Community listing page, reviews here may not be monitored by the author.
CorundumGuardian x Skyfall
No reviews yet
A bridge mod that spawns Corundum Guardian from "Corundum Guardian Reborn" (by dynamic_tomb) when meteorites from "Skyfall: Meteorites" (by supercompost) despawn.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
# CorundumGuardian × Skyfall
This is a lightweight bridge mod connecting **Corundum Guardian Reborn** (by dynamic_tomb) and **Skyfall: Meteorites** (by supercompost).
When a meteorite from *Skyfall: Meteorites* despawns, a **Corundum Guardian** will spawn with a custom despawn timer, triggering warning particle/sound effects before causing a final explosion!
---
## 🌟 Features
- **Random Encounter**: Spawns Corundum Guardian upon meteorite despawn based on your configured chance.
- **Self-Destruct Timer**: If not defeated within the time limit, the guardian will trigger warning particle and sound effects, culminating in an explosion.
- **Fully Configurable**: Easily tweak spawn rates, timer duration, explosion radius, and terrain damage.
- **Server & Client Compatibility**: Works seamlessly in both Singleplayer and Multiplayer (required on both Client and Server).
---
## ⚙️ Configuration (`corundumguardian_skyfall-common.toml`)
All features can be customized in `corundumguardian_skyfall-common.toml`:
- `spawnChance`: Chance of Corundum Guardian spawning when a meteorite despawns (Default: `1.0` / 100%)
- `despawnTimerSeconds`: Time in seconds before the spawned entity despawns/explodes (Default: `300` / 5 minutes)
- `enableExplosionOnDespawn`: Enable/disable explosion when the timer expires (Default: `true`)
- `explosionRadius`: Explosion radius/power when despawning (Default: `10.0`)
- `causeBlockBreak`: Whether the despawn explosion breaks surrounding blocks (Default: `true`)
---
## 🔗 Requirements & Credits
This mod is an optional bridge/addon. Special thanks to the original mod creators:
- **Minecraft Forge** (1.20.1)
- **[Corundum Guardian Reborn](https://www.curseforge.com/minecraft/mc-mods/corundum-guardian-reborn)** by *dynamic_tomb*
- **[Skyfall: Meteorites](https://www.curseforge.com/minecraft/mc-mods/skyfall-meteorites)** by *supercompost*
---
## 📜 Permissions & Redistribution
- **Modpacks**: You are free to include this mod in any public or private modpack!
- **Redistribution**: Re-uploading this mod to other websites (outside CurseForge / Modrinth) is **NOT** allowed. Please link back to this official page.
---
## 📝 License
- Created by **reigetu**
- Distributed under the **All Rights Reserved**.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources