Copper Pot! (A Farmer's Delight Add-on)

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Copper Pot! (A Farmer's Delight Add-on)

By davigjOwner

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An accidental (yet firm) slap in the face of those who dislike food granting effects.

Cozy
Village & Farm Life
Mod Addon
Food & Culinary
Mod Loaders
Forge
Minecraft

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Available Platforms

Compatibility

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
CopperPot 1.16.5-1.2.0

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CurseForge ID
Modrinth ID

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About

Description

Copper Pot: An Effective Farmer's Delight Add-on [Forge]

Check out the 1.20.1 version on Modrinth!

Features

The copper pot is a heat-efficient tool that creates recipes quicker, and sometimes in larger quantities. Cooking can be toggled with redstone signals.

Unlike the cooking pot, the copper pot comes with no water in its recipes. Its specialty resides in making gooey substances like jellies, meringues, and more.

- Some of these foods are capable of extending certain active potion effects--give the recipes a whirl and see how they work for you.

- Seasonal agars are capable of extending several effects, though they're relatively inert on their own. Try and see which ones benefit your playstyle the most!

- Other foods may have weirder impacts on gameplay, including a blowup getaway, a way to create creepies on command, intensifying effects, and more.

Certain recipes will cause the copper in the pot to leach, creating gases inflicted with certain status effects to spread in the air while cooking. Not all of these effects may be negative, however.

In addition, we have meringue blocks! These squishy cubes can be climbed in a singular jump, no matter how high the stack. Climbing speed can be boosted with additional levels of Speed/Jump Boost. Try toying with 'em in your next obstacle course while disregarding the consequences of mucking about in delightfully raw egg slurry.

Required Dependencies:

Abnormals Core

Farmer's Delight

Compatibility with:

Stay tuned for upcoming features and integrations!

NOTE: I'm not affiliated with Team Aurora, Team Abnormals, or any other modding team, so Please don't hold them responsible because my ideas are bad lol

Regardless, you can make your own copperpot recipes with mods/datapacks! Here's an example setting up a new json in data/copperpot/recipes/cooking:

{

"type": "copperpot:cooking",

"ingredients": [

{

"item": "copperpot:baked_alaska_slice"

},

{

"tag": "forge:crops/onion"

}

],

"result":

{

"item": "copperpot:yum_yum_sludge",

"count": 2

},

"container":

{

"item": "minecraft:brick"

},

"conditions": [

{

"type": "forge:mod_loaded",

"modid": "autumnity"

}

],

"cookingtime": 200,

"effecttrue": true,

"effect": "minecraft:slowness",

"effectduration": 100,

"effectamplifier": 1

}

This food would create a cloud that inflicts Slowness II for 100 ticks, or five seconds, while cooking. It would also require the mod Autumnity to be loaded, and the container would be a vanilla brick. Replace mod IDs, item names, and other things accordingly. You can leave out count (default 1), effecttrue (default false), effect (default null), effectduration (default 100), container (default none) and effectamplifier (default 0) if desired. Big thanks to FD's code for providing a way to implement this (and apologies to any real coders saying that there's better ways to handle this. I am more than open to suggestions or PRs that improve the code's efficiency/functionality, haha).

Feel free to leave any feedback, suggestions and bugs in the issue tracker or comments! (Terrified of making a public Discord server or anything of the like.)

Credits:

Thanks to GracefulLion, splet, and dannyk11 for various forms of support during development. Through strafing to the cars,,

Thank you to Nary for the copper pot retextures, and for carrying the 1.1.2 update on his back like an absolute champ haha

Additional thanks to GKOliver, Jsburg, Cappin, and bl4ckscor3 for helping with coding troubles.

Translations:

Thanks to DaLumma for the German translation.

Thanks to vectorwing for the Brazilian translation.

Thanks to Kanspirians (Mr_SuperDen) and GrayPix for the Russian translation.

Lastly, a huge extra thanks to vectorwing and Farmer's Delight for making a nice big splash for food in modern modded Minecraft. Bone apple teeth! (Not a recipe yet, but I'm considering it.)

Overview

The copper pot is a heat-efficient tool that creates recipes quicker, and sometimes in larger quantities. Cooking can be toggled with redstone signals.

Unlike the cooking pot of Farmer's Delight, the copper pot comes with no water in its recipes. Its specialty resides in making gooey substances like jellies, meringues, and more.

  • Some of these foods are capable of extending certain active potion effects--give the recipes a whirl and see how they work for you.
  • Seasonal agars are capable of extending several different effects, though they're relatively inert on their own. Try and see which ones benefit your playstyle the most!
  • Other foods may have weirder impacts on gameplay, including a blowup getaway, a way to create creepies on command, intensifying effects, and more.

Certain acidic recipes can cause the copper in the pot to leach, creating gases inflicted with certain status effects to spread in the air while cooking. Not all of these effects may be negative, however.

  • Leaching can be limited to a small column by placing fume inhibitors somewhere within the pot's vicinity.

Raw meringue blocks (do not question the logic by which these came to be) can be climbed in a singular jump, no matter how high the stack. Climbing speed can be boosted with additional levels of Speed/Jump Boost. Gleefully disregard the consequences of mucking about in raw egg slurry as you design your next obstacle course.

Config

You can alter the following:

  • The radius in which the copper pot emits fumes. Between 0 and 5 blocks (2 by default).
  • Whether cooking pot recipes with <4 slots show up automatically in the Copper Pot
    • This causes items like fish stew and similarly soup-y dishes to potentially show up in the copper pot's repetoire. This is ideally enabled if a modpack changes the recipe to add water to the copper pot recipe (or generally wants more recipes for an otherwise niche tool).

Block Tags

  • The tag copperpot:fume_inhibitors includes all blocks that can be placed within a radius of the pot in order to constrict its fumes.

Requires Farmer's Delight and Blueprint.

Big thanks to OnesAndZer0s for tackling the 1.20.1 port with reckless abandon!

Note: this mod is not affiliated with vectorwing. Any questions regarding this mod should be directed to my issue tracker, not his. Feel free to direct any suggestions (compat or otherwise) towards the tracker as well. Thank you!

Screenshots

Gallery

  • Fume Inhibition Radius (1.2.0)
    Fume Inhibition Radius (1.2.0) Orange stained glass depicts how close by fume inhibitors can be placed in order to work on a copper pot.
  • A round of applause for Nary (1.1.2)
    A round of applause for Nary (1.1.2) Featuring some new spritework. Quality content!
  • V+ Alignment chart
    V+ Alignment chart Did you know that CP is 9x more vanilla+ than the average mod out on CurseForge? (Chart template by Snorps!)
  • Good grief (1.1.0)
    Good grief (1.1.0) Featuring some lovely and accursed foods, as well as a pretty retexture of the pot (thanks Nary)! The griefer is from Savage and Ravage v3.1.0, and the passion vine bundle from Atmospheric v3.1.0.
  • Feature showcase (1.0.0)
    Feature showcase (1.0.0) Cozy display of original content the mod has to offer so far. I hope to the stars above that the art will improve over time lol
  • Nice little obstacle course
    Nice little obstacle course A basic course to navigate making heavy use of meringue blocks.
  • Some Foods
    Some Foods A showcase of some items from the mod.
  • Fume Inhibitor Radius
    Fume Inhibitor Radius Orange stained glass indicates the radius in which fume inhibitors may be placed in order to limit copper pot effect leaching. For those sick of dying to tomato sauce.

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