🧱 Commands

Command Description
/ring_spawn [amount] [distance] [magma] [invisible] Starts spawning Copper Golems in a perfect circle around the player.
/ring_stop Stops all active ring spawns in the current world.
/ring_count Counts all Copper Golems currently loaded in the world.

⚠️ Performance Warning

READ THIS BEFORE USING

  • This mod is intended for testing and cinematic experiments, not normal survival gameplay.
  • Spawning thousands of entities WILL cause lag, even with AI disabled and invisibility on.
  • Every Copper Golem still exists in world memory — invisible ≠ unloaded.
  • For massive tests (>100k), run on a dedicated test world or use superflat void presets.
  • Adjust BATCH_PER_TICK in the source if your server cannot handle large bursts.

🧠 Invisible mobs still consume tick cycles for collision and data checks — use responsibly!


⚙️ Features

  • 🌀 Circular mob spawning logic
  • 🔥 Optional magma block placement under each entity
  • 👻 Invisible, silent, and AI-disabled mobs
  • 🧩 Configurable per world, runs independently
  • 🧮 Real-time counting via /ring_count

💡 Tips

  • Use this mod in Creative Mode only.
  • Best used with F3 + Shift + F3 graphs visible for tick profiling.
  • Try setting total to smaller numbers (e.g., 1000) before pushing limits.
  • If the world slows down heavily, execute /ring_stop

🧰 Tech Details

  • Built on Fabric API 0.97+
  • Written for Minecraft 1.21.9
  • Uses ServerTickEvents and CommandRegistrationCallback
  • Compatible with most Fabric modpacks (no mixin conflicts)

🧨 Disclaimer

⚠️ Use at your own risk!
This mod intentionally spawns massive entity counts for Event.
Not recommended for use in survival or production servers.


🧡 Support & Credits

Made by FoamySlime
Special thanks to everyone experimenting with extreme Minecraft physics 🧪

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